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| ArmA 2 & OA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods. Only addons/mods which have content freely available for download should have threads in here. Addons that are released in alpha/beta/final state are covered by this "Complete" forum. |
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#1 |
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Chief Warrant Officer
Join Date: Jun 2003
Posts: 3,559
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Kegetys ArmAII Launcher v1.01
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Well, I'm finding it difficult to believe, but after searching a big bunch of Fan sites & Forums, I can't find any reference to it, yet I've been using it forever ! ![]() ![]() It definitely seems to be a little known fact that its out there, but worse still, I can't find where I orginally downloaded it from LOL Even Kegetys it seems didn't get around to hosting it (visibly anyway) on his normal page. So, in order to spread the word, I've uploaded a copy I had and made this post. Its like the previous ArmA version by Kegetys, except it has a nice "Auto detect Mod Folders" feature now. BTW, this was originaly released by Kegetys way before the current crop of launchers. Kegetys ArmAII Launcher v1.01 --OFPEC LINK - 440kb . Edit: Oh, I shouldn't forget to say: Thanks a lot Kegetys !! Last edited by [APS]Gnat; 01-04-2010 at 02:31 PM. |
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#2 |
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First Sergeant
Join Date: Aug 2004
Location: Scotland
Posts: 909
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Hi Gnat!
Kegs launcher is HERE... cunningly hidden on his website. I hang out at his SoftTH forum occasionally, which is at the same site, otherwise I wouldn't have spotted his update at all... The launcher and - I think - ArmaTools have had relatively recent updates, the rest is his Arma 1 stuff... not sure what Keg himself is up to, but that's not unusual ![]() Back when Spirited Machine was starting his launcher dev, I suggested Kegs launcher as the simple-no nonsense model to follow, the one major drawback with Kegetys's one being lack of mod ordering... I had a chat with Keg about that once and his compromise was to define "mod strings" as "mods"... I used it like that from OFP days I think, right thru Arma - but I must admit I've been using Spirited Machines one more recently..... B Last edited by Bushlurker; 01-04-2010 at 02:49 PM. |
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#3 |
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Sergeant Major
Join Date: Aug 2006
Location: Germany ( Lake Constance )
Posts: 1,460
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Oh nice.
![]() I just love Kegetys launcher. It got everything you need and works like a charm. Did never noticed that it was offizielly released for ArmA 2...? ![]() Anyway thanks for uploading.
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Group Link 4 Special FX Edition v.1.1.87 ( Full ) Group Link 4 Special FX Edition Mission Based Initialize. Any questions? Feel free to get in contact with me: Skype: SNKMAN All the greate things of the world only happend becouse someone is doing more then he has to do. ( Hermann Gmeiner ) |
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#4 | |
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First Lieutenant
Join Date: Jan 2005
Location: United Kingdom
Posts: 5,836
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Quote:
__________________
![]() Coming Soon for OA: Desert Stronghold, Desert Rats, Desert Rats II, Desert Wolves, Desert Dogs |
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#5 |
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First Sergeant
Join Date: Aug 2004
Location: Scotland
Posts: 909
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@MattXR
- noticed that - was changing the link as you posted... that was the Arma page - not the "new stuff" pagesorry B |
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#6 |
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CWR
Join Date: May 2007
Location: Indiana, USA
Posts: 2,054
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Yeah! Keg's launcher is here finally. Downloading now
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#7 | |
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Sergeant
Join Date: Jul 2009
Posts: 140
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Quote:
This launcher is simple, user friendly and without falderal. It's awesome. You can also find this launcher on www.kegetys.net (news: 11.7.2009 ArmA 2 Launcher). Thank you Kegetys! |
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#8 |
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Chief Warrant Officer
Join Date: Jun 2003
Posts: 3,559
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Thanks Bushlurker
Yeh, the only thing was the order of display and a guarantee of order of execution (ie which folder gets called first etc), but thats not a biggy, only a requirement for limited mods. In OFP I found I could manually change the order of display by going into the Registry and playing with a few number. But thats not for the average PC user to mess with ![]() Thanks DragonBaron Yeh, guess I kept looking on his AA tab! |
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#9 |
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Warrant Officer
Join Date: Jan 2007
Posts: 2,522
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So the old issue with loading sequence of modfolders is still there?
Guess that kegetys would have announced such an update if he had fix'd it... |
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#10 |
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First Sergeant
Join Date: Aug 2004
Location: Scotland
Posts: 909
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@Gnat
Yeah! - that was Kegs other suggestion for mod-order - edit the registry! I settled for defining mod strings - it was back in the day when there were lots of FX mods and the importance of mod order when layering stuff over ECS became apparent... B Last edited by Bushlurker; 01-04-2010 at 03:16 PM. |
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