runforrest 10 Posted June 15, 2009 (edited) hi there as some people requested this and i already had this kind-of-template done for myself, i polished it a little and well here it is 8 player coop, 2x 4 man teams if u wanna have random side missions than just remove this from the init line of the SOM module: this setVariable ["settings", [[], true, nil, nil, false]]; if u wann have the medic system of the basic BIS missions -place the first aid simulation module on the map and link it with the groupleader(s) -place the drag wounded module(dunno what its in english editor, in german its Verwundete in Sicherheit bringen= bring wounded into safety) on the map and link it with the groupleader(s) -change respawn="base" to respawn="group" in description.ext mission hints: -base respawn (at marker respawn_west) -all towns have support trucks and a medic vehicle -all airports have useable planes and choppers -Teamleader can call for artillery strikes, radio 0-0-1, than 0-8 and than use menus -Teamleader can call for airstrikes, radio 0-0-2, than 0-8 and than use menus -Teamleader can call for supply drops, radio 0-0-3, than 0-8 and than use menus -Teamleader can call for transport chopper, radio 0-0-4, than 0-8 and than use menus -no endtrigger Move to helicopter door and fire usage: 1. Get in the chopper once inside you should get an action that allows you to move to the left or right door 2. To aim: bring up the iron sights and hold the alt key to move your aim point around 3. Press "R" to reload 4 Press "INSERT" to move back to your seat - NB you will need to do this to disembark the chopper game logics used: >modules: -civlians -first aid action -ACM module on both groupleaders -secondary operation missions(SOM), only the artillery and supply drop parts are activated -retreat -animals -weather additional 3rd party scripts: -Urban Patrol Script V2.0.3 by Kronzky -Ammobox re-filler by ArMaTeC -Move to helicopter door and fire by norrin download v01: http://www.loaditup.de/370174.html between the google adds it says >Datei aufrufen< rightclick on that and save to ur ArmA2/mpmissions folder and rename 370174.pbo to co08_Visit_Chernarus_v01.Chernarus.pbo armaholic mirror: http://www.armaholic.com/page.php?id=5969 Edited June 16, 2009 by RunForrest added mirror Share this post Link to post Share on other sites
rowdied 44 Posted June 15, 2009 hi thereas some people requested this and i already had this kind-of-template done for myself, i polished it a little and well here it is 8 player coop, 2x 4 man teams if u wanna have random side missions than just remove this from the init line of the SOM module: this setVariable ["settings", [[], true, nil, nil, false]]; if u wann have the medic system of the basic BIS missions -place the first aid simulation module on the map and link it with the groupleader(s) -place the drag wounded module(dunno what its in english editor, in german its Verwundete in Sicherheit bringen= bring wounded into safety) on the map and link it with the groupleader(s) -change respawn="base" to respawn="group" in description.ext mission hints: -base respawn (at marker respawn_west) -all towns have support trucks and a medic vehicle -all airports have useable planes and choppers -Teamleader can call for artillery strikes, radio 0-0-1, than 0-8 and than use menus -Teamleader can call for airstrikes, radio 0-0-2, than 0-8 and than use menus -Teamleader can call for supply drops, radio 0-0-3, than 0-8 and than use menus -Teamleader can call for transport chopper, radio 0-0-4, than 0-8 and than use menus -no endtrigger Move to helicopter door and fire usage: 1. Get in the chopper once inside you should get an action that allows you to move to the left or right door 2. To aim: bring up the iron sights and hold the alt key to move your aim point around 3. Press "R" to reload 4 Press "INSERT" to move back to your seat - NB you will need to do this to disembark the chopper game logics used: >modules: -civlians -first aid action -ACM module on both groupleaders -secondary operation missions(SOM), only the artillery and supply drop parts are activated -retreat -animals -weather additional 3rd party scripts: -Urban Patrol Script V2.0.3 by Kronzky -Ammobox re-filler by ArMaTeC -Move to helicopter door and fire by norrin download v01: http://www.loaditup.de/370174.html between the google adds it says >Datei aufrufen< rightclick on that and save to ur ArmA2/mpmissions folder and rename 370174.pbo to co08_Visit_Chernarus_v01.Chernarus.pbo Thanks, it sounds good. I'll give er a go tonight. Share this post Link to post Share on other sites