brians200 51 Posted December 2, 2013 Alright mate will goof around with it, and I will post back my findings. Awesome job mate! Very happy with your work.Works like a charm! You probably don't want the majority of the code. In terms of pseudo code, you will want to do something like this. spawn a script. (so it is running in parallel.) Create a unit at a location (probably pass the location in as a parameter) Create a trigger at this location and have it's only condition that the enemy player is in the box, IE west When it is triggered, call my EPD_EXPLOSION when it is triggered. Then have a loop that every quarter second or so moves the triggers location to the Bombers location. Exit the loop when the bomb goes off Share this post Link to post Share on other sites
Fugis 10 Posted February 27, 2014 I'm looking to get a portion of your script working with Zues. I want the player to be able to disarm mines and IEDs placed by Zeus as long as they have a toolkit. Anyway someone could give me a hand on how to script that? Share this post Link to post Share on other sites