slatts 1978 Posted January 25, 2016 don't get why you're adding more models when the current models are very low-quality as it stands. It would make more sense to improve the plethora of stuff you've already got It would make sense for you to understand, A: The point of this mod. And B: How modding actually works. 2 Share this post Link to post Share on other sites
HillarysPrivateEmail 9 Posted January 25, 2016 The point of CUP is *NOT* to improve models. Their special purpose in life is to import EXISTING CONTENT! "Better" models is a bonus that is icing on the cake. Besides, better models != better quality is a LONG discussion and does NOT equate to better quality. There are all sorts of ways to make it look better w. current models. if you're referring to turning graphics up, I can't go any further than ultra with 150% sampling lol Share this post Link to post Share on other sites
sargken 286 Posted January 25, 2016 You just dont get it. Refer to using other mods that are "higher quality". This mods goal is to import and improve apon existing content from past Arma games. Share this post Link to post Share on other sites
hcpookie 3770 Posted January 25, 2016 if you're referring to turning graphics up, I can't go any further than ultra with 150% sampling lol No, I'm not. You obviously have no idea about 3D modelling. Search online for "bump mapping". Regardless, improving the models and textures is out of scope for CUP. Any time they do, it is icing! Share this post Link to post Share on other sites
J Godin 15 Posted January 25, 2016 don't get why you're adding more models when the current models are very low-quality as it stands. It would make more sense to improve the plethora of stuff you've already got Bud, the whole point of this mod is to add more content into Arma 3 from previous titles, not to make pristine models. Many of the people here are happy that this team is able to spend their time porting content, and putting it up to Arma 3 standards. Modelling and texturing take time, their goal is to get it all into Arma 3, so then later on it can be retextured. I appreciate all the work this team is doing and I hope that they continue on this path, I think the content is great, it looks quite good and it gets the job done. 4 Share this post Link to post Share on other sites
audiocustoms 375 Posted January 25, 2016 don't get why you're adding more models when the current models are very low-quality as it stands. It would make more sense to improve the plethora of stuff you've already got Feel free to join the project and improve the current models in the freetime you have after a average working day of 12-14h ;) 4 Share this post Link to post Share on other sites
Chairborne 2594 Posted January 25, 2016 I think Siddy has a model that may be available. We're sitting on it at the moment waiting to get it textured (I think so anyway) Guess we're in the same spot then? ;) don't get why you're adding more models when the current models are very low-quality as it stands. It would make more sense to improve the plethora of stuff you've already got Because in this very moment we value finishing the remaining missing content (which isn't much) more than improving what we already have. Once we have everything ported we can start improving and expanding further. 6 Share this post Link to post Share on other sites
R0adki11 3945 Posted January 25, 2016 I should probably clarify my ideas behind the '85 era troops before people start getting ahead of themselves :P I made the RU and FIA '85 troops quickly over the course of a night or two as I felt it'd be nice to have some OFP looking units, either included in the mod or released separately as a mini expansion. I'm not gonna start going out of my way making a CWR-esqe mod , there's simply too much to do :P A CWR mod maybe abit much, but some 85 era troops are appreciated. Hope you add some US ones too ;) Share this post Link to post Share on other sites
DAGGER ARMANET 172 Posted January 25, 2016 Curious if anyone is having this issue other than me. Armored SUV loses its ammo when you turn in ? Anyways sorry if this has been posted. For some reason i can not get search to work for me. Update: MrSanchez answered, thanks for the update. CUP is awesome keep up the great work guys. Share this post Link to post Share on other sites
MrSanchez 243 Posted January 25, 2016 Curious if anyone is having this issue other than me. Armored SUV loses its ammo when you turn in ? Anyways sorry if this has been posted. For some reason i can not get search to work for me. Was already reported and possibly fixed for the next update. Kind regards, Sanchez 1 Share this post Link to post Share on other sites
Varanon 892 Posted January 25, 2016 don't get why you're adding more models when the current models are very low-quality as it stands. It would make more sense to improve the plethora of stuff you've already got Just consider it this way: Once all content from Arma 2 is ported, it can be used. So the idea is to first get all content ported as is (with inclusion of Arma 3 specific features), and from there on, we'll go for improvements. But it's vital to get the assets out, even if they were only "placeholders", so mission makers can start using them. 4 Share this post Link to post Share on other sites
bars91 956 Posted January 25, 2016 http://armed-assault.de/screenshots/gms-kolicze_1_6611.jpg Kozlice is LOVE Kozlice is LIFE Bring in the Kozlice Kozlice :wub: *bows before the almighty Kozlice 6 Share this post Link to post Share on other sites
J Godin 15 Posted January 25, 2016 http://armed-assault.de/screenshots/gms-kolicze_1_6611.jpg Kozlice is LOVE Kozlice is LIFE Bring in the Kozlice Kozlice :wub: *bows before the almighty Kozlice +1 Share this post Link to post Share on other sites
Alwarren 2765 Posted January 25, 2016 http://armed-assault.de/screenshots/gms-kolicze_1_6611.jpg Kozlice is LOVE Kozlice is LIFE Bring in the Kozlice Kozlice :wub: *bows before the almighty Kozlice There wasn't one in Arma 2 or any of the DLC's. Share this post Link to post Share on other sites
dr death jm 117 Posted January 25, 2016 Kozlice was in ofp but not sure if it was part of or an addon Share this post Link to post Share on other sites
bars91 956 Posted January 25, 2016 It was in OFP and even played a part in Resistance campaign - all loaded up with Depleted Troskium rounds able to penetrate anything in it's path, oneshot every shot B) 2 Share this post Link to post Share on other sites
R0adki11 3945 Posted January 26, 2016 Kozlice was in ofp but not sure if it was part of or an addon It was in OFP and even played a part in Resistance campaign - all loaded up with Depleted Troskium rounds able to penetrate anything in it's path, oneshot every shot B) It was officially part of the Resistance Release. One of my favourite bits of the campaign was running round the back of Mr Troska's house. Grabbing the Kozlice and shooting some soviets ;) 1 Share this post Link to post Share on other sites
Chairborne 2594 Posted January 26, 2016 Next patch for all packs is really close to completion, here is a content showcase for what it's going to bring in: http://imgur.com/a/8L1la Also in case you missed them: https://imgur.com/a/jq7Wv https://imgur.com/a/dnzpa 24 Share this post Link to post Share on other sites
officeramr 269 Posted January 26, 2016 Will the M1128 MGS come in Sand too? Share this post Link to post Share on other sites
Chairborne 2594 Posted January 26, 2016 yes all strykers are available both with and without slat and both woodland and desert, i just arranged them like that or it would've been a lot of stuff. 3 Share this post Link to post Share on other sites
officeramr 269 Posted January 26, 2016 yes all strykers are available both with and without slat and both woodland and desert, i just arranged them like that or it would've been a lot of stuff. Cool, and one last question, what are those MRAPs in the second image called? Share this post Link to post Share on other sites
MrSanchez 243 Posted January 26, 2016 Cool, and one last question, what are those MRAPs in the second image called? RG31s as you can see in these pictures; http://www.armaholic.com/page.php?id=18130 2 Share this post Link to post Share on other sites
Neviothr 102 Posted January 26, 2016 (edited) Disregard. Edited January 26, 2016 by cx64 Share this post Link to post Share on other sites
teromad 16 Posted January 26, 2016 Awesome work! I especially love the new units, MRAPs and aircraft. I can't wait to get my hands on them! But why is the AAV7 in the pictures? It's already in the mod. (Also, I'm now hoping we get to see more MRAPs in the future, the BAF could really do with a Mastiff or Ridgeback ;) ) Share this post Link to post Share on other sites
evrik 840 Posted January 26, 2016 Looking good, Chairborne. I've got my eye on those British Pumas. :D Share this post Link to post Share on other sites