![]() |
|
|||||||
| ArmA 2 - TROUBLESHOOTING This forum is for reporting hardware/driver issues with ArmA 2 as well as for reporting serious bugs. Troubleshooting issues related to addons/mods should be addressed in the thread of the addon/mod in question, not in here. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Private First Class
Join Date: Jun 2009
Posts: 18
|
When will it come out? changelog seen so far? anything new?
maybe you heard something? |
|
|
|
|
|
#2 |
|
Retired Member
Join Date: Feb 2003
Location: Sweden
Posts: 2,773
|
http://forums.bistudio.com/forumdisplay.php?f=57 <- Check this space.
|
|
|
|
|
|
#3 |
|
Chief Warrant Officer
Join Date: May 2007
Location: In the lab cooking up some serious s#%t!
Posts: 3,360
|
No idea. I've never seen BIS really give a release date. As it should be, the answer is usually "It's done when it's done."
Not sure what a changelog looks like either. I don't recall BIS usually posting those before a patch is released as well. Occasionally they have given some info on an upcoming patch but the only time I remember that was in the latter ArmA patches when they were getting ready for the A2 release and just wanted to let us know that they were still working on ArmA. If they do post anything it will show up in the "News" section and usually is posted by Maruk. Just keep checking there. If nothing shows up, they probably aren't ready to say anything at that point. They will when they're ready. |
|
|
|
|
|
#4 |
|
Sergeant Major
Join Date: Nov 2006
Posts: 1,607
|
Delete me
|
|
|
|
|
|
#5 |
|
Mindless F@nb0!
Join Date: Nov 2002
Location: Germany
Posts: 2,402
|
__________________
Gigabyte EP45-DS3L Motherboard | Intel Core 2 Q9650 (OC@3.6Ghz) + Zalman CNPS10X | NVidia GeForce GTX285 4GB Corsair Dominator 1066Mhz RAM | 2x 74GB Raptors | ASUS Xonar D2X sound | 700W BeQuiet Straight Power PSU Windows 7 x64 | NVidia ForceWare 191.07 | Arma2 1.05 + ACE2 ftw! TrackIR5 + TrackClip Pro |
|
|
|
|
|
#6 |
|
Lance Corporal
Join Date: Jun 2009
Location: Eastbourne uk
Posts: 42
|
patch 1.6 ftw
|
|
|
|
|
|
#7 |
|
Gunnery Sergeant
Join Date: Feb 2007
Posts: 542
|
Patch 1.03.3768 Changelog:
* Fixed: Some issues. * Fixed: Some bugs. * Added: Not much but an option to enable and disable it. * Multiplayer: Removed receiving message. This has been replaced with some random dots counting up.... sometimes down but have no relation to the game loading but we thought it would be nice to watch. * Campaign: This has been revamped, it is now a single linear mission to walk to the end of the airfield without crashing, then you win, simple but you will get satisfaction once complete.
__________________
Specs: Gigabyte GA-MA790XT-UD4P | AMD Phenom II x4 955 BE 3.2GHz | XFX RADEON HD 5850 (Latest Cats) CCC | Corsair XMS3 4GB DDR3 1333MHz Dual Channel |Samsung 2232BW 22" LCD | X-Fi Ultimate Gamer (5.1) | LiteOn DH20A4P DVD-RW | Saitek Cyborg Evo Joystick | M$ Windows XP Pro SP3 / Win7 Ultimate |
|
|
|
|
|
#8 |
|
Sergeant
Join Date: Sep 2008
Location: N-Holland The Netherlands
Posts: 112
|
I loled
__________________
![]() Processor:Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz, @3.6GHz Memory: OCZ 6140MB RAM DDR3 Reaper 2000mhz Hard Drive: 2x 1 TB Samsung Spinpoints Video Card: EVGA NVIDIA GeForce GTX 285 Powersupply: Zalman ZM1000-HP 1000W Power Supply Monitor: Dell 24inch @1920x1200 Sound Card: Speakers (Creative SB X-Fi) Speakers/Headphones: Razer Barrcuda HP-1 Keyboard: Logitech G15 Mouse: Razer Lachesis Surface: Razer Exactmat X control Operating System: Windows Vistaâ„¢ Ultimate (6.0, Build 6001) Service Pack 2 Motherboard: Gigabyte EX58-Extreme Computer Case: Coolermaster CMS Stacker Special edition TrackIr 4 +Proclip |
|
|
|
|
|
#9 |
|
Gunnery Sergeant
Join Date: Oct 2005
Posts: 493
|
Placebo informed the community on the BI Forums that if we may believe Bohemia Interactive's CEO Marek Spanel ArmA v1.03 patch will very soon be released, although no release date given yet.
Patch log: - Improved airplane HUD visibility. - Direct analogue throttle and brake for airplanes now available. - Optimization: Reduced frame stutter near map borders. - Sea surface was not rendered in NE area out of map. - Terrain surface was sometimes using wrong parallax map. - Grenade can destroy a building just by impact - Radio echo elimination - Team switch did not work when player died - More flexible configuration of Flares in the config (brightness, size) - Reduced AI detecting slowly moving enemy vehicles by ear. - Prevent killed units reporting who killed them. The above will be fixed/improved as applicable and are of course subject to change in terms of inclusion in 1.03, nor does this list mean that other fixes won't be included with 1.03 And before you ask, no current ETA besides as soon as possible Give us as soon as you can! thank you
__________________
Non-Human = colonel Well |
|
|
|
|
|
#10 |
|
Gunnery Sergeant
Join Date: Dec 2006
Posts: 553
|
where is that post I cant find it?
Also, how come the dev diaries are never announced in the news section? |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|