Arma Tactics takes the best from the popular strategy genre... and goes mobile. The finest assets used in the critically acclaimed Armaâ„¢ series on PC now come to life on the Android mobile platform, in one of the best looking mobile games to date.
Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars' distant past.
For discussions not strictly related to our games. Topics should ideally still be related in some way, for example: military, politics, science. Note that just because this is for offtopic it's not a case of "anything goes", silly topics and especially topics which don't have any scope for discussion will be closed/deleted.
Speaking of MCLOS; has anyone recorded any crazy shots they've managed yet? If you've seen Baker's video where he hits an Mi-8 on the move, there's your gold standard.
I'd recommend spawning in an ammo truck behind your BMP-1d when practicing :P
Yes, but it won't start by symply including it in the config.cpp via #include and writing the whole script inside doesn't have any effect as well. Maybe I'm just doing it wrong...
@bad benson Your suggestion does also unfortunely not show any success...
People's Liberation Army Special Forces released.
PLA Recon team breaches into a building, 2015, Xinjiang, China.
Special Forces Faction mod [SFF] that adds the Chinese (PLA) special forces, based on photos of the Guangzhou Military Region Special Forces Unit, "South Blade" from January 2015.
The Chinese People's Liberation Army has been in existance since 1927, and is the world's largest military force. The PLA special forces units have been in existance since 198.
The PLA SF are a large force of infantry and mechanised units, equipped with the the Chinese Type 07 camo uniform in Urban pattern. They are armed with QBZ-95-1 rifles, supported by the QBB-95 LSW and the QBU-88 DMR rifle.
PLA Recon forces are equipped with the Type 07 Universal pattern, supressors and with access to better night-fighting equipment like lasers, IS strobes and LSV support. They also have a sniper team with supressed QBU-88's and ghille suits.
An airbourne assault team in a Mi-48 'Hàojié' gunship is able to quickly deploy a SF Recon team and provide fire support for QRF purposes. Engineer and medical support units are also available.
Various armored vehicles like Type 86 APC's, Type 69-II Main Battle tanks and Type 72 MBT's (fictional) give the PLA armored support.
Steam Workshop- http://steamcommunity.com/sharedfiles/filedetails/?id=845947248
Notes- There is no Chinese vehicle mods, so I had to use the Russian vehicles instead, but the BMP1 (Type 86 APC) and T-55 (Type 69-II) are used by the PLA IRL. The fictional 'Type 72' (T-72) is used as a stand-in for the more modern Type 88 tank, as is the ZSU stand-in for the PGZ95/ Type 95 SPAAG.
Am I loosing my marbles or did something change with FRIES? The only helo I can FRIES out of right now by default is the Huron. It is no longer working with Ghosthawks and it was previously.
Place an empty Ghost, get in, it has FRIES by default.
Place an AI controlled Ghost, get in, it has no FRIES.
Use Zeus to tell that same Ghost to fly from A to B and set destination as a fastrope way waypoint and I get delivered as expected with all the FRIES things happening automagically without any input by me... because I never had a fries option to begin with.
In editor rather than in Zeus, place an AI controlled Ghost, link it to a FRIES module and I have FRIES in game.
Everything works by default with the Huron, AI or not.