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View Poll Results: Jungle - would you rather FPS or Thickness?
I would rather the jungle be thick, regardless of bad performance. 98 44.95%
I would rather the jungle have high[er] FPS: sacrifice the thickness. 120 55.05%
Voters: 218. You may not vote on this poll

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Old 03-05-2010, 09:31 AM   #81
*Alex72*
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LJF: Is it not possible to release 2 versions like Nicholas Bell did with Schmalfelden for ArmA1? One with more vegetation (the extra bushes) and one without. This way most people can enjoy your island and not only big rigs.

I dont know much about island making for ARMA though so if this is a massive undertaking im not holding it against you to go with one version of your choice.
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Old 03-05-2010, 09:44 AM   #82
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Problem solved :)

Ok, in a group of 800 trees, there was another 400+ bushes, I've left the trees/jungle alone and just axed the bushes, fps is great now and the jungle looks better in some places. Of course, some bits look more sparse than before, but the FPS increase makes it worthwhile. But hey, a picture speaks a thousand words so here's 3,000







As you can see, it runs quite well now
The city is looking good too now, it's finished, just got to stick in the "real" jungle - nearly 4sq km of pure un-touched jungle.
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Old 03-05-2010, 09:44 AM   #83
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Over 50% of the island is covered now, and what's done is the complicated and hard parts, shouldn't be too much work to get it to release now.
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Old 03-05-2010, 11:51 AM   #84
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this screens are unbelievable!! Crysis or ArmA2 ?

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Old 03-05-2010, 02:19 PM   #85
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I cant belive my EYES!
Best Jungle ever made for ARMA2!!

Keep up your great work!

Suggestion for a Misson: Colombian drug raid. Raid a Kokalab in the jungel and destroy it.
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Old 03-05-2010, 02:23 PM   #86
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I think the poll should include "Release a Max vegetation and also medium vegetation version?"

Because that's what I would want to select, and yet Schmalfelden did this justice by releasing actually 3 versions .. light, medium. heavy.

Its pretty clear from the outset you will have issues on rigs .. so to cater to both would get your map in the must have list I think

I can imagine using GL4 and Patrol scripts on this with African soldiers and being spec ops and hunting them down on patrols. Whats the path finding like in the dense areas for patrols and AI BTW (On foot)?
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Old 03-05-2010, 02:25 PM   #87
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Quote:
Originally Posted by mrcash2009 View Post
I think the poll should include "Release a Max vegetation and also medium vegetation version?"

Because that's what I would want to select, and yet Schmalfelden did this justice by releasing actually 3 versions .. light, medium. heavy.
I also have the same opinion, my rig would be fine im sure lucky enough for me but just unfair on other users which have poor performence. Looking great btw
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Old 03-05-2010, 02:33 PM   #88
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My first thought was the same as the ones above... release multiple versions.
But as that would create a MP hassle you'd be better of finding the right balance.
As most hosts would want to use the High version I reccon and you as user have to check what your favourite servers use and either play with that or find a server with the one you can run.
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Old 03-05-2010, 02:40 PM   #89
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I second that actually thinking about it, no doubt this map will be a huge MP success, so thats another thing to take into account! food for thought
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Old 03-05-2010, 02:51 PM   #90
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dude this shit is tight!! Looks absolutely AMAZING.

EDIT:
btw, if possible I would release a high-end and a more low-end version of the map if you still have FPS issues. Don't know if it's too much hassle.
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