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  1. BOHEMIA INTERACTIVE

    1. BOHEMIA INTERACTIVE - NEWS

      Latest news from Bohemia Interactive

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    2. BOHEMIA INTERACTIVE - JOBS

      Are you a modder? Take your skills to a whole new level: become a game developer.

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    3. BOHEMIA INTERACTIVE - GENERAL

      Discussion about Bohemia Interactive and its activities (other than OFP / Arma)

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  2. FEATURED GAMES

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    2. DAYZ   (449 visits to this link)

    3. TAKE ON MARS

      Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars' distant past.

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  3. BOHEMIA INCUBATOR

    1. YLANDS   (223 visits to this link)

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  4. OTHER BOHEMIA GAMES

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  5. MOBILE GAMES

    1. ARMA MOBILE OPS

      Build your base, put up some mighty defences and lead your military force through epic battles in Arma Mobile Ops, a military strategy game for iOS and Android.

      180
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    2. 289
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    3. ARMA TACTICS

      Arma Tactics takes the best from the popular strategy genre... and goes mobile. The finest assets used in the critically acclaimed Armaâ„¢ series on PC now come to life on the Android mobile platform, in one of the best looking mobile games to date.

      219
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    4. ARMA 2 FIRING RANGE

      Arma 2 firing range is the ultimate firing range simulation utilizing accurate high-poly weapon models used in the award winning Arma 2 tactical shooter videogame. Pick a weapon from dozens available.

      244
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  6. OFFTOPIC

    1. OFFTOPIC

      For discussions not strictly related to our games. Topics should ideally still be related in some way, for example: military, politics, science. Note that just because this is for offtopic it's not a case of "anything goes", silly topics and especially topics which don't have any scope for discussion will be closed/deleted.

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  • Topics

  • Posts

    • Is there anyway to run this not a mod, but a script for multiplayer coop and/or dedicated server. I play on a vanilla only server and would like to add this mission set to the frame work we already use?   Thanks and humbly, Reed
    • i already figured that out, but how about the texture of the unharmed dogs? you use the texture of the vanilla dogs (_dog  setVariable ["vOriginalTexture", (getObjectTextures _dog select 0), true];). can that be changed with "hiddenSelectionsTextures" or something? how do i do thaT?
    •   Don't use either of those, so nope :(
    • I started ARMA 3 yesterday after a while, and the grass and trees had white (textureless) outlines. Disabling FSAA fixed it, and setting FSAA to x8 made it more severe. Is there any way to fix this? Thanks in advance.

      MSI GTX 970
      16GB DDR4
      6700k @ 4.5GHz
      Game installed on SSD
    •   Place a custom switch onto an already existing rail, tried to use it, but it wont get recognised by the mod...  Instead it spamms my rpt with this:   20:22:59 Error in expression <_getTrackMapConnection; [_mapConnection select 2, _trainDistanceFromFront, true,> 20:22:59 Error position: <select 2, _trainDistanceFromFront, true,> 20:22:59 Error Nullteiler 20:22:59 File \ATS_AdvancedTrainSimulator\functions\fn_advancedTrainSimulatorInit.sqf [SA_fnc_advancedTrainSimulatorInit], line 1642 20:22:59 Error in expression <_getTrackMapConnection; [_mapConnection select 2, _trainDistanceFromFront, true,> 20:22:59 Error position: <select 2, _trainDistanceFromFront, true,> 20:22:59 Error Nullteiler 20:22:59 File \ATS_AdvancedTrainSimulator\functions\fn_advancedTrainSimulatorInit.sqf [SA_fnc_advancedTrainSimulatorInit], line 1642 20:22:59 Error in expression <ntPointDirection = _frontAlignmentPoint select 1; private _rearAlignmentPoint = > 20:22:59 Error position: <select 1; private _rearAlignmentPoint = > 20:22:59 Error Nullteiler 20:22:59 File \ATS_AdvancedTrainSimulator\functions\fn_advancedTrainSimulatorInit.sqf [SA_fnc_advancedTrainSimulatorInit], line 1760