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Tools Development Branch Changelog

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21-07-2016
Size: ~1.2 MB

TOOLS:
Arma 3 Tools Launcher

  • Added: Project Drive management; The user will be asked if he wants to purge the game data before the extraction process
  • Changed: Renamed devp class into ProjectDrive
  • Changed: The option to mount the Project Drive will now take effect on startup of the Windows session (was previously on startup of the launcher)
  • Changed: Renamed editSettingsIni class into Options

File Assoc

  • Maintenance update

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.011)
  • Like 4

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22-08-2016
Size: ~4.1 MB

TOOLS:
Publisher

  • Added: A content validation message displayed under the content box
  • Added: A content size check occurs before the publishing window is displayed
  • Added: A content size check dialog displays the required and available disk space in MB instead of bytes
  • Fixed: Command-line Publisher changes reflect changes in the Publisher API
  • Fixed: Selecting mod folder clearing now correctly replaces the selected files in the content box
  • Fixed: Publishing of large mods would fail with Steam error code 9
  • Tweaked: Aligned text fields in the publishing window
  • Tweaked: Deleted the Workshop item dialog
  • Removed: The automatic fix of incorrectly structured mods

Object Builder

  • Fixed: The procedural textures were incorrectly displayed in the "Mass Texture and Material Renaming" tool

Addon Builder

  • Maintenance update

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.012)
  • Like 3

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05-09-2016
Size: ~1.2 MB

TOOLS:
Publisher

  • Fixed: Publisher didn't start correctly when it was installed in a folder with a '#' symbol in the folder path

BankRev

  • Fixed: BankRev would crash after failing to open a file

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.013)
  • Like 3

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14-09-2016
Size: ~1.1 MB

Publisher

  • Fixed: Occasionally, the option to open the Steam workshop page once the item published, led to the wrong page
  • Fixed: An issue with the default thumbnails used in the Steam Workshop

FSM Editor

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.014)
  • Like 2

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30-09-2016
Size: ~1.1 MB

Publisher

  • Fixed: The committed revision was incorrect and did not include some of the recent changes

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.021)
  • Like 2

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18-10-2016

Size: ~1 MB

ImageToPAA

  • Added: Support for HQ ADS maps
TexView 2
  • Added: Support for HQ ADS maps
Steam Configuration
  • Changed: Incremented version to reflect the current stage (1.031)
  • Like 2

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28-11-2016
Size: ~19.7 MB

Binarize

  • Added: Output of some log in the stderr (experimental, similar to the RPT content)
  • Added: Support for aicover P3D property (version 73)
  • Changed: Update of the core configs
  • Tweaked: Various optimizations

ImageToPAA

  • Changed: It now loads the config file from the working directory; if that fails, the registry settings are used

TexView 2

  • Changed: It now loads the config file from the working directory; if that fails, the registry settings are used

Object Builder

  • Changed: Pal2Pac no longer requires the registry entry to be executed (responsible for the texture conversion)

Terrain Builder

  • Added: lodobject - support for version 73 (parameter for AI cover search - aicovers)

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.032)
  • Like 4

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13-12-2016
Size: ~503 MB

 

SAMPLES
Addons

  • Added: Integrated items (in the Samples of Headgear)
  • Changed: Updated the test plane asset to support the weapon groups (related to weapon switching)

Art

  • Added: Texture template of the LSV_01 (Prowler)
  • Added: Texture template of the LSV_02 (Qilin)
  • Added: Texture template of the Offroad_02 (MB 4WD)
  • Added: Texture template of the Plane_Civil_01 (Caesar BTT)
  • Added: Texture template of the VTOL_01 (V-44 X Blackfish)
  • Added: Texture template of the VTOL_02 (Y-32 Xi'an)

Scenario Design

  • Added: Samples of usage of the Sling Loading system
  • Like 5

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13-12-2016
Size: ~5.2 MB

TOOLS:
Publisher

  • Added: Detection of extensions, and marking mods as 64 bit or 32 bit according to the architecture of the DLL
  • Changed: The UI has been sightly revisited
  • Changed: Detection and checks for signatures

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.071)
  • Like 3

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03-03-2017
Size: ~4.2 MB

TOOLS:
Publisher

  • Added: Support for 64-bit game extensions; reworked checks for game extensions and signatures
  • Added: When publishing is terminated with validation error(s), a severity of the error (error/warning/info) is listed with the message (the publishing is stopped only because of an error, but warnings are also listed, though they didn't caused it to stop) (command line publisher only)
  • Tweaked: Updated User Interface

Work Drive

  • Added: Ability to extract a single PBO and unbinarize relevant content (/extract "U:\Path\to my file")
  • Added: WorkDrive will refuse to process PurgeGameData and ExtractGameData if the target is under SVN versioning
  • Added: Support for Arma 3 x64
  • Fixed: WorkDrive couldn't locate the DLL folder (development branch of the game)
  • Tweaked: Some error messages have been improved a little

FSM Editor

  • Changed: SQF definitions updated to Arma 3 1.69+
  • Fixed: The shortcuts of FSM Editor were not usable on some computers

Addon Builder

  • Maintenance update

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.072)
  • Like 3

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21-03-2017
Size: ~1.7 MB

TOOLS:

Work Drive

  • Added: Support for Arma 3 Apex PBO files
  • Added: The x86 executable of Buldozer is now available on x64 systems (buldozer_x86.exe)
  • Fixed: 0xFFFFFFF on extraction of the game data
  • Fixed: It wasn't possible to run /extractGameData
  • Fixed: Incorrect install of Buldozer on x86 systems

Arma 3 Tools Launcher

Buldozer Configurator

  • Fixed: Crash on config generation when the project drive wasn't mounted

Steam Configuration

  • Changed: Incremented version to reflect the current stage (1.081)
  • Like 3

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29-03-2017

Size: ~3.7 MB

 

TOOLS

Work Drive

  • Added: Support for Arma 3 Apex PBO files
  • Added: The 32-bit executable of Buldozer is now available on 64-bit systems (buldozer_x86.exe)
  • Fixed: An '0xFFFFFFF' error on extraction of the game data
  • Fixed: It wasn't possible to run '/extractGameData'
  • Fixed: Incorrect install of Buldozer on 32-bit systems

Publisher

  • Fixed: Flags for extensions in metadata were not set

Arma 3 Tools Launcher

  • Fixed: Launching Object Builder or Terrain builder was throwing an incorrect warning about a missing file
  • Fixed: The Launcher sometimes was populating an incorrect log file

  • Tweaked: Various small adjustments and optimizations

Buldozer Configurator

  • Fixed: Crash on config generation when the project drive wasn't mounted
  • Like 2

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12-04-2017

Size: ~1.7 MB

 

TOOLS

Buldozer Configurator

  • Added: Enabled log in retail
  • Changed: Now uses the project drive path from the tools settings when the path isn't specified or mounted
  • Fixed: The error BCFG0001 was sometimes thrown for incorrect reasons

Work Drive

  • Fixed: The install of Buldozer was incorrect

Arma 3 Tools Launcher

  • Added: Automatic patch of the Buldozer install when necessary

Diagnostics script

  • Added: A message Box on startup of the diagnostic containing the destination file
  • Fixed: The destination file mentioned in the console was incorrect

DevP

Steam configuration

  • Changed: Incremented version to reflect the current stage (1.091)

 

NOTE

  • If you experience issues with Buldozer, you may need to reinstall it (Arma 3 Launcher >> Project Drive Management >> Install Buldozer).

 

KNOWN ISSUE

  • The patch of Buldozer may trigger an error about the license not being agreed to.
  • Like 2

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12-05-2017

Size: ~7.5 MB

 

TOOLS

Arma 3 Tools Launcher

  • Fixed: An unhandled exception was thrown on startup
  • Fixed: The check of the startup item could return an error

Work Drive

  • Added: Unpacking of a single PBO can be done to a custom destination (/unpack PathToThePbo PathToTheDestination)
  • Added: It now skips the map data layers and dubbing PBO files (can be changed via the settings)
  • Changed: The addon type is no longer considered when unpacking a single PBO

Publisher

  • Added: Support for Jets DLC

ImageToPaa

  • Fixed: The processing time displayed was incorrect

Buldozer Configurator

  • Changed: The default project directory will be used if it fails to get the custom one

Mod Hash Calculator

  • Maintenance update

Addon Builder

  • Maintenance update

Object Builder

  • Maintenance update

Starter

  • Fixed: An unhandled exception was thrown on startup

Steam configuration

  • Changed: Incremented version to reflect the current stage (1.092)
  • Changed: The required storage has been increased by 1 GB

 

NOTE

  • If you experience issues with Buldozer, you may need to reinstall it (Arma 3 Launcher >> Project Drive Management >> Install Buldozer).
  • Like 1

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15-05-2017

Size: ~1.2 MB

 

TOOLS

Arma 3 Tools Launcher

  • Fixed: The launcher was crashing on startup when the option file wasn't present
  • Fixed: On some occasions, the logs were stored in the parent directory of the tools
  • Fixed: The path to Poseidon Tools was incorrectly retrieved from the options
  • Disabled: Option to force the usage of the diagnostic executable for Buldozer (currently incompatible)

FSM Editor

  • Changed: SQF definitions updated to Arma 3 1.71+

Steam configuration

  • Changed: Incremented version to reflect the current stage (1.093)

NOTE

  • If you experience issues with Buldozer, you may need to reinstall it (Arma 3 Launcher >> Project Drive Management >> Install Buldozer).
  • Like 1

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16-05-2017

Size: ~0.5 MB

 

TOOLS

Work Drive

  • Maintenance update

Steam configuration

  • Changed: Incremented version to reflect the current stage (1.010)
  • Like 1

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19-06-2017

Size: ~2.8 MB

 

TOOLS

BankRev

  • Added: New UI for batch file processing (BankRev\BankRevGUI.exe)
  • Added: Debinarization of the relevant files

Publisher

  • Added: "Malden" DLC and "Malden 2035" scenario map Workshop tags

Work Drive

  • Added: Support for Malden DLC
  • Fixed: A potential crash while searching for the files to process
  • Fixed: The exclusion list (addon type) was considered when trying to extract a single PBO

WaveToWSS

  • Added: New UI for batch file processing (Audio\SoundTools.exe)

Object Builder

  • Added: Script namedSelections - Filtering by selections
  • Added: Script namedSelections - Support for Find & Replace, with wildcards
  • Fixed: Script namedSelections - Variables are no longer reset after each action
  • Tweaked: Script namedSelections - The dialog box has been resized

FSM Editor

  • Changed: SQF definitions updated to Arma 3 1.73+

Steam dumpAccountInfo

  • Added: Support for Jets DLC
  • Added: Support for DLC Bundle 2
  • Fixed: The application sometimes was started twice

DSUtils

  • Fixed: A potential crash while searching for the files to process

ImageToPAA

  • Fixed: A potential crash while searching for the files to process
  • Like 1

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22-06-2017

Size: 0 MB

 

TOOLS

Steam configuration

  • Changed: updated version number to reflect the current stage (1.012)

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23-06-2017

Size: ~0.1 MB

 

SAMPLES

Addons

  • Added: Configuration of the sensors and the custom info panels (Test_Plane_01)
  • Fixed: Missing ; preventing the packing with some community tools (Test_Sounds)
  • Removed: External references in the model.cfg (Test_Weapon_01)

Scenario Design

  • Fixed: The mission.sqm was referencing incorrect class names for the player units (Combat Patrol)
  • Tweaked: The mission parameters were not localized (Combat Patrol)
  • Like 1

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14-08-2017

Size: ~948.6 MB

 

SAMPLES

Addons

  • Added: The Pylons and the HUD have been configured for the sample of plane
  • Tweaked: Cleanup of the configuration of the sample of plane
  • Tweaked: Test_Plane_01 has received an upgraded model, a canopy and an ejection seat

Art

  • Added: Texture template of the Fighter_01 (F/A-181 Black Wasp II)
  • Added: Texture template of the Fighter_02 (To-201 Shikra)
  • Added: Texture template of the Fighter_04 (A-149 Gryphon)
  • Added: Texture template of the UAV_05 (UCAV Sentinel)
  • Like 5

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21-08-2017

Size: ~2.5 MB

 

TOOLS

Publisher

BankRev

  • Tweaked: The folder browser dialogs now starts at the previously selected path (add source and select destination)

ImageToPAA

  • Tweaked: The folder browser dialogs now starts at the previously selected path (add source and select destination)

Steam dumpAccountInfo

Steam configuration

  • Changed: Incremented version to reflect the current stage (1.013.1)
  • Like 2

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