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About:
Zee Identity Pack or IdentiZee for short, is the upgrade pack for FEMAL3, it aims to add a wider array of character identity types to Arma3 ranging from Male faces with different head shapes to female heads, compatible with headgear.
Over time the identity pack will be refined and fleshed out to include more civilian clothing to both the male and female gender and add some swanky new military uniforms to the female side.

Planned Features (*= already featured -=Planned)
* Female heads primarily made for Arma 3's gear system: they are compatible with all headgear and mostly compatible with glasses, some might work with balaclavas
* More Male heads with different facial structures, one guy even has a beard!
* Male heads have compatibility with ALL vanilla A3 textures, ASCZ heads textures, and Camofaces textures^
* Male Heads Randomized, the male identity types are the same as the vanilla ones, so the engine will add these heads to bodies at random.
* Modular, only have what you want running
- High Quality Female Civilian and Military Bodies
- Ladies with Hair
- Voices


Changes:

V1.5 (FEMAL3 MODULE ONLY):

02/02/2017 (LATEST)
 

  • Complete head overhaul with ground up models and textures and new workflow
  • Hair Selections
  • New Uniforms
  • Bug Fixes
  • Removed redundant classes 


30/06/2016

  • Adds two new heads; Arnott and Tyler (restored from older version)
  • Improves visual quality slightly for new lighting
  • Maximizes compatibility with missions using older classnames
  • Allows face selection through Eden editor
  • Made Standalone version of FEMAL3 available

16/01/2016

  • Added back the original nato longsleeve model (feel free to retexture)
  • Added DiamondBack Masks as NVGS and Glasses
  • Fixed some .RVMAT issues
  • Added Bowman Elite II
  • Added Balaclava
  • Fixed ShadowLOD error on female body model (her head now casts a shadow)
  • Various niggly fixes

 

  • (03/08/2015) Added Black Male Head
     
  • Female heads reimported again with facial rigs and new UVWs
  • hand painted high resolution skin textures now take the place of the original photo textures.
  • New eyes that don't look lifeless
  • Brand New .rvmats that actually work.
  • The Asian face is currently removed due to mesh errors.
  • Bodies removed
  • Initial Addition of the the new male heads
  • Key added back in (sorry)
     

Notes:

  • The heads do not have textures and materials assigned via the .p3d file, texture and material definitions are kept in the main config file.
  • There may be some rigging errors with the Not-Kerry variation heads (e.g Taylor) it's going to be reimported.
  • FishFace Syndrome will occur if a female head is used with a diver suit. 
     -Note She is now a feature called Brenda the Dependa, (thanks Crazy Corky for killing me with that!) and she will be available as a playable unit upon V1.5's completion. 
  • Normal Maps may be inverted (if they are let me know)
  • Some heads may clip with Balaclavas and face bandanna, the heads aren't standardized, so some have chubbier faces than others, but they all work perfectly with glasses.
  • ^ ASCZ and Camofaces will need to have extra configs added in order to add the textures onto the new male faces.

Warnings:

  • Not Guaranteed error free, but it should be stable, give us a shout if it isn't

Screenshots:
20170118023307_1_by_zeealex-daxjt34.jpg
2015_08_03_00005_by_zeealex-d941lgi.jpg
107410_2015_06_14_00001_by_zeealex-d8xk7
107410_2015_04_30_00004_by_zeealex-d8xk7
20170118023124_1_by_zeealex-daxjsac.jpg

 

arma_3_diamondback_remastered_by_zeealex

 

 

20170118023214_1_by_zeealex-daxjscy.jpg
20170118023151_1_by_zeealex-daxjsgm.jpg
20170120211513_1_by_zeealex-daxjsl5.jpg

 

 

Enjoy!

*crosses fingers* please be no major issues!
 

Quote

With thanks to:
Bohemia Interactive Studios - Game/Software
Autodesk - Software and splines, can't forget the splines. 
Adobe - Software
Quixel - Software
NodUnit - Authenticity Assistance
AlexVestin - Multicam Pattern
Red Hammer Studios - Techinical Support, constructive critiques
Nomisum - Donation (the coffee was lovely!)
Foxhound - Armaholic Hosting
Kecharles28/SixNetworks team - PlayWithSIX hosting
Kiory - Authenticity Assistance
sorophx- Authenticity Assistance
Dragon01 - Authenticity Assistance, and generally fun to talk to.
Motorizer - Very Interesting Article
Rebane - Authenticity Assistance
Gfresco - your offer to help test has not gone unnoticed!
BadBenson - Specular Mapping help
BloodoftheScribe - Authenticity Assistance
Valken - Authenticity Assistance
Kilroy the Nerd - Authenticity Assistance
Corporal_Lib
- Great articles
TheEvanCat - Authenticity Assistance
GR.net Parabellum - Providing config assistance and sanity. 
Armaholic deanosbeano - Providing technical assistance. 
Malcom86 General support and enthusiasm
 
The Below listed People have kindly donated to the addon development:
 
CrazyCorky
DeathDaisy
Nomisum
Julia Pliquett
Stefan Keßner
Janek Bender
Lars Jørstad
 
Your charity is very much appreciated, thank you for your kindness!
 
With the money donated, I pay for software subscriptions that help me improve my workflow!

 

 

Donation
you can donate if you like, you don't have to by any means but its there if you want to.
btn_donate_SM.gif
the account is a new ish set up, so please let me know if you have any issues

ACwAAAAAAQABAAACADs%3D#pwsc-%7BSnNsWUJlY

 

 

  • Like 9

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Usually u can turn off SweetFx by pressing "Scroll-Lock" when the config wasnt changed. U can press it while playing, a press again and SweetFX will activate again.

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Well done Zee! Another should have been Bis first for Arma3. Looking forward to adding them to my missions.

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Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Hi Zeealex. Thanks for releasing these early alpha heads, they're an awesome start and I can't wait to see where you go next with the concept.

For those wanting to try them out, try adding any of the following to the init of a unit

this setFace "Cheung";

this setface "Cheung_headgear";

this setface "Mason";

this setface "Mason_headgear";

this setface "Oakes";

this setface "Oakes_helmet";

this setface "Quereshi";

this setface "Quereshi_headgear";

this setface "Smith";

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Totally didn't think this mod was going to be released anytime soon, but damn glad it is! Congrats on releasing a very much needed mod for the community!

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Sweet and congratulations. We can finally make some female pilots.

whoop looking forward to it! :D

Great job! Good to see modders making up for the devs. Keep up the good work! :)

thank you! :D that's what I love about modding games, if you don't like something, or the lack of something, you can mod it to make it how you like it.

Been quietly following the WIP thread, congrats on the release!

sneaky, I like it! thanks!

Well done Zee! Another should have been Bis first for Arma3. Looking forward to adding them to my missions.

danke freund, feel free to link any missions through that you release that have them in, I'm a sucker for new missions

sweet! thanks a lot. bought you a coffee :)

Sent from mobile

nomisum, thank you so much for the donation, a coffee is just what I need right now, too :D

Finally ladies in the house - thanks

you betcha! :D

Voices...

voices are planned, i think, stress think, if you use AllInArma with arma 2 and OA and the BB_oa female mod voice config it should work for the time being, releases are being structured as:

Heads

Bodies

Extra Configs/Extra stuff in general.

Hi Zeealex. Thanks for releasing these early alpha heads, they're an awesome start and I can't wait to see where you go next with the concept.

For those wanting to try them out, try adding any of the following to the init of a unit

this setFace "Cheung";

this setface "Cheung_headgear";

this setface "Mason";

this setface "Mason_headgear";

this setface "Oakes";

this setface "Oakes_helmet";

this setface "Quereshi";

this setface "Quereshi_headgear";

this setface "Smith";

hey Tpw! hopefully it won't take long to get the ball rolling on module 2, so it won't be too much of a wait! :D

Thanks for providing those inits! I must add proper unit configs so people don't have to keep doing that.

they're also selectable from the profile menu.

Totally didn't think this mod was going to be released anytime soon, but damn glad it is! Congrats on releasing a very much needed mod for the community!

you're welcome, I didn't think the heads would be ready for a while, but thanks to some help with the RVMAT files things flowed by a lot quicker hope it's what you need. there'll be updates in a little while about the bodies module as well :)

New mod v0.1 alpha available at withSIX. Download now by clicking:

http://img-cdn.withsix.com/mods/rv/@femal3.png

awesooome! :D thanks for putting them up Foxhound and kecharles ;)

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noticed an error today with the mod following a quick mission test. It could not load Oakes.rvmat no matter what.

this is an error that is caused by binarizing the mod, I'm working on the solution as we speak ;)

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Also signing and keying the mod will be a good idea at least for non-PWS downloads as well. Looks good though :)

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Was watching the other thread and have been randomly checking this forum. Apparently not frequently enough. lol This is wonderful news. Can't wait to load them up. :yay: Thank you!!

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