pettka

Tools Development Branch Changelog

114 posts in this topic

In this thread we'll try to describe updates happening in the Development Branch of Arma 3 Tools.

This changelog is not complete, nor confirmed to be working as advertised. Again, Development branch does not pass internal QA before publication. Stick with main branch if you do not want to deal with the (big) potential issues and frequent data transfers.

Feel free to discuss the updates to this branch in the relevant thread.

The changes are not going to be done daily like the Arma 3 development branch does, but rather in irregular intervals according to needs and additions by our team.

20-06-2014

  • Fixed: Broken Addon Builder UI
  • Fixed: Copying of files to the target destination in Addon Builder
  • Fixed: "External" feature of Tools Launcher was disabled by error

Edited by DnA

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04-07-2014

Size: ~15 MB

AddonBuilder

  • Changed: Log is now stored in Arma 3 Tools\Logs\AddonBuilder.rpt

Arma 3 Tools Launcher

  • Added: Start-up parameter "-clearSettings" to reset all application settings
  • Added: Support of Publisher (new tool)
  • Improved: Support of external tools (TexView 2, FSM Editor, Mikero Tools & Poseidon)
  • Changed: Now requires a common library
  • Changed: Now uses a unique file to store log output (Arma 3 Tools\Logs\Arma3ToolsLauncher.rpt)
  • Changed: stdout is now in rpt only (no more console)
  • Fixed: Some dependencies were missing and others unused
  • Fixed: Button to BankRev directory was not working

Dev-P

  • Changed: stdout is now stored in Arma 3 Tools\Logs\

ImageToPaa

  • Added: Progress bar and information about progress (http://feedback.arma3.com/view.php?id=19346)
  • Added: Options to show stdout and open log after conversion (saved in application settings) (http://feedback.arma3.com/view.php?id=19346)
  • Added: Start-up parameter "-clearSettings" to reset all application settings
  • Improved: Layout
  • Improved: Starter rewritten
  • Improved: Config
  • Changed: Now uses a unique file to store log output (Arma 3 Tools\Logs\ImageToPAA.rpt)
  • Fixed: it was needed to restart the UI when a non-existing path was used as source

InstallScript

  • Added: Node for Publisher

Library (common.dll) <early experimental version>

  • Added: Common functions

mapDisk

  • Changed: stdout is now stored in Arma 3 Tools\Logs\

mapFolder

  • Changed: stdout is now stored in Arma 3 Tools\Logs\

Publisher

  • Added: the first iteration of Publisher (no UI skin yet)
  • Changed: Log is now stored in Arma 3 Tools\Logs\Publisher.rpt

Samples_F

  • Added: New lamp sample

Edited by DnA

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11-07-2014

Size: ~25 MB

Addon Builder

  • Added: New icon for Addon Builder
  • Changed: Adjusted version number to 1.0
  • Fixed: Windows placement

Terrain Builder

  • Fixed: Disable lower-casing template names with 'Add directory' mass action
  • Changed: Buldozer cannot find Pal2PacE.exe - changed Pal2PacE.exe binary into ImageToPAA.exe

Publisher

  • Added: New icon for Publisher
  • Changed: Adjusted version number to 1.0
  • Changed: Log is now stored in Arma 3 Tools\Logs\Publisher.rpt

Arma 3 Tools Launcher

  • Added: Main menu
  • Added: Icons for external tools
  • Improved: Code (strict mode)
  • Fixed: Detection of Mikero Tools
  • Changed: Force "Run As Administrator" (now need the administrator rights)
  • Changed: Icons for Publisher and Addon Builder
  • Fixed: Application settings
  • Fixed: Notification icon was not disabled after closing the launcher

CfgConvert

Arma3Tools Diagnostic script

  • Added: Now checks "path" system variable before anything (throws an error 5 if path is wrong)
  • Changed: Error management

File Association

  • Added: First iteration

FileBank

  • Added: Remembers last options used (saved in application settings)
  • Added: Startup parameter "-clearSettings" to reset all application settings
  • Improved: Code optimization (strict mode)
  • Fixed: UI layout

ImageToPaa

  • Added: Remember last options used (saved in application settings)
  • Improved: "Load" statement rewritten
  • Improved: Config file (consistency & layout)
  • Improved: Code optimization (strict mode)

FontToTGA

  • Improved: Code optimization (strict mode)

Library (common.dll)

  • Improved: Support of Steam API
  • Improved: Code optimization (strict mode)

mapDisk

  • Improved: Better log output (more readable)

mapFolder

  • Improved: Better log output (more readable)

WAVToWSS

  • Improved: Code optimization (strict mode)

Samples_F

  • Added: Blinking pattern to markerlight on test lamp

Edited by DnA

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04-08-2014

Size: ~32 MB

Publisher

  • Changed: Separate DLL for the Steam interface which is used by Launcher and Publisher
  • Fixed: Remove close on ESC key press
  • Changed: Log file has been renamed to RPT

Addon Builder

  • Fixed: Crash on first start, default EXE path was not set

Game Updater

  • Added: First iteration, no UI skin yet

Buldozer Configurator

  • Added: First iteration

Arma 3 Tools Launcher

  • Added: License manager
  • Added: Check installation at startup - Preview stage
  • Added: Splash screen during loading
  • Added: EULA manager
  • Changed: License management
  • Changed: Icon of Addon Builder
  • Changed: The application closed itself when -clearSetting argument was used
  • Fixed: It was possible to use it without agreeing to the license

CfgConvert

  • Fixed: Crash while using array extension

Common.dll

  • Added: More common functions and modules

DevP

  • Added: Window has a descriptive title
  • Fixed: Copy of DLLs on some OS
  • Fixed: "the system cannot find the batch label specified - formateddate"

Install Script

  • Added: Game Updater
  • Added: FileAssoc
  • Changed: Version

MapDisk

  • Added: Window has a descriptive title

MapFolder

  • Added: Window has a descriptive title

Object Builder:

  • Added: Standard layout after first installation

Samples

  • Added: Sound parameter for doors (house sample)
  • Fixed: Configuration of Lamp sample
  • Fixed: Configuration of House sample
  • Fixed: Configuration of Boat sample
  • Fixed: Configuration of Car sample
  • Fixed: Configuration of Character sample
  • Fixed: Configuration of Heli sample
  • Fixed: Configuration of Plane sample

Settings.ini

  • Changed: Now used by Game Updater in some cases
  • Fixed: Arma 3 AppID for development branch

Edited by DnA

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07-08-2014

Size: ~15 MB

Addon Builder

  • Fixed: On hover issues with buttons (they tried to run away)

Buldozer Configurator

  • Changed: Errors are now described

Terrain Builder

  • Fixed: Missing DLLs on start-up

Game Updater

  • Added: Can store the Steam guard code
  • Fixed: Console allocation when -debug start-up argument is used
  • Fixed: The allocated console is bound to the forms

Arma3Tools.exe

  • Changed: Start-up of the application
  • Changed: Menus have been reworked
  • Changed: If run mode is used (/mode=run) and a tool is unsupported, returns an error in Logs\Arma3ToolsOperations.log
  • Fixed: The generated settings.ini wasn't in UTF-8 charset

DevP

  • Changed: Improved logs (readability and relevance)
  • Changed: For safety reasons, -clearInstall is no longer executed on uninstall (mainly because Steam run uninstall scripts when it verifies the cache)
  • Fixed: Some systems added a whitespace at the beginning and/or end of strings retrieved from the registry
  • Fixed: DevP was spamming mapDisk and mapFolders logs

MapDisk

  • Changed: Improved logs (readability and relevance)
  • Fixed: Some systems added a whitespace at the beginning and/or end of strings retrieved from the registry

MapFolders

  • Added: Link Arma 3 path from Game Updater to P Drive (A3_dev)
  • Added: Link Samples_F to P Drive (if P drive is not Arma 3 Tools installation folder)
  • Changed: Improved logs (readability and relevance)
  • Fixed: Some links were wrong
  • Fixed: Some systems added a whitespace at the beginning and/or end of strings retrieved from the registry

Samples

  • New: Sample for Functions Addon

Edited by DnA

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14-08-2014

Size: ~15 MB

Addon Builder

  • Fixed: Paths to EXEs were not properly initialized after fresh installation, which caused a crash

Game Updater

  • Fixed: Loaded assemblies were not correctly displayed in logs

Buldozer Configurator

  • Fixed: Malformed arguments line for Terrain Builder
  • Fixed: In some cases, Buldozer Configurator was unable to start after the license dialog

Arma 3 Tools Launcher

  • Known issue: The license dialog can be unresponsive when the license is not yet accepted. Run Buldozer Configurator or File Assoc to validate the license.
  • Added: Menu item to explore the samples folder
  • Added: Menu item to run MapFolders
  • Changed: Order of initialization during startup
  • Changed: "Temporary" deactivation of "Buldozer Check" because of a blocking issue when P drive path is not the same as the tools
  • Fixed: It was not possible to run DSSign utilities
  • Fixed: License check was frozen when the settings.ini file was missing or incorrect
  • Fixed: Loaded assemblies were not correctly displayed in logs

Common.dll

  • Changed: Updated assembly info
  • Fixed: Loaded assemblies were not correctly displayed in logs

DevP

  • Fixed: Copy of Steam_api.dll
  • Fixed: Copy of PhysX DLLs on some OS

InstallScript

  • Changed: Version

Samples

  • Added: Sample for Font Addon
  • Fixed: There were some selected parts on first opening of Test_Boat_01.p3d
  • Fixed: There was some selected parts on first opening of Test_Car_01.p3d
  • Fixed: There were some selected parts on first opening of Test_Heli_01_Wreck.p3d
  • Fixed: There were some selected parts on first opening of Test_Heli_01.p3d
  • Fixed: There were some selected part on first opening of test_weapon_01_F.p3d

Diagnostic Script

  • Fixed: "Cannot open file <report name>"

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20-08-2014

Size: ~5 MB

Common.dll

  • Fixed: The common library wrongly added some parameters in the registry (the next iteration will clean the wrong entries)

Game Updater

  • Added: Descriptive filename for GameUpdater_files.zip

Note: Development branch is now the same as main branch, both are equally up to date :icon_twisted:

Edited by DnA

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21-08-2014

Size: ~10 MB

DevP & Mapdisk

  • Fixed: P wasn't mounted on some Operating Systems (mainly Windows 7)

Game Updater

  • Added: Ability to close SteamCMD if it's already running
  • Added: Temp log for unhandled exceptions (Arma 3 Tools\Logs\GameUpdater_UnhandledException.log)
  • Changed: Installation path text box is now read-only, you need to click on [...] to browse and define the path
  • Changed: System EventLog enabled
  • Changed: Improved CrossThread operations
  • Changed: CrossThread operations disabled on Windows 7 (denied by the system)
  • Fixed: In some conditions, GU was unable to write the installation path to the registry, and occasionally, caused a CTD
  • Fixed: Potential CTD on CrossThread operations
  • Fixed: Event listener in case of unhandled exception wasn't killing the child processes
  • Fixed: Kill every sub processes on exit (normal or CTD)
  • Fixed: Systematic CTD during the update on Windows 7
  • Fixed: Some CrossThread operations were detected as illegal
  • Known issue: GameUpdater can erase your parameters on closure
  • Known issue: GameUpdater can CTD on startup
  • A known solution is to add an existing path to the following registry entry: "HKEY_CURRENT_USER\Software\bohemia interactive\gameupdater" "path_d"


Edited by DnA

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25-08-2014

Size: ~10 MB

Publisher

  • Added: New version with skin and better functionality

Game Updater

  • Added: "Delete user data.bat" to erase all generated content (restore to default)
  • Added: Log4net is now used for child processes (log file unchanged)
  • Added: Support of Steam Guard code during the installation
  • Removed: GameUpdater_files, now handled by "Delete user data.bat"
  • Known issue: GameUpdater can crash your Steam client

Arma3Tools.exe

  • Added: Menu items in "File" to access some important directories
  • Added: Warning message if a user tries to run Object Builder or Terrain Builder when Arma3Tools was ran from Steam (Buldozer won't work)
  • Changed: Restore function to check for potential issues with Buldozer
  • Fixed: Startup of Publisher when Arma3Tools is ran from Steam

Arma3Tools Diagnostics

  • Added: BinMakeRules to the report

Samples

  • Added: Inertia to the sample weapon
  • Added: Insignia to the sample character

DevP

MapDisk

Edited by DnA

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01-09-2014

Size: ~136 MB

Publisher

  • Added: Filter text box
  • Added: Search watermark added
  • Added: Change notes field in summary window hidden when not applicable
  • Added: Empty description of changes notes fields in summary window now displays meta text
  • Changed: Reworked code base
  • Fixed: Force steam_appid.txt load (prevent Publisher to read the Arma 3 Tools cloud instead of Arma 3)
  • Fixed: Text boxes in the summary window having unnecessary vertical scroll bars
  • Fixed: An invalid font family reference to Purista in labels and text boxes
  • Fixed: Font and label in the published items filter text box

Addon Builder

  • Added: Author name is now written into the CfgPatches class before packing
  • Added: New author option in options window
  • Changed: The clear temp option now moves files to the recycle bin instead of doing a permanent deletion
  • Fixed: Deletion of source data if an addon prefix is specified as rooted path (http://feedback.arma3.com/view.php?id=19265)

DevP

  • Changed: Use short paths (instead of searching and removing trailing white-spaces)

MapDisk

  • Changed: Use short paths (instead of searching and removing trailing white-spaces)

ImageToPAA

  • Added: Ability to handle TGA files created in 3D graphics software (using DirectX TGA)

Arma3Tools.exe

  • Changed: Now uses .net Framework 4.5.1 (instead of 4.0)
  • Changed: Reworked method to launch some tools
  • Changed: Updated manifest to handle "starter.exe"
  • Changed: Reworked "Buldozer check"

InstallScript

  • Changed: Version (0.74)

Steam Configuration

  • Changed: Object Builder and Terrain Builder are now launched from starter.exe to fix the very common issue "Failed to attach viewer"
  • Removed: Mounting P Drive directly from Steam
  • Added: .NET framework 4.5.1

Note: Development branch is now the same as main branch (both are equally up to date).

Edited by DnA

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08-09-2014

Size: ~3 MB

Addon Builder:

  • Fixed: Issues with P3Ds
  • Fixed: Addon Builder failed to sign binarized PBOs
  • Fixed: Addon destination filename

Arma3Tools.exe

  • Added: Check more dependencies on startup (Visual Runtime 2010 and 2012)
  • Added: Log files handled by Arma 3 Tools\logger.xml are created on startup
  • Added: Tooltip on moving over "Game Updater"
  • Added: Menu item "View" containing links to important directories
  • Added: About box
  • Changed: Native methods rewritten
  • Changed: Now mainly uses Log4Net instead of Common library
  • Changed: Updated Application manifest
  • Changed: Removed menu item "File" >> "Show License" because it was a duplicate
  • Changed: Removed menu item "Misc" >> "Buldozer Configurator" (There is another link in Preferences)
  • Changed: Removed menu item "Help" >> "Launcher"
  • Changed: Removed directory links from menu item "File"
  • Changed: Versioning convention (<Arma3 Tools Version>.<Release Number>) E.g. This is 0.75.1
  • Fixed: Icon of the menu item "Preferences" >> "Settings" was missing
  • Fixed: A message box was displayed on startup of some tools
  • Fixed: Mikero tools menu item in the notification context menu

Starter

  • Added: Ability to mount P drive
  • Changed: Uses its own log file (Logs\Start.rpt)
  • Changed: Improved log (relevance & readability)
  • Changed: Versioning convention
  • Changed: Now uses Log4net instead of Common library
  • Changed: Reads only the 3 first parameters instead of throwing an error if more than 3 startup parameters are parsed

Steam dumpAccountInfo

  • Added: Returns if Arma 3 content has been marked as corrupted by Steam
  • Added: Errors are stored in Steam_dumpAccountInfo.log
  • Changed: Now uses Log4net instead of Common library

installscript

  • Changed: Incremented version to reflect the current stage (Development branch, RC 1)

ImageToPAA

  • Added: New classes of conversion (mask, prt, ambient_diffuse_shadow, detail_specular_diffuseinverse_map, AddAlphaNoise, TexRGBA4444, TexRGBA4444, TexRGBA1555, TexAI88, TexDXT1, TexDXT5)

Steam configuration

  • Fixed: Starting "Arma 3 Tools" directly from Steam with additional parameters (e.g. -config=server.cfg) may cause some of them to have an error on startup.

Samples

  • Added: Advanced Flight Model for the sample helicopter (including XML)
  • Added: Example campaign from our Playable Content department (kudos to Zipper5 and ZoZo)
  • Fixed: Class AnimationSources in the Tank sample

Edited by DnA

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03-10-2014

Size: ~4 MB

Addon Builder

  • Changed: Variety of visual tweaks related to the font update (new Purista font has different metrics then the old one)
  • Fixed: P3D move via fixing temp path
  • Fixed: Exclude LST in packing

Game Updater

  • Added: Copies Arma3GU.exe to the installation directory
  • Added: Control method for installed or updated copy of Arma 3
  • Changed: A log per day instead of a log per start-up
  • Changed: Usage of log4net instead of common.dll
  • Fixed: An irrelevant additional log file was created
  • Fixed: In some cases, Game Updater was unable to finish the installation process after the download

Publisher

  • Added: Publisher now has descriptive log dump
  • Changed: Variety of visual tweaks related to the font update (new Purista font has different metrics then the old one)
  • Fixed: Texts sent and received from Steam service are corrupted

Arma3Tools.exe

  • Added: NativeMethods.dll to improve security and compatibility
  • Changed: Mount P-Drive method (bypassing UAC) (no change to mapDisk)
  • Fixed: Cannot find registry.xml on installation
  • Fixed: Tools log file size warning was incorrect (digits after the comma)

Starter

  • Changed: Improved base code

Documentation

  • Added: Folder
  • Added: Shortcuts to online documentation
  • Added: Folder Manuals with links to online manuals
  • Added: License of "protobuf-net"
  • Changed: License file names for consistency
  • Changed: Cleaned folders (licenses)
  • Fixed: GDAT license was incorrect

Arma3GU.exe (part of Game Updater)

  • Added: Now uses the current directory if it contains Arma3.exe
  • Added: Detection method of the Arma 3 installation to start
  • Added: Log file (Arma3GU.log, in Arma3GU.exe directory)
  • Changed: Improved detection method of the GU installation directory
  • Changed: Extended output in the GUI
  • Changed: Relevant data have been added to the read me (Arma3GU.txt)
  • Changed: Improved closing methods
  • Changed: Order of detection methods
    • Use the current directory if Arma3.exe exists
    • Use last installation path from Game Updater if Arma3.exe is missing from the current directory

    [*]Fixed: The application does not close after a fatal error

    [*]Fixed: False positive "Unable to determine Arma 3 GU path" error

Samples

  • Added: Sample plant

Install script

  • Added: Firewall rule for Publisher
  • Changed: Incremented version to reflect the current stage (Development branch, RC 2)

Steam configuration

  • Fixed: Starting "Arma 3 Tools" directly from Steam with additional parameters (e.g. -config=server.cfg) may cause some of them to have an error on start-up

Edited by DnA

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14-10-2014

Size: ~3 MB

Development branch has been updated to be on par with main branch, see TECHREP for more details.

Publisher

  • Fixed: Maximized window is slightly cropped by screen boundaries
  • Fixed: Maximized main window overlaps system taskbar
  • Added: Updated placement & look of caption buttons in windows
  • Fixed: Publisher crashed when adding a PBO file via the browse button
  • Changed: Description instead of change notes in summary window
  • Added: Better PBO loading handling (parse exception thrown if loading fails)

Arma3Tools.exe

  • Changed: Reference to the licenseMgr.dll
  • Added: New application parameter to mount P on startup (Preferences >> Mount P drive on startup)
  • Fixed: Deletion of the text clipboard while mounting P Drive
  • Fixed: Application parameters were not correctly set/read on startup

GameUpdater

  • Changed: Updated dependencies

licenseMgr.dll

  • Changed: Now uses .NEt Framework 4.5.1
  • Changed: Key check improved

ImageToPAA

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

WAVToLIP

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

WAVToWSS

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

WSSDecoder

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

Samples

Edited by DnA

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16-10-2014

Size: ~1 MB

Publisher

  • Fixed: Publisher had a wrong appID while run directly from Steam

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04-11-2014

Size: ~1 MB

Development branch has been updated to be on par with main branch, see TECHREP for more details.

Game Updater

  • Added: Now uses NativeMethods.dll to improve security and compatibility
  • Changed: Verbose mode disabled
  • Changed: Improved update interface
  • Fixed: Game version

Publisher

  • Changed: Better Steam app ID handling
  • Changed: URL of the support page
  • Changed: Author is not changed when adding the same addon with a different author name
  • Fixed: Crash while when opening not binarized PBO

Starter

  • Added: Ability to display messages from batch scripts
  • Changed: The log level has been decreased to "INFO"

Arma3Tools.exe

  • Changed: Aspect of the buttons
  • Changed: Updated dependencies
  • Changed: Version is now 0.78

Buldozer Configurator

  • Fixed: Generated configuration caused some issues with the keyboard controls of Buldozer

Samples

  • Changed: Updated Advanced Flight Model properties XML
  • Fixed: Wrong model name referenced in model.cfg in the Helicopter sample

BankRev

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

CfgConvert

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

DSCreateKey

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

DSSignFile

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

FileBank

  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

FontToTGA


  • Changed: Now uses .NET Framework 4.5.1 (instead of 4.0)
  • Changed: Updated dependencies

FileAssoc

  • Changed: Updated dependencies

Diagnostics script

  • Added: Tree view of Arma 3 Tools directory if Windows 7 or newer is detected

DevP

  • Added: Console output
  • Added: Errors are now displayed in a message box

mapDisk

  • Added: Console output
  • Added: Errors are now displayed in a message box

mapFolders

  • Added: Console output
  • Added: Errors are now displayed in a message box

Steam dumpAccountInfo

  • Changed: Updated dependencies

Steam configuration

  • Changed: Incremented version to reflect the current stage

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11-11-2014

Size: ~13 MB

Arma3Tools.exe

  • Added: Update mode from DevP window
  • Added: Shortcut to FuturaToP
  • Changed: Icon of the license agreement window
  • Fixed: DevP window position

FuturaToP

  • Added: First iteration

Binarize

  • Fixed: Removed references to GameSpy

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.79.1)

Diagnostics script

  • Added: Tree view when Windows 10 is detected
  • Added: Window parameters (color & size)

Steam dumpAccountInfo

  • Added: Support of Arma 3 Helicopters DLC

DevP

  • Added: New mode to perform an update of Buldozer (devp.bat -update)
  • Added: Window parameters (color & size)

MapDisk

  • Added: Window parameters (color & size)

MapFolders

  • Added: Window parameters (color & size)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.79.1)

Samples

  • Fixed: String badly formatted in the configuration of the Helicopter sample
  • Fixed: "No token" error in the config file of the Tank sample
  • Fixed: "No token" error in the config file of the Weapon sample

BankRev

  • Added: New EXE icon
  • Changed: Assembly information updated

cfgConvert

  • Added: New EXE icon
  • Changed: Assembly information updated

DSCreateKey

  • Added: New EXE icon
  • Changed: Assembly information updated

DSSignFile

  • Added: New EXE icon
  • Changed: Assembly information updated

FileBank

  • Added: New EXE icon
  • Changed: Assembly information updated

FontToTGA

  • Added: New EXE icon
  • Changed: Assembly information updated

ImageToPAA

  • Added: New EXE icon
  • Changed: Assembly information updated

WaveToWSS

  • Added: New EXE icon
  • Changed: Assembly information updated

WaveToLIP

  • Added: New EXE icon
  • Changed: Assembly information updated

WSSDecoder

  • Added: New EXE icon
  • Changed: Assembly information updated

Edited by pettka

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24-11-2014

Size: ~13 MB

Arma3Tools.exe

  • Changed: Rebuilt the tab index
  • Fixed: The splash screen title was not displayed
  • Fixed: The splash screen icon was not defined
  • Fixed: Some links to external tools were not working

Game Updater

  • Added: Basic controls of the Steam credentials before starting the update process
  • Added: Exit code of the update process is now logged (if it's not equal to 0x0 or 0x103, it means an error occurred)
  • Changed: New method to handle forms display (in order to prevent exceptions on some OS)
  • Changed: Refreshed dependencies
  • Changed: The generation of the data file is no longer handled by Steam, in order to avoid the need to re-enter the Steam credentials after each update
  • Changed: Updated "Steam configuration"
  • Changed: Log level is now "INFO" (instead of "DEBUG")
  • Fixed: The installation was not asking for Steam credentials before the installation
  • Fixed: Various icons were missing
  • Fixed: The merge of the application manifests now works as expected (installDir\appManifest.acf)
  • Fixed: Steam logging out when the process is done
  • Fixed: Missing strings at the beginning of the update

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.79.2)

FileAssoc

  • Added: New EXE icon

Starter

  • Changed: New build

Samples

  • Added: Example Supports scenario

Edited by pettka

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26-11-2014

Size: ~3 MB

Addon Builder

  • Added: OK / Cancel dialog buttons to Option dialog
  • Added: An error message preventing the user from packing if the source or destination directory doesn't exist
  • Added: Authorship support for packed addons only
  • Added: Support for screens with higher DPI
  • Fixed: Binarized P3Ds were overwritten by P3D sources if *.P3D was present in the whitelist option
  • Fixed: Default window size
  • Fixed: Copyright mention in the assembly

Publisher

  • Added: "Mod" as default tag for new items (see this thread for more details)
  • Fixed: Changed notes still showing up after update
  • Fixed: Reading addon info from packed only addon
  • Fixed: Packed only PBO config values reading
  • Fixed: Copyright mention in the assembly

Game Updater

  • Changed: Improved CrossThread operations
  • Changed: Dependencies updated
  • Removed: Unnecessary files

Arma3Tools.exe

  • Changed: New build

Steam configuration

  • Changed: Increased version to reflect the current stage (0.79.3)

Edited by DnA

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01-12-2014

Size: ~3 MB

Arma3Tools.exe

  • Changed: Updated dependencies
  • Changed: Version
  • Fixed: The license key was incorrect with some applications
  • Fixed: The maximum value of the progress bar (splash screen) was too low

Addon Builder

  • Added: Requirements check for the Visual C++ runtime
  • Changed: Requirements check moved to a more appropriate place just before main window initialization
  • Fixed: The Addon temp folder was not created when the source path equaled the project path
  • Fixed: An incorrect error message, which appeared in case the Source directory was not a sub folder of the Project directory

Game Updater

  • Added: Informative message on loss of Internet connection (you may have to restart the process to resume the update)
  • Added: Descriptive errors if it fails to update the game
  • Added: Log every available hard drive on start-up (to keep track in case of errors)
  • Changed: Improved installation process
  • Changed: Better handling of exceptions
  • Changed: Updated dependencies

Common Libraries

  • Changed: Better error handling
  • Changed: Optimization of some methods

Edited by DnA

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02-12-2014

Size: ~66 MB

Publisher

  • Added: Requirements check for the Visual C++ runtime
  • Changed: Requirements check moved to a more appropriate place just before main window initialization
  • Fixed: Available space in Steam Cloud storage was not counted correctly

Samples

  • Added: PSD source textures to create Huron liveries
  • Added: Pilot camera configuration to sample of helicopter - enjoy this powerful tool by Dr. Hladik himself

Diagnostics script

  • Added: Tree generation is now supported for Windows 10 (tech preview)
  • Added: Version displayed on startup

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.79.5)

Edited by DnA

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09-12-2014

Size: ~100 MB

Samples

  • Added: PSD source textures to create Taru liveries, including pods (see Arma 3 Tools folder \Samples_F\HelicoptersDLC_Textures\)

FuturaToP

  • Added: Check if DeOGG is present
  • Added: Full support of Source & Destination folders FuturaToP.bat "SourceDir" "DestinationDir"
  • Changed: Lock file creation moved to a better place (it will be created as soon as futuraToP will start the operations)
  • Fixed: A false Error 6 was thrown when a destination folder was defined

WAVToWSS

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.81.1)

Edited by DnA

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12-12-2014

Size: ~3 MB

Addon Builder

  • Added: -silent parameter for binarize.exe in GUI
  • Tweaked: Better packing task creation, process logger does not inherit appenders from now on (should fix some strange long packing caused by logging)
  • Fixed: P3Ds copying

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.81.2)

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12-01-2015

Size: ~5 MB

Arma3Tools.exe

  • Changed: The startup checks have been improved and cleaned up

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.81.3)

Samples

  • Added: Basic example of an extension (DLL) (Visual Studio 2013 project)

Edited by DnA

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15-01-2015

Size: ~3 MB

Arma3Tools.exe

  • Added: Now checks if every folder is present
  • Added: Support for FSMEditor and TexView
  • Tweaked: Improved startup process, it should be faster on most computers
  • Tweaked: Method responsible for the launch of the other tools
  • Fixed: It was starting even in case of a faulty installation

FSMEditor

  • Added: Release of a legacy version (same as the old BI Tools)

TexView 2

  • Added: Release of a legacy version (same as the old BI Tools)

Starter

  • Changed: Support for installation process (patch for version 0.81.4)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.81.4)

Edited by DnA

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16-01-2015

Size: ~3 MB

Arma3Tools.exe

  • Tweaked: Process handler
  • Changed: Fields relative to mapFolders have been disabled
  • Removed: Detection of 'third party' installations of FSMEditor and TexView

GameUpdater

  • Changed: Background color of the log output textbox during the update
  • Fixed: On some computers, the UI was laggy during the update process (increased refresh interval of the UI)

AddonBuilder

  • Changed: Logging for SteamLayer disabled by default because it's quite heavy

Publisher

  • Added: Extended logging of publishing operations
  • Changed: Logging for SteamLayer disabled by default because it's quite heavy
  • Fixed: Changed casing of the "Change notes" heading to title case ("Change Notes"), to be consistent with the other headings
  • Fixed: Removed contributed items from Publisher's published items list

mapfolders

  • Removed: References to FSMEditor and TexView

Starter

  • Tweaked: Better performance at startup (starting a tool from can be faster on some computers)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.81.5)

Edited by DnA

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