firewill

Firewill Standalone Series Release Thread

825 posts in this topic

this Thread is for release the My Standalone Series, like Pilot&Crew Pack, AWS(AirWeaponSystem) and other future Standalone project.
every addon have spoiler button to hide(because tooooo long this post!), so please click the spoiler button want to see.
FIR Pilot&Crew Pack

pilotpack_title.jpg

 

 

 

download link : https://drive.google.com/open?id=0B0XaVIJ3R4dEcXVqbWNpN3gyN0k
ArmAholic : http://www.armaholic.com/page.php?id=28647
ArmA3.de : http://arma3.de/include.php?path=download&contentid=3346

banner-420x120.png

 

Uniform&Jacket Texture Template : https://db.tt/9ux1WuGV

Screenshot

107410_screenshots_2015-04-12_00003.jpg
107410_screenshots_2015-04-12_00001.jpg
107410_screenshots_2015-04-12_00002.jpg
107410_screenshots_2015-04-12_00004.jpg

602710D12599CB1995EDC4BA04CA75E0CC96B3B5

B411DBD6A9585B5CF8DD2C8720F8A17FAF9B7386
 

E768409A17AAC54329E2CD0F74A958D74298D42C

 

This Pack is provide of USAF/USN and NATO Countries Pilot, Crew.
More Contents is will be updated.
current version is Alpha version.

Alpha Feature

- US Armed Forces(US ARMY/AF/NAVY AND MARINE) Pilot & Crew
- Various Helmet, Mask and Visors
- Pilot Equipmet vest
- USAF&ROKAF&JASDF Ground Crew Uniform and Safty Vest(Yellow) and ear-protector
- JHMCS
- JHMCS II 
- Scorpion HMCS
- HGU-84/P
- HGU-55/PJ
- CWU-45/P Flight Jacket
- Texture Template for Uniform/Jacket
 

Changelog

Alpha 0.5(include 0.4)
- US Army Helicopter Pilot / Crew and equipments Added(UCP / Multicam)
- HGU-55/P + MBU-12/P Oxygen mask type added(USAF/USAF 80~90s ver/USN/USMC)
- Scorpion HMCS Added
- JASDF Ground Crew & uniform type1 added
- USMC Helicopter Pilot added(equip HGU-84/P)
 

Alpha 0.3

- JHMCS added

 

Alpha 0.21
- visor override script added
 
Alpha 0.2
- new Visor system : visors is separate from helmet, and can using like goggles
- toggle visor action added(only available for Blufor Pilot and my pilot character for now)
- add USAF ABU type 2
- add ROKAF ground crew and uniform
 
Alpha 0.1
- Pilot pack is now Alpha.
- Add JHMCS II
- Add HGU-84/P
- Add HGU-55/PJ
- Add CWU-45/P for USAF/USN/ROKAF/JASDF
 
-------------------------------------------------

Preview Alpha 0.03
- Some Config is Tweaked
- Add ACE3 Gcoef
- Pistol is now can put in the Holster
 
Preview Alpha 0.02
- Add USMC Pilot Uniform Series, Helmet
- Add ROKAF,JASDF Pilot Uniform
- Change the New USAF Ground Crew Model
- Add Helmet type For Night ops(remove Visor model)


Known Issue

-Currently Version is Alpha, so texture quality and model is will be changed for later version.
-Oxygen mask hose is horrible
-sunglass is visable through black visor type
 
 
Classname
 
unit
FIR_USAF_Pilot
FIR_USAF_Pilot_Common
FIR_USAF_GroundCrew_1
FIR_USN_Pilot_Common
FIR_USN_Pilot
FIR_USMC_Pilot
FIR_USMC_Pilot_Common
FIR_ROKAF_Pilot
FIR_ROKAF_Pilot_Common
FIR_JASDF_Pilot
FIR_JASDF_Pilot_Common
FIR_USAF_Pilot_Common_CWU
FIR_USN_Pilot_Common_CWU
FIR_ROKAF_Pilot_Common_CWU
FIR_JASDF_Pilot_Common_CWU
 
uniform
FIR_Fighter_Pilot_Nomex
FIR_Fighter_Pilot_Nomex2
FIR_Fighter_Pilot_Nomex3
FIR_Fighter_Pilot_Nomex4
 
FIR_GroundCrew_ABU_Shirt
 
FIR_Fighter_Pilot_USN_Nomex
FIR_Fighter_Pilot_USN_Nomex2
FIR_Fighter_Pilot_USN_Nomex3
FIR_Fighter_Pilot_USN_Nomex4
 
 
FIR_Fighter_Pilot_USMC_Nomex
FIR_Fighter_Pilot_USMC_Nomex2
FIR_Fighter_Pilot_USMC_Nomex3
FIR_Fighter_Pilot_USMC_Nomex4
 
FIR_Fighter_Pilot_ROKAF_Nomex
FIR_Fighter_Pilot_ROKAF_Nomex2
FIR_Fighter_Pilot_ROKAF_Nomex3
FIR_Fighter_Pilot_ROKAF_Nomex4
 
FIR_Fighter_Pilot_JASDF_Nomex
FIR_Fighter_Pilot_JASDF_Nomex2
FIR_Fighter_Pilot_JASDF_Nomex3
FIR_Fighter_Pilot_JASDF_Nomex4
 
FIR_CWU45
FIR_CWU45_USN
FIR_CWU45_ROKAF
FIR_CWU45_JASDF
 
headgear
FIR_GroundCrew_Headset
 
FIR_JHMCS_II
FIR_HGU84P
FIR_HGU55PJ_Close
 
FIR_USHelmetType1_Black_Close
FIR_USHelmetType1_Black_Open
FIR_USHelmetType1_Clear_Open
FIR_USHelmetType1_Clear_Close
 
FIR_USHelmetType1_Navy_Black_Close
FIR_USHelmetType1_Navy_Black_Open
FIR_USHelmetType1_Navy_Clear_Close
FIR_USHelmetType1_Navy_Clear_Open
 
FIR_USHelmetType1_USMC_Black_Close
FIR_USHelmetType1_USMC_Black_Open
FIR_USHelmetType1_USMC_Clear_Close
FIR_USHelmetType1_USMC_Clear_Open
 
vest
FIR_pilot_vest
FIR_SaftyVest_Yellow

Credit & thanks

made by Firewill

nomex model by Cinco "NATO Nomex"
BIS - ArmA 3 and arma 2 sample model, texture


FIR AWS
aws_white.jpg

 


 
 
Download Link

https://drive.google.com/file/d/0B0XaVIJ3R4dEeTdDM0hzNVlhYzg/view?usp=sharing

 

Armaholic : http://www.armaholic.com/page.php?id=28646
ArmA3.de : http://arma3.de/include.php?path=download&contentid=3348

 

Reference Data(Init Script,Switch for aircraft model) for Aircraft maker : https://drive.google.com/file/d/0B0XaVIJ3R4dEckxtUHlHb2ZrLTg/view?usp=sharing
 

ADDON : FIR AWS

Version : 1.74

 

Release Date :2015-09-30

Recent Update : 2017-05-28

 

======================

CONTACT INFORMATION :

======================

E-Mail : firewill0@gmail.com

 

 

======================

REQUIRED ADDONS:

======================

 

Just need ArmA 3

 

 

 

======================

DESCRIPTION :

======================

 

This pack is provide of Air weapon/System for aircrafts

 

 

 

==============================

CONTENT/FEATURES/CHANGES/BUGS :

==============================

 

Feature

- Air Weapon system for Various Aircrafts

- Core System Software for FIR Aircraft Series

- Insignia Function

- Include the Reference Data for Aircraft Addon maker.

 

three manual included
AWS Field Manual – how to use AWS Features(Loadout dialog/Module/ADES/I-TGT/SEAD and Weapons Reference)
AWS ADES Custom Manual – how to make decal/roundel/killmark and ADES Skin Compatibility)
AWS Integration Manual – how to Integrate AWS to Aircraft

 

==============================

CHANGELOG/BUGS/KNOWN ISSUES:

==============================

 

Changelog

v1.74
- some bug fixes
- AGM-65H/K added
- some RFD/SMS data for A-10A/C and F-16

 

v1.72
- Bug Fixes
- SUU-25 pod problem fixed
- GBU-12/EGBU-12 x 3 have 3 bombs

 

v1.7
- Jet DLC Compatible Update : Sensors / Dynamic Loadout and more
- SMS(Stores Management System) Function Added
- RFD(Radio Frequency Display) System Function Added - TFAR(Task force arrowhead radio) Required

 

v1.6
- new Weapon : GBU-54 LJDAM / CBU-105 SFW WCMD / EGBU-12 Enhanced Paveway II / Paveway IV 500lb / APKWS / AIM-132 ASRAAM / IRIS-T / Meteor / KAB-250L / KAB-500 Series / FAB-250 / RBK-250 / R-73 / 9K121 / Kh-29 Series / Gsh-30
- new Function : TGP Screen System / Map Display System
- Vulcan crash fix(must update aircrafts too) 

 

v1.55
- A-10C Supported
- etc

 

v1.5
- GAU-8 sound volume decreased
- ADES Maintenance(ADES Compatibility for Other Aircraft Integration)
- LAU-117 Single rail for AGM-65
- AGM-88 HARM Adaptor
- Killmark System
- iron bombs no longer follow the vehicles with lock on.
- other things I forgot.

 

v1.4 
- GAU-8 added 
- Smoke rocket added 
- MER(Multi Ejector Rack) added 
- AGM-65 Maverick seeker display system added

 

v1.3

- GBU-24 w/ BLU-118 Thermobaric warhead added(currently test usage)

- VT removed

 

v1.2

-AN/ALQ-184 ecm pod added

-LITENING targeting pod added

-Sniper XR + HTS combined pod added

-SUU-25 Flare Dispenser Added

 

 

v1.15

Some Preparation work for EA-18G

 

v1.1

Visual Targeting System Added

 

v1.0

- ADES Prototype Added

- New I-TGT System

- AGM-154 JSOW Added

- Mk84 Added

- other Things i forgot.

 

v0.99

- CCIP for Bombs/Guns/Rockets (since 1.60 update)

NOTE : Mk82 Snakeye, Durandal isn't match the CCIP reticle when you drop.(not a bug)

 

v0.98

Two update for SetNameRank System

- Navy Rank(LT,LTJG,LCDR) added

- Numbers Supported(0~9)

 

v0.95

- Add J/LAU-3 70mm Rocket pod and 19rnd Magazine

 

v0.9

- Add GBU-24 Paveway III

- minor adjusted of some ATA(AirtoAir) Missiles performence

- Add Faction, AWS - BLU SIDE and AWS- RED SIDE

- New Aircraft FCS Script

 

v0.8

- minor tweaked for SEAD/I-TGT/Advanced I-TGT

- AWS Integration Manual Added

 

v0.7

- New Skin system function

- Add GBU-39 SDB / GBU-53 SDB II / BRU-61 SDB Rack

 

v0.6

- Add CBU-97 Sensor Fuzed Weapon

- Add Advanced I-TGT System

- Add INTERNAL ECM JAMMER SYSTEM

- Add New SEAD SYSTEM

- Add SetNameRank Function / Dialog

- Add SetInsignia Dialog

- SEAD System is can now Engage with POOK SAM Pack, but no longer Engage with RHS Radar Installation.

 

v0.5

- add AIM-54 Phoenix

- Reduce volume of Sidewinder locking sound.

- add AIM-54/AIM-7 TWAS Type

- AIM-9L is now AIM-9M

 

v0.4

- add JASDF Weapons

- add Sniper XR

- add BLU-107/B Durandal Anti-Runway Penetration Bomb

- add Custom Bomb Crater model/Script

 

v0.3

- add mk82 GPB

- add F-16 Centerline Fueltank

- etc

 

v0.2a hotfix

- Hotfix for mk82 snakeye

 

v0.2

- Hotfix for 1.48 patch

- New Lantirn Pod model

 

v0.1 Alpha Hotfix

- I-TGT UI Texture is move to AWS from F-16

 

Alpha 0.1

-Initial Release

 

Known Issue

- AIM-7 is can't see visually lock on box, but can lock on and fire.

- VERY IMPORTANT : Sometime, Bomb Crater is not spawn on the Ground. i'm trying for fix that.

- Advanced I-TGT is only Working FOR GPS Guided Bomb like JDAM

- Advanced I-TGT Marker is working for Local, its mean only can you see.if you're using F-15E or F-14D in MP, WSO/RIO must marking the global marker for pilot if WSO/RIO was used of Advanced I-TGT.

 

 

 

 

======================

CLASSNAMES :

======================

 

Classname

 

weapon

FIR_M61A2

FIR_AIM9X

FIR_AIM7

FIR_AIM9L

FIR_AIM120

FIR_AIM54

FIR_GBU31

FIR_GBU32

FIR_GBU38

FIR_GBU10

FIR_GBU12

FIR_GBU24

FIR_GBU39

FIR_GBU53

FIR_AGM65

FIR_AGM88

FIR_AGM154

FIR_CBU103

FIR_CBU89

FIR_CBU87

Fâ€IR_CBU97

FIR_BLU107

FIR_AGM84H

FIR_mk82_Snakeye_Launcher

FIR_mk84

FIR_RKT_Launcher

FIR_CMLauncher

 

Magazine

 

Gun

FIR_M61A2_480rnd_M

FIR_M61A2_511rnd_M

FIR_M61A2_578rnd_M

FIR_M61A2_675rnd_M

FIR_M61A2_940rnd_M

FIR_M61A2_TWAS_511rnd_M

FIR_M61A2_TWAS_Red_511rnd_M

 

Missile/Bomb

FIR_AIM7_1rnd_M

FIR_AIM7_2_1rnd_M

FIR_AIM9X_1rnd_M

FIR_AIM9L_1rnd_M

FIR_AIM9L_TWAS_1rnd_M

FIR_AIM9L_TWAS_Red_1rnd_M

FIR_AIM120_1rnd_M

FIR_AIM120_TWAS_1rnd_M

FIR_AIM120_TWAS_Red_1rnd_M

FIR_AIM54_1rnd_M

FIR_AGM65D_1rnd_M

FIR_AGM65G_1rnd_M

FIR_AGM65L_1rnd_M

FIR_AGM88_1rnd_M

FIR_AGM154A_1rnd_M

FIR_AGM154C_1rnd_M

FIR_mk82_snakeye_1rnd_M

FIR_mk82_gp_1rnd_M

FIR_GBU10_1rnd_M

FIR_GBU12_1rnd_M

FIR_GBU24A_1rnd_M

FIR_GBU24B_1rnd_M

FIR_GBU31_1rnd_M

FIR_gbu32_1rnd_M

FIR_gbu38_1rnd_M

FIR_gbu39_1rnd_M

FIR_gbu53_1rnd_M

FIR_bru61_1rnd_M

FIR_Hydra_7rnd_M

FIR_Zuni_4rnd_M

FIR_CBU103_1rnd_M

FIR_CBU87_1rnd_M

FIR_CBU89_1rnd_M

FIR_CBU103_1rnd_M

FIR_BLU107_1rnd_M

FIR_CBU97_1rnd_M

FIR_AGM84H_1rnd_M

FIR_mk84_gp_1rnd_M

 

FIR_240rnd_CMFlare_Chaff_Magazine

 

Object/Dummy/etc

FIR_Triplepylon_1rnd_M

FIR_LAU88_1rnd_M

FIR_empty_1rnd_M

FIR_LantirnPod_1rnd_M

FIR_ECMPod_1rnd_M

FIR_TWASPod_1rnd_M

FIR_TWASPod_Red_1rnd_M

FIR_HTSPod_1rnd_M

FIR_Hydra_7_Pod_1rnd_M

FIR_Zuni_5_Pod_1rnd_M

FIR_F16C_Fueltank_1rnd_M

FIR_F16C_center_Fueltank_1rnd_M

 

 

 

 

 

======================

INSTALLATION :

======================

 

The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.

However the mod folder method is the better solution.

 

 

 

 

 

======================

CREDITS AND THANKS :

======================

 

made by Firewill

 

- aim-9 lock tone sound is provide by Mr.R, my real friend

 

 

 

 

 

 

 

======================

DISCLAIMER :

======================

 

I take no responsibility for (im)possible damage to your game/system that may be caused

by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

 

 

 

 


 
A-164R Wipeout-R(Rework)
0137113F467984C30D2576BDD85FB267A2BCC947

 


 
 
 

https://drive.google.com/open?id=0B0XaVIJ3R4dEV3dMaEhHQnJaUk0
armaholic : http://www.armaholic.com/page.php?id=30192
 
ADDON : A-164R Wipeout-R(Rework)
Version : 0.5
 
 
Release Date :2016-01-14
Recent Update : 2016-09-23
 
======================
CONTACT INFORMATION :
======================
E-Mail : firewill0@gmail.com
 
 
======================
REQUIRED ADDONS:
======================
 
ArmA 3
FIR AirWeaponSystem US
 
 
 
======================
DESCRIPTION :
======================
 
just Simple Integration of AWS to A-164, and renamed "A-164R Wipeout-R"
 
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
 
Feature
- Wipeout + AWS
- I-TGT/Advanced I-TGT system
- ECM System
- Wipeout Can Equip Various Weapon system.
 
==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
 
Changelog

Alpha 0.5

- Visual Targeting System removed
- Laserdesignator added(appear when you equip the targeting pod)
 

Alpha 0.4

- Visual Targeting System Supported

 

Alpha 0.3

- new i-tgt system

- new skin

Alpha 0.2

- If Mighty GAU-8/A Avenger is Installed, magazine in Wipeout-R is change automatically from Mighty mod. Loadout Dialog is also adapt the same check logic.
 

Alpha 0.1
-Initial Release
 
======================
CLASSNAMES :
======================
 
Classname
 
FIR_A164R / A-164R Wipeout-R / NATO
 
 
 
 
======================
INSTALLATION :
======================
 
The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.
However the mod folder method is the better solution. 
 
 
======================
CREDITS AND THANKS :
======================
AWS Integration by Firewill
 
 
======================
DISCLAIMER :
======================
 
I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 


A-143R Buzzard-E(Enhanced)
26CD492F969C9A42BC23F98289BFA4A2CE74DAFA
 

 


 
 
 

https://drive.google.com/open?id=0B0XaVIJ3R4dEQ1AyQTVMOGFxN2s 

ADDON : A-143R Buzzard-E(Enhanced)
Version : 0.4
 
 
Release Date :2016-01-28

Recent Update : 2016-08-16
 
======================
CONTACT INFORMATION :
======================
E-Mail : firewill0@gmail.com
 
 
======================
REQUIRED ADDONS:
======================
 
ArmA 3
FIR AirWeaponSystem US
 
 
 
======================
DESCRIPTION :
======================
 
just Simple Integration of AWS to A-143, and renamed "A-143R Buzzard-E"
 
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
 
Feature
- Buzzard + AWS
- little more detailed Skin
- I-TGT/Advanced I-TGT system
- Buzzard Can Equip Various Weapon system.
 
==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
 
Changelog

Alpha 0.4

- Visual Targeting System removed
- Laserdesignator added(appear when you equip the targeting pod)
 

Alpha 0.3

- Visual Targeting System Supported

 

Alpha 0.2

- new i-tgt system
 
Alpha 0.1
-Initial Release
 
======================
CLASSNAMES :
======================
 
Classname
 
FIR_A143R / A-143R Buzzard-E / AAF
 
 
 
======================
INSTALLATION :
======================
 
The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.
However the mod folder method is the better solution. 
 
 
======================
CREDITS AND THANKS :
======================
AWS Integration,Reskin by Firewill
 
 
======================
DISCLAIMER :
======================
 
I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 

 


 
UH-80R Ghosthawk / Ghosthawk Accessory Kit
 
F3325FEB597003CF93C0B58A3DF04F4A0C0599FF
 

 


ADDON : UH-80R Ghosthawk
Version : 0.3
 
link : https://drive.google.com/open?id=0B0XaVIJ3R4dESl83azZmYVBIQ28
 
Release Date :2016-02-03
Recent Update : 2017-02-10
 
======================
CONTACT INFORMATION :
======================
E-Mail : firewill0@gmail.com
 
 
======================
REQUIRED ADDONS:
======================
 
ArmA 3
 
 
 
======================
DESCRIPTION :
======================
 
Ghosthawk Accessory Kit is bring the accessory for UH-80 Ghosthawk.
 
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
 

Feature
- Ghosthawk Accessory Kit
- New Ghosthawk Class, UH-80R Ghosthawk
sadly, some weapon/function is doesn't support with vanilla UH-80, so only i'm focus on UH-80R and suggest use the UH-80R when use the kit.


Pilotcamera key is Left Ctrl + RMB(Default)
 


 
==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
 
Changelog


Alpha 0.3
- adjust attach offset
- new weapon : AGM-114 hellfire / FIM-92 Stinger / M134 Minigun / 30mm Chain-gun
- kit management attributes in UH-80R
- new texture layout(include the simple template for retexture)
some weapon/function is doesn't support with vanilla UH-80, so only i'm focus on UH-80R and suggest use the UH-80R when use the kit.
 
Alpha 0.2
-AI can land with Accessory Kits. however still some area(Specially Narrow) is hard to land or unable to land for AI.  
 
Alpha 0.1
-Initial Release
 
Known Issues
- not sure really working Target Designator when using MP, but i have test in SP.
- this addon is just little test with MP. possible some bug when MP game.
if you found some bug, please report to me in forum.
======================
CLASSNAMES :
======================
 
Classname
 
FIR_UH80R / UH-80R Ghosthawk / NATO
 
 
 
======================
INSTALLATION :
======================
 
The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.
However the mod folder method is the better solution. 
 
 
======================
CREDITS AND THANKS :
======================
Firewill
 
Original ESSS,Rocketpod, Fueltank and Blackhawk parts from ARMA1,2 by BIS
most Texture is Ghosthawk Texture.
 
 
======================
DISCLAIMER :
======================
 
I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 
 


 
AH/MH-9U Unmanned System
 
8B05F09E291751B37D5823433E6DA7F858F89460
 

 


ADDON : AH/MH-9U Unmanned System
Version : 0.1
 
 
Release Date :2016-02-07
 
Download link : https://db.tt/MJfGeO3p
 
======================
CONTACT INFORMATION :
======================
E-Mail : firewill0@gmail.com
 
 
======================
REQUIRED ADDONS:
======================
 
ArmA 3
 
 
======================
DESCRIPTION :
======================
 
AH-9U Pawnee-U and MH-9U Hummingbird-U is Unmanned version of each helicopter.
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
 
Feature
- Unmanned Version for Pawnee and Hummingbird.
- Just working like arma3 UAV System.
 
 
 
==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
 
Changelog
 
Alpha 0.1
-Initial Release
 
======================
CLASSNAMES :
======================
 
Classname
 
FIR_AH9U / AH-9U Pawnee-U / NATO
FIR_MH9U / MH-9U Hummingbird-U / NATO
 
 
 
======================
INSTALLATION :
======================
 
The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.
However the mod folder method is the better solution. 
 
 
======================
CREDITS AND THANKS :
======================
system convert by Firewill
 
 
======================
DISCLAIMER :
======================
 
I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 
 


 
AH-99R Mohican / Blackfoot Accessory Kit
E7D908AC8D4630287443C58D53D380DDC1EF63C7

 

 

 

ADDON : AH-99R Mohican / Blackfoot accessory kit
Version : 0.2
 
Release Date :2016-02-23
Recent Update : 2016-02-25
 
Download link : https://db.tt/zkQQrAcQ
 
======================
CONTACT INFORMATION :
======================
E-Mail : firewill0@gmail.com
 
 
======================
REQUIRED ADDONS:
======================
 
ArmA 3
 
 
 
======================
DESCRIPTION :
======================
 
Blackfoot Accessory kit is bring the accessory for AH-99 Blackfoot.
 
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
 
Feature
- Blackfoot Accessory Kit
- New Blackfoot Class, AH-99R Mohican
- AH-99R Mohican have loadout dialog option and improved rotorlib data for Advanced Flight Mode.
 
-- HOW TO USE THE KIT --
1. Function
      place the blackfoot and input this code in init line
      [this] call fir_fnc_blackfoot_acc_set;
      or [heli,"type","camo type"] call fir_fnc_blackfoot_acc_set;
 
      heli is blackfoot name or just can "this"
 
      type is support the five preset.
      type1 : External Station, 8 Hellfire , Radar
      type2 : External Station, 8 Hellfire, Stinger Pod x 2 , Radar
      type3 : External Station, 2 Rocket pod 
      type4 : External Station, 4 Hellfire, 1 Rocket pod,Radar
 
      and camo type support two preset
      black : black color
      camo : green color
 
2. Place the Kit and Attach Manually
   i'm not suggest to use this, but sometime maybe you need for create the kit and attach manually.
   in editor, place the blackfoot and name the you want, for example i call the "heli"
   and place the blackfoot Accessory Kit, is can found in Empty->Objects. there is two Kits, Black and Camo version. 
   place and name it "acc" and input below code in the acc or heli init line.
 
 
dirVector = vectorDir heli; 
dirx = dirVector select 0;
diry = dirVector select 1; 
dirz = dirVector select 2; 
 
acc attachto [heli,[-0.17,1.7,1.9]];
acc setVectorDir [dirx,diry,dirz];
heli setVariable ["BF_ACC",acc,true];
heli setVariable ["BF_ACC_INST_CHECK","yes",true];
heli setVariable ["BF_ACC_INST_CHECK_2","yes",true];
 
acc animate ["external_hide",1]; /* Hide the External Pylon. 1 is hide, 0 is not */
acc animate ["FFAR_L_1_hide",1]; /* Hide the Left Rocketpod. 1 is hide, 0 is not */
acc animate ["FFAR_R_1_hide",1]; /* Hide the Right Rocketpod. 1 is hide, 0 is not */
acc animate ["stingerpod_L_hide",1]; /* Hide the Left Stinger pod. 1 is hide, 0 is not */
acc animate ["stingerpod_R_hide",1]; /* Hide the Right Stinger pod. 1 is hide, 0 is not */
acc animate ["hellfirepod_L_hide",1]; /* Hide the Left Hellfire Pod. 1 is hide, 0 is not */
acc animate ["hellfirepod_R_hide",1]; /* Hide the Right Hellfire Pod. 1 is hide, 0 is not */
acc animate ["hellfire_1_hide",1]; /* Hide the Hellfire 1(left). 1 is hide, 0 is not */
acc animate ["hellfire_2_hide",1]; /* Hide the Hellfire 2(left). 1 is hide, 0 is not */
acc animate ["hellfire_3_hide",1]; /* Hide the Hellfire 3(left). 1 is hide, 0 is not */
acc animate ["hellfire_4_hide",1]; /* Hide the Hellfire 4(left). 1 is hide, 0 is not */
acc animate ["hellfire_5_hide",1]; /* Hide the Hellfire 5(right). 1 is hide, 0 is not */
acc animate ["hellfire_6_hide",1]; /* Hide the Hellfire 6(right). 1 is hide, 0 is not */
acc animate ["hellfire_7_hide",1]; /* Hide the Hellfire 7(right). 1 is hide, 0 is not */
acc animate ["hellfire_8_hide",1]; /* Hide the Hellfire 8(right). 1 is hide, 0 is not */
acc animate ["radar_hide",1]; /* Hide the Radar. 1 is hide, 0 is not */
 
 
heli setVariable ["BF_HF1","HF",true]; /* Enable Hellfire 1 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF2","HF",true]; /* Enable Hellfire 2 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF3","HF",true]; /* Enable Hellfire 3 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF4","HF",true]; /* Enable Hellfire 4 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF5","HF",true]; /* Enable Hellfire 5 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF6","HF",true]; /* Enable Hellfire 6 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF7","HF",true]; /* Enable Hellfire 7 for FCS. HF is Enable, NO is disable*/
heli setVariable ["BF_HF8","HF",true]; /* Enable Hellfire 8 for FCS. HF is Enable, NO is disable*/
 
heli addWeaponTurret ["FIR_BF_FFAR",[-1]]; /*Add the Rocket into blackfoot for pilot*/
heli addMagazineTurret ["FIR_BF_FFAR_19rnd_M",[-1]]; /*Add the Rocket magazine into blackfoot for Pilot. if you have four rocket pod, write this code at four times.*/
 
heli addWeaponTurret ["FIR_AGM114",[0]]; /*Add the Hellfire into blackfoot for gunner*/
heli addMagazineTurret ["FIR_AGM114_1rnd_M",[0]]; /*Add the Hellfire magazine into blackfoot for Pilot. if you have 8 missiles, write this code at 8 times.*/
 
heli addWeaponTurret ["FIR_FIM92",[0]]; /*Add the Stinger into blackfoot for gunner*/
heli addMagazineTurret ["FIR_FIM92_1rnd_M",[0]]; /*Add the Stinger magazine into blackfoot for Pilot. if you have 4 missiles, write this code at 4 times.*/
 
 
_EHfiredIdx = heli addEventHandler ["fired", {[_this] execVM "FIR_Blackfoot_Acc\Script\fire.sqf"}]; /*add fire eventhandler into Heli*/
 
3. use Loadout Dialog(AH-99R Only)
AH-99R is support Loaduot Dialog. its very easier to configure and save/load the your own custom loadout.
just Place the AH-99R near the Hangar, HEMMT Ammo Truck, Huron Ammo Container.
 
 
-- ABOUT RESKIN --
 
this addon no have Texture Template&Reference because Already Blackfoot Texture Template was released by other. but you can retexture of Blackfoot Accessory kit, use with SetObjectTexture Command(or SetObjectTextureGlobal)
 
texture list
 
hiddenSelectionsTextures[] = {"a3\air_f_beta\heli_attack_01\data\heli_attack_01_co.paa","fir_blackfoot_acc\data\ah64d_body_co.paa","fir_blackfoot_acc\data\ah64d_details_co.paa"}; 0/1/2
 
   
 
==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
 
Changelog
Alpha 0.2
- AH-99R is now have specific loadout- ASRAAM is replace to Hellfire.
 
Alpha 0.1
-Initial Release
 
Known Issues
- this addon is just little test with MP. possible some bug when MP game.
- AI is hard to land on narrow area or specific location due to AI Limitation of Attachto Command.
if you found some bug, please report to me in forum.
======================
CLASSNAMES :
======================
 
Classname
 
FIR_AH99R / AH-99R Mohican / NATO
 
 
 
======================
INSTALLATION :
======================
 
The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.
However the mod folder method is the better solution. 
 
 
======================
CREDITS AND THANKS :
======================
Firewill
 
Original Hellfire,Rocketpod, External Station parts/Texture from ARMA 2 OA Apache by BIS
Mohican Textures from blackfoot Texture.
 
 
======================
DISCLAIMER :
======================
 
I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 

 

 

 

Hunter GPK System

hunter_gpk.jpg

 

 

 

ADDON : Hunter GPK Kit System
Version : Alpha 0.1
 
banner-420x120.png
 
======================
CONTACT INFORMATION :
======================
E-Mail : firewill0@gmail.com
 
 
======================
REQUIRED ADDONS:
======================
 
ArmA 3
 
 
 
======================
DESCRIPTION :
======================
 
Hunter GPK Kit System for Vanilla Hunter MRAP
 
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================


Feature
- GPK Turret for Hunter MRAP
- Variations for Hunter

-- HOW TO USE THE KIT --

1. attribute(eden editor)
   place the Hunter GPK, and double click it for open the modify entity.
   hunter kit attribute is might be locate in bottom.
   check the "Install Hunter Kit", and select the kit you want.
   if driver(AI or player) is in the hunter in eden editor, AI unit will create in Turret when start the game. if doesn't, turret will be empty.

2. Open Hunter GPK Dialog(in game)
   near HEMMT Ammo truck or Huron Ammo Container, you can press "Open Hunter GPK Dialog" - blue action button
   and select the kit, and press apply button.


3. Place the Kit and Attach Manually(not recommended)
   in editor, place the hunter and name the you want, for example i call the "hunter"
   and place the GPK Turret, is can found in Statics(NATO or Empty), name is Hunter Acc M2 Kit.
   place and name it "kit" and input below code in init line of hunter or gpk.

/*COPY AND PASTE THE CODE INTO VEHICLE INIT LINE*/
dirVector = vectorDir hunter;
dirx = dirVector select 0; 
diry = dirVector select 1;
dirz = dirVector select 2;
kit attachto [hunter,[-0.1,-1.7,1.2]];
kit setVectorDir [dirx,diry,dirz];  
/*END*/

-- LOGISTICS --
each turret have own action called "get ammo from Car" - green action
this action is get ammo from your "attached vehicle" if magazine is in inventory of vehicle.
magazine name / classname
12.7x99mm 100rnd box / FIR_Hunter_M2_V_Mag - for M2 turret
7.62x51mm 100rnd box / FIR_Hunter_M240_V_Mag - for M240 turret
40mm 48rnd box / FIR_Hunter_Mk19_V_Mag - for Mk19 turret
TOW 1rnd Canister / FIR_Hunter_TOW_V_Mag - for TOW turret

also, infantry can carry these ammo in backpack and store to vehicle inventory.
if turret ammo is run out and if vehicle have some spare ammo, press the "get ammo from car" action(in turret)
prepare some spare ammo is maybe save your life during combat!

   

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

Changelog
Alpha 0.1
- Turret type 3 added
- M240 turret added
- attributes added
- hunter gpk loadout dialog added(initial ver)
- ammo logistics(see the LOGISTICS)

Preview Alpha 0.04
- TOW kit added
- Hunter TOW version added

Preview Alpha 0.03
- Add Mk19 Version(type1,2)
- Four Hunter GPK Variations(see the Classnames)

Preview Alpha 0.02
- Fix the Unavailable Get in bug in MP
- Add New m2 Turret Shield Version

Preview Alpha 0.01
-Initial Release for Preview Alpha

Known Issues
- this addon is just little test with MP. possible some bug when MP game.
- basically, this addon is use attachto command. mean don't expect too much, like open the hatch or something.

if you found some bug, please report to me in forum.

======================
CLASSNAMES :
======================

Classname

FIR_Hunter_Acc / Hunter Acc M2 Kit / NATO
FIR_Hunter_Acc2 / Hunter Acc M2 Kit 2 / NATO
FIR_Hunter_Acc3 / Hunter Acc M2 Kit 3 / NATO
FIR_Hunter_M240_Acc / Hunter Acc M240 Kit / NATO
FIR_Hunter_M240_Acc2 / Hunter Acc M240 Kit 2 / NATO
FIR_Hunter_M240_Acc3 / Hunter Acc M240 Kit 3 / NATO
FIR_Hunter_TOW_acc / Hunter Acc TOW Kit / NATO
FIR_Hunter_mk19_Acc / Hunter Acc Mk19 Kit / NATO
FIR_Hunter_mk19_Acc2 / Hunter Acc Mk19 Kit 2 / NATO
FIR_Hunter_mk19_Acc3 / Hunter Acc Mk19 Kit 3 / NATO

FIR_MRAP_GPK / Hunter GPK / NATO

12.7x99mm 100rnd box / FIR_Hunter_M2_V_Mag - for M2 turret
7.62x51mm 100rnd box / FIR_Hunter_M240_V_Mag - for M240 turret
40mm 48rnd box / FIR_Hunter_Mk19_V_Mag - for Mk19 turret
TOW 1rnd Canister / FIR_Hunter_TOW_V_Mag - for TOW turret


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

GPK Turret Model from arma2 oa hmmwv
most Texture is Hmmwv Texture.


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 

 

 

 

ADES Roundel&Decal Pack

 
ADDON : ADES Roundel&Decal Pack
Version : 0.1
 
Release Date : 2016-09-23
 
 
======================
CONTACT INFORMATION :
======================
firewill@ciro-mod.com
firewill0@gmail.com
 
======================
REQUIRED ADDONS:
======================
 
ARMA3
FIR AirWeaponSystem US
 
======================
DESCRIPTION :
======================
 
various decal&roundel for aircraft w/ ADES.
 
 
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
 
- 27 roundels include air force roundel, game roundel etc 
- 13 decals include various characters
 
example image
 

 

77A5910903E7ABF2E4AC135C278D1567C6A3DB72
FA944D5315DDB6525D37136F3337021934F35BCA
487925BDDDA8EF907BE919F45922F9E4E3E59AA7
490DD0D41DB834B52FBBF225206273D06DB83B8C
DAA98979B46932F2125B6B5EBA7FA573528480C3
3E5E994FD395CFBFC6B396A2C6CACD4942806E49
5F0060FC0A35D5444ED2E6D3D6652E77FBA5B73C
7DF9D86141AE1145B74734E5ED1C0D7FCCD1E137
2E3118DC24905DE40562A36AA282EBDCE68AEABD
5629E69D80EEF67B8BCF1A07EBB589BFD19EABAF
and more!
 
 
 
==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
 0.1
- Initial Release
 
Note
- only working with aircraft with ADES capability. - currently support F-16,F-15,F-2A
 
 
======================
INSTALLATION :
======================
 
The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 
 
 
======================
CREDITS AND THANKS :
======================
Firewill
 
 
======================
DISCLAIMER :
======================
 
I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 
This readme has been made by using the ArmedAssault.info Readme Generator.

 

 

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New mod v0.1-alpha available at withSIX. Download now by clicking:

banner-420x120.png

@firewill;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

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Firewill; you are a modification making machine brother!!!! Thank You for sharing all of your hard work and freeing up even more aspects of the Arma sandbox experience!!! Would it be acceptable for someone to write a config workaround for the AWS system to be used on current aircrafts to be released by itself or is that something one would need to ask permission from other mod makers to get approval? Also with the way this is written,,, would that idea even be posssible?

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Awesome work again man, really loving the work you are doing.

Just a thought with the new helmets you made, with the http://media.defenceindustrydaily.com/images/ELEC_HMD_JHMCS_Side_lg.jpg (114 kB) and the new Striker II integrated NV capability what about making one of the the JHMCS section into a modeled NVG attachment, use the model of the HGU-55P with the visor removed, using only 2 helmet models grey/white and have the JHMCS attach when selected from the NVGs and possibly have the others accessory set up as glasses, UP Clear Down Clear etc, also alowing for standard NVG use without colliding with the lenses http://www.flightgear.ch/CH%20JHMCS/ch_jhmcs.htm

Edited by Tonys

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Firewill; you are a modification making machine brother!!!! Thank You for sharing all of your hard work and freeing up even more aspects of the Arma sandbox experience!!! Would it be acceptable for someone to write a config workaround for the AWS system to be used on current aircrafts to be released by itself or is that something one would need to ask permission from other mod makers to get approval? Also with the way this is written,,, would that idea even be posssible?

Pilot Pack and AWS is use freely without my permission like F-16 Reskin.

so other Aircraft maker can use my pilot pack(ofcourse reskin too) and equip the AWS on the Aircraft.

---------- Post added at 12:21 ---------- Previous post was at 12:16 ----------

Awesome work again man, really loving the work you are doing.

Just a thought with the new helmets you made, with the http://media.defenceindustrydaily.com/images/ELEC_HMD_JHMCS_Side_lg.jpg (114 kB) and the new Striker II integrated NV capability what about making one of the the JHMCS section into a modeled NVG attachment, use the model of the HGU-55P with the visor removed, using only 2 helmet models grey/white and have the JHMCS attach when selected from the NVGs and possibly have the others accessory set up as glasses, UP Clear Down Clear etc, also alowing for standard NVG use without colliding with the lenses http://www.flightgear.ch/CH%20JHMCS/ch_jhmcs.htm

JHMCS is will be made for later :-)

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I have a further question about loadouts, I was wondering why there isnt an option for each version of AGM 65 in a 3 triple variant such as the L, or have the ability to mount 3 on the Fuel Hardpoint, speaking of fuel the F16 has the ability to have a underbelly 300gal tank and also drop a bomb from that location instead of a ECM.

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I have a further question about loadouts, I was wondering why there isnt an option for each version of AGM 65 in a 3 triple variant such as the L, or have the ability to mount 3 on the Fuel Hardpoint, speaking of fuel the F16 has the ability to have a underbelly 300gal tank and also drop a bomb from that location instead of a ECM.

first, LAU-88 triple rail for AGM-65 is can equip D or earlier version. later version than D, like AGM-65G or AGM-65L is more heavier than D and mostly equip on LAU-117 Single Rail instead LAU-88 Tripel Rail(ofcourse AGM-65D is can also equip on LAU-117).

second, 300gal fueltank on under the f-16 body is will be update the future, but i guess better equip the ECM Pod than fueltank, because Altis is small than F-16 operation range and enough for standard fuel.

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I agree with the small maps ECM Jammer Pod is preferable, and thanks for your breakdown on why the L is single only.

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Btw, being that I was a crew chief (C-5's) for the USAF the ground crew that you are using is a bit off, it should have a sand colored tee-shirt 130312-F-CJ989-010.jpg just a reference pic.

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Btw, being that I was a crew chief (C-5's) for the USAF the ground crew that you are using is a bit off, it should have a sand colored tee-shirt http://www.nellis.af.mil/shared/media/photodb/photos/2013/03/130312-F-CJ989-010.jpg just a reference pic.

thanks for feedback, i guess need some retexture for current ground crew again.

Next Update for Pilot pack:

- add USMC Pilot. Uniform, Helmet(Marpat Desert)

- Sand color Nomex for USAF,USMC

- Rework shirt Texture for Ground Crew.

also, i currently working for AWS Template and Guide. template model is based on BIS AV-8B Harrier.

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2015-05-22_00005.jpg

USMC Pilot in Harrier

2015-05-22_00001.jpg

2015-05-22_00002.jpg

2015-05-22_00004.jpg

2015-05-22_00003.jpg

Update the G-Suit Texture, but still working on it.

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Great work Firewill as always, got a question, is there a possibility that the pilot helmets will have a visor up/down option ? I remember there was one mod like that back in arma 2 times.

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Looking sweet man, one tiny suggestion for the BIS AV-8B Harrier if your adding that, have the hovering ability similar to Fullers CV-22, where you hit auto hover and use flaps to adjust the nozzle angles or make it adjustable via key press.

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Looking sweet man, one tiny suggestion for the BIS AV-8B Harrier if your adding that, have the hovering ability similar to Fullers CV-22, where you hit auto hover and use flaps to adjust the nozzle angles or make it adjustable via key press.

AV-8B is just Template, so most function is follow the basic.

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2015-06-02_00002.jpg

2015-06-02_00003.jpg

2015-06-02_00004.jpg

2015-06-02_00006.jpg

ROKAF/USAF/JASDF

2015-06-02_00007.jpg

ROKAF Pilot

2015-06-02_00008.jpg

JASDF Pilot

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Hi Firewill. Nice image: maybe i'm asking a stupid thingh: is yyour F-16 in the first image? And in the last image, the plane on the right is your F-15 right?

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Hi Firewill. Nice image: maybe i'm asking a stupid thingh: is yyour F-16 in the first image? And in the last image, the plane on the right is your F-15 right?

yeah, thats right.

---------- Post added at 12:21 ---------- Previous post was at 10:24 ----------

pilot pack is will be update today, in 22:00 PM In Korea

Update list

- Add USMC,ROKAF,JASDF Pilot Uniform Series

- Flight Helmet Marpat Desert Version

- Flight Helmet for Night ops(remove visor)

- Change the Ground crew Uniform Model

- adapt of G-Suit Texture(is just initial, So will be update later)

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