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Deuce82

simple move command

4 posts in this topic

i'm sure this has been brought up previously. my goal is to have AI move into different positions of a building and not move from that location. currently i use the halt waypoint command. but when under contact, they move from their location. what can i input into the init line to make them not move at all? ASR AI is being used if that matters at all.

Edited by Deuce82
typo

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doStop this; this setUnitPos "middle"; this setBehaviour "SAFE";

Second is cosmetic - makes them crouch which looks better.

(Whats ASR AI?)

Edited by PELHAM

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its an AI enhancement addon. i wasnt sure if that would override any commands

---------- Post added at 02:46 PM ---------- Previous post was at 02:38 PM ----------

will this command keep them from moving after being engaged? my goal is to have them occupy a house and stay at the assigned location despite being engaged. will the disableAI "MOVE" command work for this also?

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its an AI enhancement addon. i wasnt sure if that would override any commands

---------- Post added at 02:46 PM ---------- Previous post was at 02:38 PM ----------

will this command keep them from moving after being engaged? my goal is to have them occupy a house and stay at the assigned location despite being engaged. will the disableAI "MOVE" command work for this also?

Yes thats a good one too. If ASR uses FSM's try the disableAI "FSM" too.

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