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| ArmA 2 & OA - GENERAL Discuss our Next Generation Game ArmA 2 & the standalone expansion Operation Arrowhead. |
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#1 |
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BI Developer
Join Date: Mar 2002
Location: Czech Republic
Posts: 3,897
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Patch details : http://community.bistudio.com/wiki/Arma_2:_Patch_v1.07 Full version history : http://community.bistudio.com/wiki/A...ersion_History 'Huge' List of Mirrors for download: http://community.bistudio.com/wiki/A...wnload_Mirrors ARMA2.com download page 1.00 to 1.07: http://www.arma2.com/support/updates/file/236-arma2patch_100_to_107.html?lang=en ARMA2.com download page 1.05 to 1.07: http://www.arma2.com/support/updates/file/235-arma2patch_105_to_107.html?lang=en
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RealTimeChat ~ArmA2 in Your browser (w/o Java), irc.GameSurge.net/#ArmA2 (external IRC clients) I support and game server browser Join ~7000 users Join ~1000 users @ ARMA 2 : Operation Arrowhead & ARMA 2 community on XFIRE follow me on twitter http://twitter.com/FoltynD Last edited by Dwarden; 08-14-2010 at 10:02 PM. |
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#2 |
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Master Sergeant
Join Date: Dec 2006
Posts: 711
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ArmA 2: 1.07 Patch Released!!!
Didn't see that coming, for one I thought it would be 1.06
http://forums.bistudio.com/showthread.php?t=100895 I was enjoying beta testing! ![]() I guess it was inevitable with the immanent release of AO There is a readme at the above link but I cant view it yet. Ps : looking forward to it, thanks BIS!
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Vote for these Bugs Spoiler: PC Spec: Spoiler: Last edited by Dwarden; 06-27-2010 at 03:59 AM. Reason: removed all the mirrors, as all are on BIKI mirror list, see first post |
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#3 |
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First Lieutenant
Join Date: Dec 2004
Location: v *Spam Level*
Posts: 5,233
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Those Spanels work in mysterious ways...
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Issues to vote on: Bug: currentMagazine/currentWeapon gunner is not working for turrets Bug: Animations Don't Work on Launcher Weapons Feature: Magazine-Weapon Interface config class Feature: Integrating magazine proxies into magazine interfaces Feature: Interchangeable Primary & Secondary Weapon Slots |
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#4 |
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Sergeant Major
Join Date: Nov 2006
Location: Outer Heaven - near BIS house
Posts: 1,552
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WTF! OMG very nice BIS , i like it
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![]() There's one place for One Snake and for One BigBoss !!! |
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#5 | |
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Master Gunnery Sergeant
Join Date: Oct 2006
Location: Stepping on a Spyder
Posts: 1,279
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Quote:
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Cya in the Asus L1N64-SLI WS Dual Socket L, 2x AMD Athlon 64 FX-74 @3Ghz, Asus ENGTX285/HTDP/DDR3/1GB, 2x WD 150GB Raptors 10000rpm-Raid0, 1TB Caviar, 2x 300GB WD 4gig Corsair DDR2@800mhz-PC6400, Enermax Galaxy 1000W, ThermalTake Armour Extreme, W7 64bit Ultimate Dell 30in,(2560x1600) TrackIR:4 Pro, |
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#6 |
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First Lieutenant
Join Date: Dec 2004
Location: v *Spam Level*
Posts: 5,233
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Would someone be so kind as to post readme/changelog if (when) it's available?
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Issues to vote on: Bug: currentMagazine/currentWeapon gunner is not working for turrets Bug: Animations Don't Work on Launcher Weapons Feature: Magazine-Weapon Interface config class Feature: Integrating magazine proxies into magazine interfaces Feature: Interchangeable Primary & Secondary Weapon Slots |
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#7 |
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Corporal
Join Date: Jan 2010
Location: Ramons Plantage at Isla Duala
Posts: 87
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nice !
was waiting so long. but a quick question: do i need patch 1.05 after a fresh install of arma2,or is it good enough to install the game and use the 1.07 straight after ? Last edited by seelix; 06-25-2010 at 02:55 PM. |
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#8 |
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Chief Warrant Officer
Join Date: Jul 2001
Posts: 3,033
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No Linux dedi ....
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Whisper. aka Kalbuth PingZero Alternative server : 85.171.255.202:2312 (All kind of maps) My current project : Capture The Base, a Class based, Objective based PvP mission for ArmA2. Any help appreciated ![]() ex-OFrP member : http://www.ofrp.net/ OFCRA lurker : OFCRA www |
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#9 |
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Staff Sergeant
Join Date: Jan 2003
Location: Longview, TX
Posts: 224
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Very Nice !! Can't Wait !
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#10 |
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Master Sergeant
Join Date: Nov 2006
Posts: 615
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changelog is online now: http://community.bistudio.com/wiki?t...2:_Patch_v1.07
i never bothered with the beta patches, so this will bring a lot of improvements to me.
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