clawhammer 10 Posted November 1, 2013 (edited) Hello together, how can i use the new BIS_fnc_infoText used in the brand new arma 3 campagin? Here is my the old A2 Script i used, how to modfy so it looks like in the A3 Surve Episode? if (time < 10) then { titleCut ["", "BLACK FADED", 999]; sleep 3; [] Spawn { waitUntil{!(isNil "BIS_fnc_init")}; // Info text [("... Loading Mission")] spawn BIS_fnc_infoText; playMusic "ASOTheme"; sleep 8; [("Operation Hammer") , str(date select 2) + "." + str(date select 1) + "." + str(date select 0), ("GB64 Malden")] spawn BIS_fnc_infoText; sleep 8; titleCut ["", "BLACK IN", 4] }; }; Thanks for help! Update: I mean this: Edited November 1, 2013 by Clawhammer Share this post Link to post Share on other sites
2nd ranger 282 Posted November 1, 2013 Here. It's not integrated into the functions library yet. Share this post Link to post Share on other sites
Gudsawn 93 Posted November 1, 2013 (edited) Can anyone explain the difference bewteen BIS_fnc_infoText and BIS_fnc_dynamicText? Here's an example of dynamicText: http://i.imgur.com/wH9Fyq4.png (3921 kB) Looks very similar to the screenshot the OP posted (infoText). Edit: In responce to the OP, you can achieve what you want using (as used in the above screenshot): _duration = 5; _fadeInTime = 2; _introText = format["%1","<t font='PuristaBold' align='right'>JOINT HEADQUARTERS<br />ALTIS</t>"]; [_introText,0.6,1,_duration,_fadeInTime,0,5] spawn bis_fnc_dynamicText; Edited November 1, 2013 by GDSN Share this post Link to post Share on other sites
clawhammer 10 Posted November 1, 2013 Thank you very much :) It works! Share this post Link to post Share on other sites
2nd ranger 282 Posted November 1, 2013 Can anyone explain the difference bewteen BIS_fnc_infoText and BIS_fnc_dynamicText? dynamicText is the base method used for displaying simple text. BIS_fnc_InfoText was a function from Arma 2 OA that used dynamicText to display text in a stylized fashion. Same for the function I linked to, called showOSD, that 'types' the text onto the screen and also automatically displays the time, date and location information. Share this post Link to post Share on other sites
Gudsawn 93 Posted November 1, 2013 Thank you very much :) It works! No problem :) dynamicText is the base method used for displaying simple text. BIS_fnc_InfoText was a function from Arma 2 OA that used dynamicText to display text in a stylized fashion. Same for the function I linked to, called showOSD, that 'types' the text onto the screen and also automatically displays the time, date and location information. Ah, thanks for the info. Share this post Link to post Share on other sites
notproplayer3 5 Posted December 10, 2017 How does the date work in the script ? Share this post Link to post Share on other sites