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| ArmA 2 & OA - ADDONS & MODS: DISCUSSION This forum is for discussing addons or mods that are currently work in progress, as well as for discussing ideas or requests for addons. As soon as content is released even if Alpha state, the thread should then be moved to A&M:Complete (PM a moderator with the link). |
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#31 | |
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Staff Sergeant
Join Date: Jun 2006
Posts: 238
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Quote:
.It would be interesting to see if lots of those "crash craters" creates any lag. I dont know if they disapear over time in vanilla, but if they dont create any lag it would be cool if they remained for the duration of the mission (or "fixed" by engineers). Edit: If you or anybody else can get this working it would be awesome to have as a standalone addon as well. |
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#32 |
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Chief Warrant Officer
Join Date: Jun 2003
Posts: 3,559
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I'm away for a month for work, without any ArmAII tools (sucky laptop)Soooo ... thought I'd slap together the beta as is and get a months worth of feedback. SANDS - BETA 0.1 FILEFRONT DOWNLOAD Also includes a very rushed crCTI Warefare (last tweaked prior by Squeeze) to suit. Air transport added to start, along with cheap Aircraft God knows its probably badly unbalanced ![]() Obvious the ISLAND is a BETA, BETA , I repeat Beta i.e. thats just one little step more than an Alpha release The South West area contains some experimental terrains (ie object dumps), so interested to see which people think a) looks ok b) works ok All airfields are AI friendly Have fun
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#33 |
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Warrant Officer
Join Date: Jun 2005
Location: The Netherlands
Posts: 2,121
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I hope to try this one out soon, it should run smoothly with this terrain
![]() Release frontpaged at the Armaholic homepage. |
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#34 |
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Gunnery Sergeant
Join Date: Jan 2009
Location: Baltimore, Maryland(U.S.)
Posts: 530
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wow this looks so alsome, man now i really wish i had a2! and will make for making great fob\bases! your a god gnat! great job bud, and good luck!
__________________
"Respect is the key to life... with out it we have nothing!" Last edited by soldier2390; 10-03-2009 at 08:54 PM. |
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#35 |
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Staff Sergeant
Join Date: Jul 2009
Location: Puyallup, WA
Posts: 248
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I just noticed the B-52s. DO. WANT.
Great work, can't wait to "test" in a few minutes.
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#36 |
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Corporal
Join Date: Feb 2008
Location: WA
Posts: 86
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I've been playing through the island so far gnat, and even with my computer (not to shabby, q9300, 4gig ram, 9600gtx2sli, I've been getting really good performance, with high viewdistance. And yah the clutter looks nice!
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2nd Battalion 16th Infantry Regiment. 1st Squadron 303rd Cavalry. |
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#37 |
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Chief Warrant Officer
Join Date: Jun 2003
Posts: 3,559
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Oh! yeh, thanks Ebolax
I forgot to mention, try 10km ViewDistance, even on my crappy computer (2.13 Duo, 2gb ram, 8800GTS) it works great. |
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#38 |
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Master Gunnery Sergeant
Join Date: Nov 2001
Location: PMC
Posts: 1,080
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Congratulations on the quick release of this terrain, by the starting of this topic I assumed it will be usual months of not more before anything is released. Very nice surprise, thank you.
It is amazing to see someone releasing decent size terrain, could this perhaps be a new beginning for ArmA 2 terrain trends?
__________________
Vietnam: The Experience and PMC Somalia now under active development. PMC will quit developing for Armed Assault and continues on ArmA 2. PMC Editing Wiki for anyone interested in OFP, ArmA and ArmA 2 editing. PMC Tactical. OFP, ArmA, ArmA 2 and Falcon 4. http://tactical.nekromantix.com/ Snake Man, PMC. |
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#39 |
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Sergeant
Join Date: Aug 2009
Posts: 185
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Thanks a lot for this, it looks great so far.
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#40 |
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Master Gunnery Sergeant
Join Date: Nov 2001
Location: PMC
Posts: 1,080
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Having extensive experience on making large desert terrains myself, I'm very impressed by your work, good job man, very nice. Its really refreshing to see terrain addon and not have anything to complain about.
Did you do the whole and complete terrain elevations in the L3DT software? Did L3DT create the satellite texture also and if so, how much did you have to GIMP/Photoshop it? How did you create satellite mask? How did you place the objects? Without looking the config, are all the small bushes just ground clutter or did you manually add bushes too?
__________________
Vietnam: The Experience and PMC Somalia now under active development. PMC will quit developing for Armed Assault and continues on ArmA 2. PMC Editing Wiki for anyone interested in OFP, ArmA and ArmA 2 editing. PMC Tactical. OFP, ArmA, ArmA 2 and Falcon 4. http://tactical.nekromantix.com/ Snake Man, PMC. |
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