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| ArmA 2 - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods. Only addons/mods which have content freely available for download should have threads in here. Addons that are released in alpha/beta/final state are covered by this "Complete" forum. |
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#1 |
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Join Date: Oct 2001
Posts: 5,793
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~~~~~~~~~~~~~
~ PROPER projects ~ ~~~~~~~~~~~~~ Welcome to PROPER projects! Read about major releases in the news section and follow minor releases and general progress in the activity view. Feel free to recommend small tweaks in the issue tracker. Make sure to post one suggestion per ticket via new issue. Please leave your feedback for releases in the forum. Looking forward to your ideas! by kju Enjoy. ![]() ---- List of PROPER project releases. Please follow the links for more details each. The list will be updated with new releases once available. Object drawing distance tweaks released Make structures and units drawing way further and get them seamless flow into view. Read more. Reduced model complexity released Try the different performance and visual tweaks made for vegetation and buildings. Your feedback will determine the final version. Read more. Also try the version from HeinBloed: GDT Mod Plants. Buildings/Terrain only Chernarus/Utes released Good for long range armor and air combat, as well as to test or enjoy great FPS for Utes/Chernarus. Read more. Almost 90 new tweaks released Various gameplay, visuals and sound tweaks out. Make sure to read the readme for each and check the demo images. Read more. Last edited by kju; 10-22-2009 at 12:07 PM. |
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#2 |
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Corporal
Join Date: Jun 2005
Location: Carlisle, England
Posts: 92
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Just tried the low setting, hats off again Kju works nicely. If this was implemented for buildings it would make the game even slicker.
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#3 |
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Chief Warrant Officer
Join Date: Feb 2008
Location: Up North
Posts: 3,767
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What is the real difference between low and very low? Sorry for being a bit daft if its obvious, but i saw no explanation between them both.
And thanks Kju. Your addons are superb. ![]() Alex |
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#4 |
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Private First Class
Join Date: Feb 2008
Posts: 11
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Vegetation_VeryLow_Visuals_R_PROPER.7z: 28 MB.
First three and last resolution LODs removed. -> so even if you stand right in the bush, you see only the 4th LOD. First two and last two mipmaps removed. Vegetation_Low_Visuals_R_PROPER.7z: 102 MB. First two and last resolution LODs removed. First and last mipmap removed. Nice addon kju, my PC will be happy about this
Last edited by TheRookie; 09-04-2009 at 12:43 PM. |
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#5 |
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Chief Warrant Officer
Join Date: Feb 2008
Location: Up North
Posts: 3,767
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Thanks TheRoookie. Too early here for understanding i guess.
![]() So this can/should be used with Kju's draw distance addon? Alex |
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#6 |
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Sergeant Major
Join Date: Oct 2003
Posts: 1,526
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Thx kju!
__________________
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#7 |
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Sergeant
Join Date: Jul 2009
Location: In my Pc
Posts: 148
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Good work Kju
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#8 |
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Gunnery Sergeant
Join Date: Apr 2009
Posts: 417
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Amzaing work again Kju!
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#9 |
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Staff Sergeant
Join Date: Apr 2009
Posts: 216
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finally ! THANKS !
__________________
The Ultrazone |
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#10 | |
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Chief Warrant Officer
Join Date: Jan 2003
Location: Germany
Posts: 3,183
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Quote:
VERY good! Another step in the right direction! MfG Lee |
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