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ArmA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods.

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Old 09-02-2008, 05:57 AM   #441
layne_suhr
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and UnRAP for .BIN files is great (eg.. some configs)
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Old 09-02-2008, 06:53 AM   #442
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Quote:
Originally Posted by (GD Mast @ Sep. 02 2008,00:31)
william1,

Which tool did you use to unpbo and then repack it? ***There's a couple out there but I would like to know the easiest for someone like me (noob).
i use Pboview , is the first i used and it works perfectly . The problem was in the FFARlauncher baseclass , and i don't get any error with the cobra , it works perfectly too
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Old 09-03-2008, 02:00 AM   #443
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Thanks william1,

That was pretty easy (I think). ***I unpacked the RHS_hind.pbo, then replaced the cfgweapons.h with the one you provided. ***Then repacked it. ***Hopefully that is all I had to do. ***
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Old 09-03-2008, 03:08 AM   #444
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Is there a fix for the main & tail rotors? ***They rotate the wrong way during start-up. ***Is that an easy fix?
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Old 09-03-2008, 06:21 AM   #445
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yes , as simple as that , not sure about the rotor spin direction though , i think it has to do with the 3pd model, but i think only the original authors can do that modification because the addon belongs to them and it is not a error message.



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Old 12-22-2008, 02:55 PM   #446
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Hi,
i've tested to fix it by re-pbo-ing but it didn't help ?
I've Arma 1.14 + GQ running. Any idea ?
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Old 05-13-2009, 03:21 PM   #447
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I have trid to fix the 1.14 issues and contacted Shadow NX for release permission. He gave me the permission after a check.

DL-Link Modem's RHS Hind 1.14 fix

Quote:
modEmMaik's RHS Hind fix for ArmA 1.08+

required addons: RHS_Hind v1.0 (http://www.armaholic.com/page.php?id=1099)

Changes:
- Adjusted trackLead for homing missiles (improves tracking on moving vehicles)
- Changed 12.7mm to airlock=1 (attacks airborn vehicles now)
- Added maxLeadSpeed to magazines (AI will use FFAR and MG on moving vehicles now)
- Removed burst entry on FFAR launchers (BI introduced a burst class to the FFAR's in 1.08)
- Adjusted threat values for Hind-P's (to prevent them from attacking airborn vehicles. More prio on ground targets now)

Main Features:
- Homing missiles behavior improved
- "Burst Class"-issue since ArmA 1.08 fixed

Be aware that the hind shows much more activity now. Some older missions, including the hind, might be a bit difficult now

I have not fixed the rotor direction, because it needs to be fixed in the .p3d. This is a config-only fix.

Permission for release is granted be shadow NX.

Credits to:
RHS for this beauty.
Burns, WGL.Q, Sauerbraten and King Homer @hx3.de for their support and material
T_bone, CameronMcDonald, hamis, Gedis, A.T.R.F. special: Marijus plus all the others @http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi for tests, photos and suggestions
Rellikki (http://www.rellikki.armaholic.net/)
piranha-dl (http://www.denny-piranha.com/)
Vilas (http://ofp.gamepark.cz/_hosted/vilas/)
WGL mod team (http://ofpc.de/wargames/news.php) for their great mod
ACE team (http://ace.usmc-warriors.org/), successors of the former WGL team
Solus & Killswitch for their Extended_Eventhandlers implementation
BI (http://www.armedassault.com/) for their sample models
Wikipedia Project (en.wikipedia.org) for additional information

have fun and good luck,
modEmMaik
@Hosters: Shadow NX mentioned that the RHS-Hind 1.0 addon should get a link to this fix, to pervent further issue reports
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Old 05-13-2009, 04:29 PM   #448
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Excellent. Thanks Maik
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Old 05-13-2009, 04:41 PM   #449
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will do Sir
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Old 05-13-2009, 05:20 PM   #450
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ArmedAssault.info Mirror and News:



Required Addons :
DOWNLOAD - RHS Hind v1.0

We have also added this release to your personal author profile
If a release or contact information is missing, feel free to drop a PM, it will then be added.
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