Arma Tactics takes the best from the popular strategy genre... and goes mobile. The finest assets used in the critically acclaimed Armaâ„¢ series on PC now come to life on the Android mobile platform, in one of the best looking mobile games to date.
Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars' distant past.
For discussions not strictly related to our games. Topics should ideally still be related in some way, for example: military, politics, science. Note that just because this is for offtopic it's not a case of "anything goes", silly topics and especially topics which don't have any scope for discussion will be closed/deleted.
On the other hand, as of this post the Kajman currently can be detected from 20% further out than 'normal' via IR and (active? passive?) radar sensors -- 'normal' being irTargetSize/radarTargetSize = 1 instead of the Kajman's 1.2 -- while the no-stub-wings Blackfoot effectively reduces enemy IR sensor range against the Blackfoot by a fifth (irTargetSize = 0.8) and enemy radar range vs. the Blackfoot by 30% (radarTargetSize = 0.7)...
You sir have been reading my mind haven't you? Thats what i was going to say in my previous post asking about the stub wings being tied to RCS, but i got to frustrated with my phone to type it all out. This would be a "cool" feature to have
Firstly thank you the brilliant IFA3!
With latest release (Preview v16 hotfix 2) there appears to be a significant difference between TOD lighting set in Eden editor and saved missions with the previous IFA3 release. Missions now seem a lot lighter - as if TOD has changed. Not sure if this is intentional or not. Playing with the time and date sliders also produces some strange lighting issues when moving from one month to the next and dawn and daylight.
The daylight setting seems to go full open at 3.30 in the morning in some months. This is obviously unrealistic and also the change is far too rapid. This may sound like a minor issue but it completely changes mission setting / feel and in some cases breaks a mission.
After some more investigation - it seems the lighting issue is related to changes in weather effects in IFA3 latest release. There appears to be a problem with IFA3 overcast/ cloud cover settings / general weather effects and related lighting.