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VanhA-ICON

VanhA's CWR2 coop pack (unofficial)

23 posts in this topic

First:

Huge thanks to the CWR2 team for the demo and LDDK for allowing usage of certain script package.

(Please do not use without permission)

:)

Second:

This release is not an official CWR2 release but just some of my own scribble/doodle etc..

Each mission has GROUP respawn

Download from my repository

FILE DETAILS:

-------------

Missions created by: VanhA

Mission Versions: 1.5

Release Date: 19 August 2013

Intro/Outro: no / no

Briefings: Full briefing, notes & tickable objectives

Created for Combined Arms version: 1.62 + CWR2 beta

CHANGES:

--------

*Fixed debriefing bug in each mission

*Added 1 new mission

CWR2 PACK BY VANHA / OVERVIEW:

---------

Addon's required: Arma 2 & CWR2 demo4

1.Mission Name: co 04 CWR2 Who Dares Wins

Game mode: COOP (1-4 / Civilian/Insurgent)

Respawn: "GROUP"

Short one line mini description (for listings):Steal choppers and cause havoc

*Malden

2.Mission Name: co 10 CWR2 Oldest Trick

Game mode: COOP (1-10 / US )

Respawn: "GROUP"

Short one line mini description (for listings):Go arrest general Guba

*Malden

3.Mission Name: co 12 CWR2 Smugglers Pit

Game mode: COOP (1-12 / US)

Respawn: "GROUP"

Short one line mini description (for listings):Halt opium trade

*Malden

4.Mission Name: co 14 CWR2 Trinity Rides Again

Game mode: COOP (1-14 / US armoured)

Respawn: "GROUP"

Short one line mini description (for listings):Assault Russian held village

*Malden

5.Mission Name: co 14 CWR2 The Maintenance

Game mode: COOP (1-14 / Soviet)

Respawn: "GROUP"

Short one line mini description (for listings):Maintenance T-80 tanks

*Malden

6.Mission Name: co 12 CWR2 Bicycle Patrol

Game mode: COOP (1-12 / US)

Respawn: "GROUP"

Short one line mini description (for listings):Check the checkpoints

*Everon

7.Mission Name: co 12 CWR2 Root Canal

Game mode: COOP (1-12/ US spec ops)

Respawn: "GROUP"

Short one line mini description (for listings): Destroy AA tanks

*Everon

8.Mission Name: co 16 CWR2 Operation Herring

Game mode: COOP (1-16 / US)

Respawn: "GROUP"

Short one line mini description (for listings):Search for the enemy leader from the forests of Everon

*Everon

9.Mission Name: co 12 CWR2 Sound Of White Noise

Game mode: COOP (1-12 / USSR spetsnaz)

Respawn: "GROUP"

Short one line mini description (for listings): Take down US radio masts.

*Winter Kolgujev

10.Mission Name: co 14 CWR2 Gunfight at La Riviere

Game mode: COOP (1-14 / FIA)

Respawn: "GROUP"

Short one line mini description (for listings): Rescue a priest from La Riviere

*Malden

11.Mission Name: co 16 CWR2 Trabant Squad

Game mode: COOP (1-16 / Soviet)

Respawn: "GROUP"

Short one line mini description (for listings): Intercept a convoy of tank personnel

*Malden

12.Mission Name: co 04 CWR2 Blood flows to Montignac

Game mode: COOP (1-4 / Soviet)

Respawn: "GROUP"

Short one line mini description (for listings): Retaliate with gunships (select via params)

*Everon

13.Mission Name: co 08 CWR2 Sweep Out

Game mode: COOP (1-8 / US spec ops)

Respawn: "GROUP"

Short one line mini description (for listings): Take down targets and evac

*Everon

14.Mission Name: co 20 CWR2 Steel beasts

Game mode: COOP (1-20 / US)

Respawn: "GROUP"

Short one line mini description (for listings): Hold your ground against massive soviet assault

*Everon

15.Mission Name: co 13 CWR2 Morning Dash

Game mode: COOP (1-13 / Soviet)

Respawn: "GROUP"

Short one line mini description (for listings): Destroy US fuel supply

*Saint Adam

16.Mission Name: co 16 CWR2 Roadhog BBQ

Game mode: COOP (1-16 / US)

Respawn: "GROUP"

Short one line mini description (for listings): Destroy a convoy and fuel depot.

*Winter Kolgujev

trapack1.jpg

I do hope you enjoy these.... If I get encouraged to make more maybe..

:D

Br

VanhA

CREDITS & THANKS:

-----------------

- BIS/BIA for their great simulators.

- CWR2 crew

- CiA for test assistance

- LDDK for allowing usage of their script pack (please do not use without permission)

Edited by VanhA-ICON
New version

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Wooohooo! That's the best CWR2 news that I could think of! Thank you vanha!!! The pack will definitely be hosted on the CiA coop server :yay:

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Wooohooo! That's the best CWR2 news that I could think of!

Fingers crossed whilst you guys give them a test run then...

:popcornsmilie:

Remember: Honest feedback also if they suck big time!

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Remember: Honest feedback also if they suck big time!

.. well if they are like any of your other missions.. lol

Uploaded to JTF-2 server about 10 secs ago

Great stuff VanhA, I look forward to playing them soon. I will post a squad night on our forum either today or tomorrow

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Ty Old Bear.

Ahem.... I'm sorry about scripting errors in "Root Canal". I've forgotten to change some of the script paths inside one of the folders.

(These errors won't show up luckily because of wrong faction setting)

Expect a hotfix during the weekend...

EDIT:

Nevermind... it seems that script does not function anymore with 1.60. I'll maybe figure a workaround later. It does not affect the mission in any way however.

Edited by VanhA-ICON

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1.1 release

CHANGES:

--------

*"Oldest Trick" - fixed the truck ejecting the team too early thus killing all usually

*"Who dares flies" - removed a duplicate trigger causing issues

*"Root Canal" - removed wilddog scripts because not working in 1.60

*Added a new Malden mission

Download from first post/my repository link for now.

(Note that I haven't added any version names inside missions)

Br

VanhA

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1.2 Hotfix

Ermm.....

*"Oldest Trick" - added missing ending trigger

*"Root Canal" - added missing ending trigger

Sorry about those..

:lecture:

Use the "my repository" link for now..

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1.2 Hotfix

Ermm.....

*"Oldest Trick" - added missing ending trigger

*"Root Canal" - added missing ending trigger

Sorry about those..

:lecture:

Use the "my repository" link for now..

Updated on the Comrades in Arms CWR2 server! Thank you Vanha.

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Well, once again apologies for the not so good previous versions... The aliens abducted me you see and replaced me with a n00b who can't even place units properly.....

and... ther were also locusts....

Ok, it's a fair cop.

Anyways.

Here is a fixed version (top post) with so many small and big fixes that I don't even remember anymore.

Use my repository link until other sites have been updated.

Huge thank you goes to CiA who've endured all my mistakes and given tons of valuable feedback.

:)

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Here is a fixed version (top post) with so many small and big fixes that I don't even remember anymore.

Use my repository link until other sites have been updated.

Huge thank you goes to CiA who've endured all my mistakes and given tons of valuable feedback.

:)

Testing your missions is always a pleasure ;)

Updated on the CiA coop server!

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1.4 update

I've updated the pack for the demo4 version. Including some new missions.

Refer to the first post for more details and a download link.

Br

VanhA

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Great!! I look forward so much to come back home and play them... Thank you Vanha!

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Vanha we played Bicycle Patrol yesterday. Nice tense atmosphere! However, two problems:

1. At the beginning of the mission one guy had a "mission failed" message. He disconnected and resulted and he was back in the mission.

2. We encountered at the last checkpoint only two enemies. When killed, the mission ended successfully.

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Vanha we played Bicycle Patrol yesterday. Nice tense atmosphere! However, two problems:

1. At the beginning of the mission one guy had a "mission failed" message. He disconnected and resulted and he was back in the mission.

2. We encountered at the last checkpoint only two enemies. When killed, the mission ended successfully.

Ok, thanks for informing that. I'll take a look at the issues.

There is an area trigger for the enemy for ensuring they don't go awol but one never knows...

VanhA

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when we got to the outpost there was already a fight going on. I think most of the Russians got killed.

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Hi troopers.

Finally managed to fix that "mission failed" issue with a new scripting version.

All missions are now updated.

And as a bonus, threw in a new mission for winter kolgujev.

Download from the first post.

Br

VanhA

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Hi troopers.

Finally managed to fix that "mission failed" issue with a new scripting version.

All missions are now updated.

And as a bonus, threw in a new mission for winter kolgujev.

Download from the first post.

Br

VanhA

:yay: a new Vanha mission! Uploading.

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Hey Vanha, just tested co16_cwr2_roadhog_bbq.wcain.pbo.

It seems like there's no chance to get to the ambush position and clear it before the convoy arrives. Am I missing something? Also - same thing with the text and the author tag overlap thingy...

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Hey Vanha, just tested co16_cwr2_roadhog_bbq.wcain.pbo.

It seems like there's no chance to get to the ambush position and clear it before the convoy arrives. Am I missing something? Also - same thing with the text and the author tag overlap thingy...

Haha, the timing is on purpose.

It's meant to ensure that planning ahead in briefing also involves preparing for rapidly changing situation.

Use one engineer to fast deploy a fan shaped mine layout close to the first building , let the AT guys sprint behind the other buildings and use remaining engineers to lay a backup close to starting point and let the situation evolve.

About the logo thing; Not changing it right now but maybe with an update later with some more missions.

Be safe til then :)

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