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| ArmA 2 & OA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods. Only addons/mods which have content freely available for download should have threads in here. Addons that are released in alpha/beta/final state are covered by this "Complete" forum. |
| View Poll Results: Jungle - would you rather FPS or Thickness? | |||
| I would rather the jungle be thick, regardless of bad performance. |
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98 | 44.95% |
| I would rather the jungle have high[er] FPS: sacrifice the thickness. |
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120 | 55.05% |
| Voters: 218. You may not vote on this poll | |||
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#81 |
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Moderator
Join Date: Feb 2008
Location: -STHLM-
Posts: 4,688
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LJF: Is it not possible to release 2 versions like Nicholas Bell did with Schmalfelden for ArmA1? One with more vegetation (the extra bushes) and one without. This way most people can enjoy your island and not only big rigs.
I dont know much about island making for ARMA though so if this is a massive undertaking im not holding it against you to go with one version of your choice.
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#82 |
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Master Sergeant
Join Date: Sep 2008
Location: Australia NSW
Posts: 710
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Problem solved :)
Ok, in a group of 800 trees, there was another 400+ bushes, I've left the trees/jungle alone and just axed the bushes, fps is great now and the jungle looks better in some places. Of course, some bits look more sparse than before, but the FPS increase makes it worthwhile. But hey, a picture speaks a thousand words so here's 3,000
![]() ![]() ![]() ![]() As you can see, it runs quite well now ![]() The city is looking good too now, it's finished, just got to stick in the "real" jungle - nearly 4sq km of pure un-touched jungle.
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Question Everything - Believe Nothing AMD AM3 X4 OC @ 3.2 4gb DDR3 1600 ATI 4890 Asus VK24 @ 1080p |
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#83 |
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Master Sergeant
Join Date: Sep 2008
Location: Australia NSW
Posts: 710
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![]() ![]() Over 50% of the island is covered now, and what's done is the complicated and hard parts, shouldn't be too much work to get it to release now.
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Question Everything - Believe Nothing AMD AM3 X4 OC @ 3.2 4gb DDR3 1600 ATI 4890 Asus VK24 @ 1080p |
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#84 |
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Corporal
Join Date: Jun 2008
Posts: 81
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this screens are unbelievable!!
Crysis or ArmA2 ? ![]() Greetings |
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#85 |
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Lance Corporal
Join Date: Oct 2001
Location: swe
Posts: 50
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I cant belive my EYES!
Best Jungle ever made for ARMA2!! Keep up your great work! Suggestion for a Misson: Colombian drug raid. Raid a Kokalab in the jungel and destroy it.
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#86 |
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Sergeant Major
Join Date: Oct 2007
Location: UK
Posts: 1,564
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I think the poll should include "Release a Max vegetation and also medium vegetation version?"
Because that's what I would want to select, and yet Schmalfelden did this justice by releasing actually 3 versions .. light, medium. heavy. Its pretty clear from the outset you will have issues on rigs .. so to cater to both would get your map in the must have list I think ![]() I can imagine using GL4 and Patrol scripts on this with African soldiers and being spec ops and hunting them down on patrols. Whats the path finding like in the dense areas for patrols and AI BTW (On foot)?
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#87 | |
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Staff Sergeant
Join Date: Jun 2008
Location: London
Posts: 346
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Quote:
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#88 |
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First Sergeant
Join Date: Feb 2006
Location: Rotterdam, NL
Posts: 866
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My first thought was the same as the ones above... release multiple versions.
But as that would create a MP hassle you'd be better of finding the right balance. As most hosts would want to use the High version I reccon and you as user have to check what your favourite servers use and either play with that or find a server with the one you can run. |
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#89 |
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Staff Sergeant
Join Date: Jun 2008
Location: London
Posts: 346
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I second that actually thinking about it, no doubt this map will be a huge MP success, so thats another thing to take into account! food for thought
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#90 |
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Staff Sergeant
Join Date: May 2009
Location: Netherlands
Posts: 241
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dude this shit is tight!! Looks absolutely AMAZING.
EDIT: btw, if possible I would release a high-end and a more low-end version of the map if you still have FPS issues. Don't know if it's too much hassle. |
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