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| ArmA 2 & OA - USER MISSIONS For discussing missions/campaigns created by the community for ArmA 2 & the standalone expansion Operation Arrowhead Discussions about the technical nature of creating missions should be in the editing forum not in here. |
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#1 | |||||
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Staff Sergeant
Join Date: Jan 2007
Posts: 269
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VTS3 - Live Multiplayer coop mission editor for @Ace
![]() -->version 3.5 out -->http://forums.bistudio.com/showthrea...4350&highlight (from Grimm's original work (vts2)) VTS allow the Game master to create multiplayer cooperative missions in real time (players connected). with a lot of short cuts to make it quickly Sample Mission(Create a mission in 3 Mn) alpha 7 Sample Mission(Create a mission in 3 Mn) alpha 5 3D placement on building sample ![]() Version ACE ACE vehicles are in res. side -->version 3.5 out -->http://forums.bistudio.com/showthrea...4350&highlight with 3D placement and real time marker!!! Quote:
Change log: Quote:
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- more statics - Russian version to Add your favourite mod units : just by changing config files in this directory mods\config it is so easy Quote:
Very easy to put this mission on an other map with the Bis editor Merge function it is just a mission so put the PBO "ArmAII\mpmissions" need backup to accelerate development @kegetys : please port spectating script on Arma 2
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Sorry for my English but I am French and happy to be ![]() VTS3.5 - Live Multiplayer coop mission editor (3 Mn to create a complex coop with friends connected) Last edited by gonza; 02-06-2010 at 12:44 PM. |
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CWR
Join Date: May 2007
Location: Indiana, USA
Posts: 2,120
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Thanks for this! Glad to see it made it's way into ArmA2.
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BE ALL YOU CAN. BE A REBL MAN |
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#3 |
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Sergeant Major
Join Date: Jun 2007
Location: Cambridge, UK
Posts: 1,955
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Looking lovely !
Shame I'm away on holiday for a week ! Will check it out when I get back. |
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Sergeant
Join Date: Feb 2008
Posts: 186
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very impressive!
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#5 |
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Staff Sergeant
Join Date: Jan 2007
Posts: 269
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Sorry for my English but I am French and happy to be ![]() VTS3.5 - Live Multiplayer coop mission editor (3 Mn to create a complex coop with friends connected) |
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#6 |
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Lance Corporal
Join Date: Feb 2007
Posts: 42
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thanks you !
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#7 |
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Sergeant
Join Date: Nov 2003
Posts: 142
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Wow great work Gonza ! Thanks a lot
![]() edit : yes of course
Last edited by GI-JOE; 08-17-2009 at 01:07 PM. |
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#8 |
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Staff Sergeant
Join Date: Jan 2007
Posts: 269
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it is not only my work
it is based from Grimm's original work (vts2) thanks to him
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Sorry for my English but I am French and happy to be ![]() VTS3.5 - Live Multiplayer coop mission editor (3 Mn to create a complex coop with friends connected) Last edited by gonza; 08-17-2009 at 12:59 PM. |
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#9 |
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Private
Join Date: Mar 2007
Posts: 2
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Looking forward to giving this a try. Thanks for the effort!!
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#10 |
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Private First Class
Join Date: Jun 2009
Posts: 38
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Hi i using you live mission editor, is awesome, my clan love it.
But i have a couple os questions. How i remove spawned vehicles, for example a helicopter with the circle script flying, can be deleted? Is possible removed the rest of the marks? for example i spawn a m4a1 for player, they lost the tank but the marker still appear in the map, can be erased de mark? The menu for command says press T for menu, dont seen to work, what is the key for display menu, i want use menu when i go in vehicle and cant display it. And finally, is possible make the menu bigger? playing at 1680x1050 resolution, all is very small. |
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