Rich_R 1087 Posted April 26, 2012 I am creating custom signs. Create them in photoshop, save as a TGA then save as a PAA using Texview. They are inserted into the game using 'this SetObjectTexture [0,"pathtotexture.paa"];' The problem I'm having is the sign isn't visible until the player gets within 20 feet of the sign and then it pops into place. Before that point its a white square. Once its popped in it can be seen from a variety of distances. Anyone have any idea whats happening? ---------- Post added at 03:25 AM ---------- Previous post was at 03:14 AM ---------- Fixed it. I thought I could have any size but in the correct proportions. Nope...has to be 512 x 256. Apologies for post. Moderators free to delete. Share this post Link to post Share on other sites
SAS Capt Sniper 10 Posted October 15, 2012 Sweet thanks for the info Share this post Link to post Share on other sites