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ArmA 2 & OA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods.

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Old 08-15-2009, 06:06 PM   #1
kju
 
Join Date: Oct 2001
Posts: 5,788
Thumbs up Community Made Addon: Ka50



It is good to see people join forces in a Community Made Addon project!



The original model was made by BI for ArmA I. The SampleModels license applies.
MLOD source available in the CAA1 project.


========
= Credits =
========
  • EddyD (PSD, camo schemes)
  • HeinBloed (improved flight characteristics)
  • kju
  • modEmMaik (hiddenSelection definition, various fixes and improvements)
  • Sgt. Elias (sounds)
  • Southy (ArmA II conversion)

========
= Details =
========

ArmA I to ArmA II conversion with reskins, new sounds and various
improvements. ArmA II tools compressed textures and ArmA II binarize used.
Readme, license, key file included, binarized and signed. Also part of CAA1.


=========
= Reskins =
=========

modEmMaik made it possible to make reskins easily with the hiddenSelections method.
More details about the method in general at this OFPEC thread - kudos to JasonO!

Here you can download the PSD templates:
KA_50_PSD_FILES.rar (15 MB)


==========
= Download =
==========

Ka50_RUS_CMA_2009_08_15.7z (27 MB)

Mirrors:
* ArmA2Base.de
* armaholic.com
* armedassault.info


The download is sponsored by ArmA Creations.



Check out their site to find out about their very generous free webspace
and unlimited traffic project hosting service today!



Enjoy.


============
= Promo video =
============

by Southy



by Shinobi


Last edited by kju; 08-19-2009 at 06:22 AM.
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Old 08-15-2009, 06:07 PM   #2
kju
 
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Posts: 5,788
Some better promotion images would be very much appreciated.





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Old 08-15-2009, 06:26 PM   #3
metsapeikkoo
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Join Date: Apr 2009
Posts: 165
Are these only sample models without textures?
(What I mean is that I didn't get any textures ingame when I tried them in the editor)
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Old 08-15-2009, 06:34 PM   #4
kju
 
Join Date: Oct 2001
Posts: 5,788
Unless something went wrong with the upload, no this should not happen.
Do you have this file? Ka50_RUS_T_CMA_2009_08_15.pbo

Do you use ArmA II? If all applies, Please post your rpt please.
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Old 08-15-2009, 06:44 PM   #5
p75
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Posts: 575
Wow, nice going, guys!
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Old 08-15-2009, 06:46 PM   #6
Binkowski
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Location: Indiana, USA
Posts: 2,054
I like, great work!
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Old 08-15-2009, 06:48 PM   #7
Simon C
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Posts: 713
I get an error message about the textures too, something to do with the Installation path. Does it require installation in a folder structure such as x/cma/ka50 or something like your CAA1?
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Old 08-15-2009, 07:00 PM   #8
kju
 
Join Date: Oct 2001
Posts: 5,788
No. It is a standalone addon and can be put anywhere.
Without a proper error report, nothing I can do.
Just confirmed that the uploaded file is exactly as in my test env.
My test env is a2 only and only this loaded.
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Old 08-15-2009, 07:02 PM   #9
metsapeikkoo
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Quote:
Originally Posted by kju View Post
Unless something went wrong with the upload, no this should not happen.
Do you have this file? Ka50_RUS_T_CMA_2009_08_15.pbo

Do you use ArmA II? If all applies, Please post your rpt please.
Here you go.

(Note, I cut all the "non-related crap" out from that RPT, meaning that only the latest start-up-log is in there, you know, just to make it little bit easier to read.)
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Old 08-15-2009, 07:02 PM   #10
rstratton
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shaders been updated?
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