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| ArmA 2 - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods. Only addons/mods which have content freely available for download should have threads in here. Addons that are released in alpha/beta/final state are covered by this "Complete" forum. |
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#1 |
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Private First Class
Join Date: Jul 2009
Posts: 20
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Pistolfied's Tracers
Overview:
This addon enables tracers and tracer pattern modification for all weapons that use 556x45, 545x39, 762x51, and 762x54 rounds. It however does NOT enable tracers on the 20 round STANAG magazines or any of the silenced weapons. This addon also changes how vehicle tracers look and behave as of v1.2. I've intentionally left the 762x39 rounds as they are because guerrilla/terrorist forces typically don't use tracers on their weaponry. There is no way to disable tracers on a per faction basis without doing loads of editing that will make this MP incompatible (except on servers that run this addon). Another note is incoming tracers will not be visible; I have no idea why this occurs and am looking into it. If you need help, read the readme first! Comes with a key and is signed. Any help with possibly making this an on-the-fly changeable addon (adjustable tracer patterns in-game) would be greatly appreciated. Requests for compatibility with weapon addons can be placed in the forum or sent via PM to me. Please post any found bugs here or PM me. Video Demo: Download: Main Download Link: -MediaFire [Version 1.3] ArmaHolic Mirror: -Pistolfied's Tracers [Version 1.3] Userconfig Download [Main Addon v1.3 Required]: -Userconfig File [Version 1.3] Officially supported weapon addons: Spoiler: Change Log Spoiler: Last edited by Pistolfied; 11-04-2009 at 08:27 AM. |
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#2 |
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Private First Class
Join Date: Sep 2009
Posts: 18
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Screenshots?
About the installation, shouldnt addons be in @Pistolfied_tracers/addons? Your archive is set up for just @Pistolfied_tracers. |
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#3 |
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Master Gunnery Sergeant
Join Date: Jun 2007
Location: Cambridge, UK
Posts: 1,313
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All the folders are a little confusing. Can we get one for tracers on everything please ?
Thanks |
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#4 |
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Corporal
Join Date: Jun 2009
Posts: 73
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yeah I could not get it working. I don't actually know what I'm looking for to see if it is working how you wanted as well.
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#5 |
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Sergeant Major
Join Date: Jan 2002
Location: Sweden
Posts: 1,525
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Just select one "tracer pattern" and put the PBO in a modfolder.
Nice addon Pistolfied, brightens up the night a bit more and I like 1-3 version best at the moment! Ohh nice touch to have tracers in row on last 3 rounds to know when to swap magazine ![]() /KC
__________________
Enhance your OFP experience with some scripts: Group Link II - Gives the AI some more brain! Armour Battle Fix MP - Gives you a fairer chance! >> The journey is the reward! << |
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#6 |
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Master Sergeant
Join Date: Aug 2007
Location: New Jersey
Posts: 785
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Great addon! Was hoping for something like this.
![]() I was wondering if there is a way of editing it to where the released steyr's can also have tracers as well?
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#7 |
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Private First Class
Join Date: Oct 2002
Posts: 39
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That was introduced with the 1.04 patch I think.
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#8 |
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Private First Class
Join Date: Jul 2009
Posts: 20
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Eh, sorry guys, I completely forgot about adding in the /addons part, I typically put all my addons in the same folder and I kinda rushed sticking them all into folders. I'll put an updated version for easier installation and I'll make a default one to select for those having troubles understanding how to select from the tracer patterns.
Also the last 4 rounds being tracers was default on the machineguns for a while I believe and I just kept it at 4 for the rifles. I wasn't able to find any data anywhere on how they arrange tracers at the end of a magazine for rifles so I just kept it how it was for machineguns as I found it helped a fair amount anyways. EDIT: LINK UPDATED IN 1ST POST Last edited by Pistolfied; 09-27-2009 at 10:34 PM. |
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#9 |
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Sergeant
Join Date: Sep 2009
Location: from UA live in Portugal
Posts: 131
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night work tracers good
In the afternoon at me them it is not visible in general Probably in the future will day tracers THX for addon!
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#10 |
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Private First Class
Join Date: Jul 2009
Posts: 20
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The tracers are visible during the day but they can be a bit more difficult to see, when it's darker out though it is much easier to see the tracers flying all over the place. I'm probably not going to change the brightness or anything of the tracers as they seem fairly accurate on their own anyways. The only thing I may do is decrease the colour in the tracers as they seem a little too green/red.
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