Arma Tactics takes the best from the popular strategy genre... and goes mobile. The finest assets used in the critically acclaimed Armaâ„¢ series on PC now come to life on the Android mobile platform, in one of the best looking mobile games to date.
Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars' distant past.
For discussions not strictly related to our games. Topics should ideally still be related in some way, for example: military, politics, science. Note that just because this is for offtopic it's not a case of "anything goes", silly topics and especially topics which don't have any scope for discussion will be closed/deleted.
CUP Terrains is NOT needed. Only CUP Core.
I44 Terrains and Objects are technically optional, yet we bundle them to give servers and mission makers an unified platform.
@dr death jm
Fixed the mod.cpp name error with I44 Object thanks.
You also have this problem:
logFile = "server_console.log";
Enables output of dedicated server console into textfile. Default location of log is same as crash dumps and other logs.
You are most welcome :)
We will look into MB vegetation and see what can be done!
Unfortunately something bugged up the terrain lighting (daylight-night transition, night turns into day, overall brightness).
We will revert the changes for now.
Numerous crash reports from 4 different users. We are all using the latest perf binary (Version: 1.66.140454).
- These crashes have persisted for a long while, this is simply the first opportunity I have had to gather info from numerous users.
- Included are all available .rpt, .bidmp, and .mdmp
- All reports are from users running same perf binary, in the same session. Multiple crashes in same session. Some 8+ times in 3 hours.
Hopefully sheds some light on what is going on.
Google Drive Download
Have these slots already had players in them before?
How did those players disconnect?
What do you mean by "unable to enter them"? Are they not able to click it on the lobby or does joining the slot result in an infinite load or crash?
Do you have any scripts that run on those players before/after the map screen?
I have a friend in US SOF who uses the MATV for work, I'll ask him what variants he's been using in the past 6 months or so and post them here when I get I reply if you want?
I've shown him your progress pics and he really likes them, particularly your clutter in the rear area and antennas.