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neokika

CO@_10_OperationKibrul_v0-1b

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CO@_10_OperationKibrul_v0-2b



operationkibrul.jpg

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Download Links:

v0.2b - Updated for Quesh-Kibrul v2.0

Armaholic - http://www.armaholic.com/page.php?id=8913

MegaUpload- http://www.megaupload.com/?d=VT3JARAL

RapidShare- http://rapidshare.com/files/326640710/Operation_Kibrul.rar.html

FileFront- http://www.filefront.com/15226891/Operation%20Kibrul.rar

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Video



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Needed Addons:

CBA - http://www.armaholic.com/page.php?id=6231

Quesh Kibrul - http://www.armaholic.com/page.php?id=8698

Ace 2 - Advanced Combat Enviroment - http://www.armaholic.com/page.php?id=8601

Group Link 4 1.0 - http://www.armaholic.com/page.php?id=8848

Group Link 4 1.1 Update - http://www.armaholic.com/page.php?id=8888

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PLA forces are going crazy on their intrusion in the Island of Quesh Kibrul they have established patrols, AA, armored vehicles as well as armed cars all over the island. We still own the main base of the island located SouthEast of Quesh-Kibrul.Alpha-Team job today is to patrol three given points and secure them. Alpha will need to destroy the enemy AA also.

Coop - 10

Teamplay is needed.

All ACE 2 Accessories

Five random patrol circuits, also the place of enemy AA, Supplies and enemy units.

Tried to make the mission with a lot of randomness.

View Distance/Grass/TimeOfDay/WeatherConditions

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Installation:

requires Arma2 v1.05

Extract the pbo files to your ArmA2\MPMissions folder.

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Enjoy

Thanks to:

F2 Team for the great F2

ACE Team and their partners.

Floosy for the great island of Quesh Kibrul.

Group Link 4 for making Arma 2 AI a lot better, and all the other amazing features.

Shuko for the move objects script.

BetaTesters

Santos_86/Danillo/Tiago

_neo_

Edited by neokika

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Placed the missions in Arma2 MPmissions folder - in game it doesn't appear in the list if available MP missions under Quesh-Kibrul (v2) island, any help would be appreciated.

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Placed the missions in Arma2 MPmissions folder - in game it doesn't appear in the list if available MP missions under Quesh-Kibrul (v2) island, any help would be appreciated.

Hello MikDawg.

You are right...Mission Updated*

Edited by neokika

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Hi neokika, thanks for the update - yes now it is in the list but there is a whole new set of problems: All PLA are visible on the map, PLA are friendlies, I'm able to teleport freely across the map and evac chopper lands and gets beck in the air instatly.

arma22009-12-2801-10-41-07.jpg

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@MikDawg

Hello again, and thanks a lot for the feedback.

The problem with the PLA being friend is resolved, you just have to download the latest version.

The Teleport option is for mission making and I forgot to take it out, in the next release Ill remove it.

About the enemy marker all over the map, is from Group Link 4 = GL4. You have to go to your arma2 directory, and in the mod folder of the @GL4/GL4 Settings and in the doc. GL4_Global.sqf: find this line of code right in the bottom:

// GL4 Enemy A.I. Marker Debug:

// Choose if the "Marker Debug" should be used.

// Note: This debug creates a marker at the map for each enemy A.I. group and gives several informations about the group behaviour and moving direction.

// True / False, default is True

// GL4_Global set [48, False];

And in the last line ( // GL4_Global set [48, False];) you have to remove the //.

Thanks a lot

_neo_

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Roger that, I'll give it a go.

Ok.

Thanks a lot..=D

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Yes, sorted! PLA is as angry and trigger happy as ever and not visible on the map.

Haven't played it all the way trough yet.

Cheers dude!

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Yes, sorted! PLA is as angry and trigger happy as ever and not visible on the map.

Haven't played it all the way trough yet.

Cheers dude!

Hey MikDawg thanks,

If you find more bugs right them here...=D

_neo_

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