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fedator

Lip file not working, Lip animation not implemented yet?

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Did anyone tried to do a cutscene with any unit talking?

I did everything like always, and everything works fine, but the model does not open his mouth.

I have the .lip file made with wavetolip from the mono .ogg sound file. But its not working. Not for any unit.

Any idea?

UPd. I tried the mission on A2. Lip sync worked fine. If anyone will have time to test lip sync on A3, please post here if it worked for you or not.

Edited by Fedator

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I found the new command, which only lets the character open the mouth randomly - not a best solution, but enough for now.. seems not to work on civilians.

unit setRandomLip true;

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up. maybe some1 of dev team will read this.

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Perhaps this is working now? It's on the campaign?

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Ok. I made small and simple example mission to show new functionality of KBTell and working lip movement. So "say" command is now really obsolete.

Call the small dialog with radio Alpha 0-0-1. All files have some comments, to understand the architecture.

kbtell_tutorial.Stratis.rar

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thx alot federator for share this i just got the same problem

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My wawetolip.exe shuts down after I press the enter. Any reason why it could happen?

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