Jump to content

Recommended Posts

logo.png

PRESENTS



overthetop2.png

Introducing Over The Top a WW1 mod For ArmA 2

About The Mod

WW1 Mod is as the title may suggest a First World War mod for ArmA 2 Combined Operations. The mod will have meticulous amounts of research and realism put into it, We plan to create the most realistic mod of its kind yet.

The mod will also hopefully feature fully working maps with a nice mixture of realism, fun and of-course trench warfare.

The mod was started by the Decades Of Development team who had always wanted a WW1 mod but it had to be incredibly realistic.

Features Of the Mod:

10+ Tanks

5+ Aircraft

Armored cars, Trucks and even cars

Artillery

Tons of Infantry

Possibility of Horses

Custom built maps

Missions

And lots more!

Images to follow soon

Edited by hetsar

Share this post


Link to post
Share on other sites

DOWNLOAD!!!!

Armaholic:

http://www.armaholic.com/page.php?id=25605

ModDB:

http://www.moddb.com/mods/ww1-mod-arma-2/downloads/over-the-top-alpha-10

PlayWithSix:

http://play.withsix.com/arma-2/mods/ww1

Content List:

Green: Completed 100%

Yellow: Half completed so 50%, 65% or 70%

Red: Early, just started so 10% to 50%

Infantry:

German 1914 Troops

German Late War Troops

French Troops

British Troops

Vehicles:

Rolls-Royce Armored car

Ehrhardt E-V/4 early

Ford Model T Armored Car

Daimler Marienfelde

Berlier CBA

Delage 1908

Cadillac 1903

Tanks:

Mark I Male

Mark I Female

Mark IV Female

A7V

Schneider ca-1

FT-17

Aircraft:

Morane saulnier type N French & Russian

Nieuport 17

Fokker E-3

Bristol M1C

Static:

Fahrpanzer

FK96

French 75mm

MG08/15

Hotchkiss MG 1914

Schwarzlose MG M.07/12

Vickers

Weapons:

Mauser T-gewehr 1918 anti tank

Lewis gun bipod & aircraft

MG08

German Arsenal

Austro Hungarian Arsenal

French Arsenal

British Arsenal

Maps:

Trench Map

Experiments:

Flying Elephant

K-wagen

Edited by TankGun

Share this post


Link to post
Share on other sites

Should be interesting,

One of the little covered war in terms of games.

I look forward to updates in the future :)

Share this post


Link to post
Share on other sites

Will surely check the topic from time to time too. I'm eager to see some more detailed info on the specific period/location/belligerents.

A2 engine should handle such kind of warfare quite nicely. Fingers crossed!

Share this post


Link to post
Share on other sites

One of the little covered war in terms of games.

Sure ;)

All i can say is : GOOD LUCK, i'd be very happy to see this in ArmA2.

Share this post


Link to post
Share on other sites
Sure ;)

All i can say is : GOOD LUCK, i'd be very happy to see this in ArmA2.

THank you :)

Share this post


Link to post
Share on other sites

Wonderful!

WW1 would be different for a change. There is a WW1 mod for OFP which was pretty cool, maybe you guys can get some ideas from that if you need too.

Great news!

Share this post


Link to post
Share on other sites
Sure ;)

All i can say is : GOOD LUCK, i'd be very happy to see this in ArmA2.

lol funnily enough i was playing with your WW1 mod not that long ago ;)

i was thinking of you whilst i wrote the comment :D

Share this post


Link to post
Share on other sites
Wonderful!

WW1 would be different for a change. There is a WW1 mod for OFP which was pretty cool, maybe you guys can get some ideas from that if you need too.

Great news!

Ya we saw the OFP version and one of our members told us about it. I for one never played the mod nor own OFP so I can't really look in to it. Still thanks for the tip and support :D

Edited by TankGun

Share this post


Link to post
Share on other sites

Sounds promising. I think there was not any WW1 mods. Really good luck guys i can't wait to play it.

Share this post


Link to post
Share on other sites
Sounds promising. I think there was not any WW1 mods. Really good luck guys i can't wait to play it.

Thank you so much for the support ^O^

Share this post


Link to post
Share on other sites

An interesting idea for a mod. Are you planning any AI modifications for this, so that mass charges will be possible?

I have to see if I can dig up any helpfull archive links for maps etc. for you people :) Meanwhile, this may be useful:

World War I from above

Share this post


Link to post
Share on other sites

Nice to see a new and promising idea rising... wish you best of luck.

Share this post


Link to post
Share on other sites

Any idea's on how your going to deal with the trenches as of yet?

Or the act of 'going over the top' (climbing from the trench into no mans land?

I wish you the best of luck with this project and hope you do the conflict justice :)

WW1 was a awful waste of life on all fronts and the way those men died for literally inches of advance was terrible.

I really hope you convey the horror and brutal nature of the war :)

Edited by XxEnigmAxX

Share this post


Link to post
Share on other sites

This sounds very interesting. I'm really looking forward to this. You don't happen to have any teasers for us? ;)

Don't forget to model a football so that we can have a match at no mans land in christmas 1914 :p

Share this post


Link to post
Share on other sites
This sounds very interesting. I'm really looking forward to this. You don't happen to have any teasers for us? ;)

Don't forget to model a football so that we can have a match at no mans land in christmas 1914 :p

Hehe ya maybe I should

Actually I just uploaded a new WIP on the ModDB page, hurry on over and check it out and comment if you like :D

---------- Post added at 11:40 AM ---------- Previous post was at 09:56 AM ----------

Keeping with my job as PR member, I have just created a FaceBook page for this mod as I did with Decades of Tiberian.

You can find the WWI page here and like it to show your support and if you like our mod and idea ^_^

http://www.facebook.com/pages/WW1-Mod/153300454734737?sk=wall#!/pages/WW1-Mod/153300454734737?sk=wall

Share this post


Link to post
Share on other sites

In case you really get this going, I have an almost finished Albatros D.III addon in several camouflages. I haven't really done much work on it in the last year, but I'm probably going to finish it and release as a stand-alone, so if you want to incorporate it later into the mod, I'm okay with it.

http://img192.imageshack.us/img192/9264/arma2oa2011040714174992.png

http://img84.imageshack.us/img84/3403/arma2oa2011040714173591.png

http://img852.imageshack.us/img852/1139/arma2oa2011040714162705.png

http://img819.imageshack.us/img819/2483/arma2oa2011040714144789.png

http://img850.imageshack.us/img850/16/arma2oa2011040714250206.png

http://img16.imageshack.us/img16/6580/arma2oa2011040714284874.png

Regardless of your decision, good luck with the mod ;)

Share this post


Link to post
Share on other sites
Any idea's on how your going to deal with the trenches as of yet?

One idea could be custom animations on a ladder object. Make an invisible ladder with an anim that plays relatively quickly and puts you high enough over the trench object. Add a few variations, and it should look organic enough.

Abs

Share this post


Link to post
Share on other sites
In case you really get this going, I have an almost finished Albatros D.III addon in several camouflages. I haven't really done much work on it in the last year, but I'm probably going to finish it and release as a stand-alone, so if you want to incorporate it later into the mod, I'm okay with it.

http://img192.imageshack.us/img192/9264/arma2oa2011040714174992.png

http://img84.imageshack.us/img84/3403/arma2oa2011040714173591.png

http://img852.imageshack.us/img852/1139/arma2oa2011040714162705.png

http://img819.imageshack.us/img819/2483/arma2oa2011040714144789.png

http://img850.imageshack.us/img850/16/arma2oa2011040714250206.png

http://img16.imageshack.us/img16/6580/arma2oa2011040714284874.png

Regardless of your decision, good luck with the mod ;)

Thank you, we will most certainly look in to your addons when they are ready:D

One idea could be custom animations on a ladder object. Make an invisible ladder with an anim that plays relatively quickly and puts you high enough over the trench object. Add a few variations, and it should look organic enough.

Abs

That is one way, however not all animations would be quick as not all guys climbed out at the same speed as the man next to him. But yes that does sound like a good idea for us to look in to.

However first we need a map with trenches on them and large ones at that seeing as how moving in tight spaces in ARMA seems to mess up some times or the player gets stuck.

And to everyone else thank you for the support and best wishes ^_^

Share this post


Link to post
Share on other sites
That is one way, however not all animations would be quick as not all guys climbed out at the same speed as the man next to him. But yes that does sound like a good idea for us to look in to.

When I said quick, I meant quicker than the current ladder animation...and I mentioned doing a few to keep it looking natural. ;)

Just expanding on my previous comments.

Abs

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×