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| ArmA 2 & OA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods. Only addons/mods which have content freely available for download should have threads in here. Addons that are released in alpha/beta/final state are covered by this "Complete" forum. |
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#1 |
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Staff Sergeant
Join Date: Feb 2007
Location: Canada town
Posts: 307
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Non-blinding sun mod
Now for Arma2! Also affects vehicle lighting. This time I went with a more cinematic flare with a blue horizontal glow.
![]() download: http://www.mediafire.com/?sharekey=a...4e75f6e8ebb871 Mirrors/ newsites welcome!
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#2 |
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Sergeant
Join Date: Feb 2008
Posts: 186
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very nice!
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#3 |
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Private First Class
Join Date: Jun 2009
Posts: 16
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Mhhh.... how is the game adjusting to the light?
The existing blinding effect has a reason, because with the sun in my back im harder to see. Even more so at night. When my enemy looks into light, i have a good chance to pass by unseen. The question is if you still can't see an enemy which is hiding in the dark. |
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#4 |
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Staff Sergeant
Join Date: Feb 2007
Location: Canada town
Posts: 307
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AI isn't affected by lighting. Most multiplayer servers don't allow mods so it is a non issue.
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#5 |
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Gunnery Sergeant
Join Date: Jul 2007
Location: Germany
Posts: 499
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Great, thanks Sakura_Chan
![]() ArmA2Base.de Mirror: Non-blinding sun mod by Sakura_Chan Kind regards Miller |
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#6 |
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BI Developer
Join Date: Mar 2002
Location: Czech Republic
Posts: 3,750
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why not make from this sunglasses addon ?
{and some other imagination to the filter}
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#7 | |
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ArmAII/OFP Fan
Join Date: Aug 2004
Location: Portugal
Posts: 4,288
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Great Addition to the game! Thank you!
Quote:
But i would keep this for the normal view and then would be nice to have darker view if sunglasses are used. ![]() Again: Thank you for this! edit1: Can we have some comparison pictures with Night Vision please? edit2: How does the stars behavior? Last edited by bravo 6; 07-20-2009 at 08:54 PM. Reason: typo |
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#8 |
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Sergeant Major
Join Date: Jun 2007
Location: Cambridge, UK
Posts: 1,617
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Great job !!
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#9 |
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Suspended Member
Join Date: Apr 2008
Location: Mars
Posts: 105
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Very nice, great job
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#10 |
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Master Gunnery Sergeant
Join Date: Apr 2008
Location: Christchurch, NZ
Posts: 1,021
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Each to their own I suppose but I really don't understand, isn't it more realistic/immersive without such a modification? Making the game easier doesn't necessarily make it a better game. But then I liked the head bob and motion-blur only it's now disadvantaging oneself to enable those.
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