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INTRODUCTION
Weapons of the British Royal Marine Commandos and other UK Armed Forces.

By 3 Commando Brigade

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DESCRIPTION

This pack now contains almost all of the rifles used by the British over the last few decades, including many of the variants produced as the weapons were developed or evolved. There are a number of authentic scopes, customised ammunition, plus many accessories to complete the picture.

 

New to version 2.2: A brand new L129A1 and TA648, along with a long list of updates to our existing weapons.

 

For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-weapons/

 

VERSION 2.2.1

  • Fixed visual bug on L85A2

 

VERSION 2.2

  • Added ACE3 compatible M6 range table
  • Added airburst ammunition for M6 and L16 mortars
  • Added crates containing new mortar ammunition
  • Added HE munition to Zeus
  • Added JDAM munition to Zeus
  • Added missing default.rvmat to m203_col.paa on ukUGL
  • Added missing javelin.rvmat to javelin_co.paa
  • Added plastic_smooth.rvmat to ugl_ladders_ca.paa texture
  • Added new L129a1 model and attachment system
  • Added new TA648 scope
  • Added new White Phosphorus Mortar ammunition
  • Added safety fuse to all mortar rounds
  • Added “uk3cb_” prefix to all models to prevent conflict with other mods
  • Adjusted ACE3 size of large mortar crates
  • Adjusted L119 CQB ballistics
  • Adjusted suppressor positions on all L119 variants
  • Fixed binlog build errors
  • Fixed bone skeleton errors throughout the mod pack
  • Fixed degenerated faces errors throughout the mod pack
  • Fixed gunner proxy position on M6 mortar to realign hands on weapon in Pilot LOD
  • Fixed ILAW (AT4) broken positions of animated parts
  • Fixed incorrect L110 variants reload sound
  • Fixed L119 config errors
  • Fixed L119 reload animations
  • Fixed M6 elevation overrun
  • Fixed missing green and tan L85 in Virtual Arsenal
  • Fixed missing L115 / L118 variants in Virtual Arsenal
  • Fixed missing shrapnel from Zeus placed munitions
  • Fixed mod dependancy issues
  • Fixed mortar smoke not appearing in MP
  • Fixed naming of L115 camouflage dead_bunch_grass textures
  • Fixed NLAW lock distance
  • Fixed non-convexities in Geometry LODs throughout the mod pack
  • Fixed standard mortar smoke rounds causing damage
  • Fixed ‘sum of weights’ vertex errors throughout the mod pack
  • Fixed vanilla Kitbags appearing in L16 mortar crate
  • Fixed visual and shadow LODs issues on all suppressors
  • Fixed Zeus smoke modules
  • Improved efficiency of all mortar munitions
  • Improved section count in .p3ds throughout the mod pack
  • Improved visual effect of mortar smoke rounds
  • Removed duplicate or non-active UV sets on .p3ds throughout the mod pack
  • Removed rogue internal rounds in magazines causing LOD face count errors
  • Removed old L129a1 variants
  • Removed old TA648 scope
  • Removed US text from all L115 variants
  • Updated mortar reload system to allow ammunition to be fed from nearby crates
  • Updated smoke grenades to use British Armed Forces naming designations

 

SCREENSHOTS

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DOWNLOAD
Current version: 2.2,  released 15 September 2017

 

Download from Google Drive

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License and Disclaimer
For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

  • Like 5

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We hope to be able to add them but we will probably need to breath and review where we are at present and what to work on next.

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Great job 3CB and thanks especially to the contributors, it's great to see a package like this made possible by combining the efforts of many individuals. Looking forward to seeing the whole faction develop.

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WOW! Nice! AWS, MP5 and the M4?!?!? With these weapons alone my chances of getting my buddies that still play Counter Strike to give A3 a shot just went up a good deal!

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New mod v1.0 available at withSIX. Download now by clicking:

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@Lifetap;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

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Can you make a Miles (Laser tag training system) for us? Will fit in neatley if it would work with all weapons.

And some Painball ammo.

Thanks for a great mod!

Edit: Maybe add a Crossbow with fast speed arrow? You also maybe want to re-arrange the sniper rifle cammo to cover the Muzzle .Othervise ,they are going to see it move in the vegetation::confused:

Edited by Teddybear1

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Besides the collimator optics, I am really impressed with this mod!

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Just out of intrigue what do you find is the issue with them?

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Wow... these look great... looking forward to trying them out tonoght... thanks guys!

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Just out of intrigue what do you find is the issue with them?

They work like the arma 2 red dots rather than the more realistic arma 3 ones.

EDIT: It's not an issue with the LDS

Edited by Andehess

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Absolutely loving this! So glad there's finally a unified British faction coming together. Any plans to include the L119 or LLM-01? I know I've seen them in Arma 3 before but if you could get permission to include them in your pack it certainly deserves it.

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L119, not sure. Possibly if we can get a decent model to work with. As for the LLM-01, we do currently have a model (thanks again to Alwarren), but no config for it. We'd have to see about putting one together.

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LLM-01 should hopefully make it into the next release, it was almost in this one, but we needed to get the pack out.

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