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fusion13

Kick player to lobby?

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Hey, is there a kick player to lobby that can be executed from a script?

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try bis_fnc_endmission or just endmission - although it is recommended to use the BIS function for A3.

This may not force back to the lobby, but it will mean they have to rejoin the mission from the lobby s a JIP player.

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Thanks bis functions works, But now one question (Couldn't test) would this end the game for all or just the one?

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Should be just the one person so long as you use the local player if statement

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