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| ArmA 2 & OA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods. Only addons/mods which have content freely available for download should have threads in here. Addons that are released in alpha/beta/final state are covered by this "Complete" forum. |
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#1 |
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Chief Warrant Officer
Join Date: Mar 2006
Location: Lincolnshire, UK.
Posts: 3,044
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JTD Flies
JTD Flies v0.2
Adds flies to dead bodies. After between 2-5 minutes, flies will begin to gather around a body, increasing in density each 15 minutes or so, up to a maximum fly density. You can tell *very roughly* how long a body has been dead, and coupled with a suitable blood addon that simulates blood splatter (there are a few, ACE2, GL4 and SLX for example), you can perhaps work out what, where and even when something happened, in a very general and rough way ![]() Also, it might allow you to find a body among severe clutter when you're looking for one, for example when you're out of ammo or something ![]() *V0.2 update improvements*: Sound added. Flies now spawn around a random area centered on the center of body mass instead of the feet. Tweaked fly size. Tweaked fly movement. *edit* Forgot to mention - there will be no flies if it rains OR if fog value exceeds 0.75. ![]() *edit 2* Dayum, forgot to mention CBA dependency ![]() Place the addon in whatever @Modfolder/Addons folder you see fit (hopefully you already have a @JTD folder ).This addon will disable if/when JTD_WeatherAndClimate is installed, as this functionality will (hopefully) be included, but in a way appropriate for each climate. I will perhaps add sounds to a future revision of this. As far as performance goes, I haven't seen any hit. All bodies only emit flies when player < 100m, and the script exits if the body is deleted. The addon is SP/client-side eye-candy only, although no MP issues are expected. I expect JIP to be nonexistent however, only units that are killed while you are in the game will be processed. V0.2: ArmaHolic Assault Mission Studio Armed-Assault.de Couple vids:
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Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2 Latest smoke effects version (ArmA 1): JTD Smoke Effects v5.21 Quote removed by request. Please, only write stuff you stand by so it doesn't happen again. Last edited by DMarkwick; 02-27-2010 at 12:42 PM. |
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#2 |
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The Official ArmA2 Pied Piper
Join Date: Jun 2009
Location: Flying towards the stars...
Posts: 1,042
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Awesome work again, thanks mate.
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#3 |
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Gunnery Sergeant
Join Date: Jun 2009
Location: Brazil
Posts: 402
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Haha fantastic, youre great m8.
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ArmA 2 x (Triplehead + TrackIR + Shoot) =
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#4 |
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CWR
Join Date: May 2007
Location: Indiana, USA
Posts: 2,054
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Nice little tid-bit. Thanks! Going to download this.
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#5 |
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Sergeant Major
Join Date: Aug 2006
Location: Germany ( Lake Constance )
Posts: 1,460
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Exactly the same i'm working on currently but i use the default ArmA 2 flyes which may look not as good as yours.
Pretty good work so far i like the way how steady the flyes are flying over the dead body. ![]() Downloading.
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Group Link 4 Special FX Edition v.1.1.87 ( Full ) Group Link 4 Special FX Edition Mission Based Initialize. Any questions? Feel free to get in contact with me: Skype: SNKMAN All the greate things of the world only happend becouse someone is doing more then he has to do. ( Hermann Gmeiner ) |
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#6 |
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Sergeant
Join Date: May 2008
Location: Germany
Posts: 175
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#7 |
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Master Gunnery Sergeant
Join Date: Aug 2004
Posts: 1,038
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Ha very nice work lol. Would of never thought of flies good stuff.
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#8 |
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Chief Warrant Officer
Join Date: Mar 2006
Location: Lincolnshire, UK.
Posts: 3,044
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Forgot to mention - there will be no flies if it rains OR if fog value exceeds 0.75.
in the forthcoming JTD Weather And Climate there will be similar logic, but it will also be subject to location of map and time of year etc.
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Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2 Latest smoke effects version (ArmA 1): JTD Smoke Effects v5.21 Quote removed by request. Please, only write stuff you stand by so it doesn't happen again. |
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#9 |
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Staff Sergeant
Join Date: Apr 2009
Location: Napa, Ca
Posts: 289
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ok now thats just not right. Next we will see the JTD smell the dead body addon that shoots the wiff of stale pig entrails at you while playing. :-)
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#10 |
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Gunnery Sergeant
Join Date: Aug 2009
Posts: 525
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Freaky idea !
Nice one.
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Arma2 Projects in Development : Artillery Plus & UrbanPack Released Arma2 Projects :The Undead Mod &TroopMon 2 |
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