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BattlEye Exception Caught

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I see the message "BattlEye: Exception Caught" once in a while during gameplay. What does this exactly mean?

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It happens when there is an exception during BE's execution, most likely when scanning memory that is no longer available (race condition).

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$able is it possible to give it a more meaningful name/error message please.

With people asking, it shows clearly that there is room for improvement. Ty

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Also instead of telling us ingame, how about putting it in the Client RPT?

There's no point in printing out "BattlEye exception caught" ingame as:

A) Nobody seems to know what it means

B) There's no details to the message, making it useless

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race condition?

Google it. ;)

$able is it possible to give it a more meaningful name/error message please.

With people asking, it shows clearly that there is room for improvement. Ty

There isn't a more meaningful description because it cannot clearly be said what caused it.

Also instead of telling us ingame, how about putting it in the Client RPT?

There's no point in printing out "BattlEye exception caught" ingame as:

A) Nobody seems to know what it means

B) There's no details to the message, making it useless

It exists to point out potential problems when reported to me. That way I know that I will have to improve certain parts of the code to prevent this message from appearing at all.

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It exists to point out potential problems when reported to me. That way I know that I will have to improve certain parts of the code to prevent this message from appearing at all.

Right, but I think it belongs more in the RPT (where all other errors go) rather than in a global chat looking text.

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How about "A problem occurred during the BattlEye check" or "A BattlEye check could not be completed".

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Right, but I think it belongs more in the RPT (where all other errors go) rather than in a global chat looking text.

Then most people would never notice and report it.

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Then most people would never notice and report it.

Even if somebody does report it right now, how do you know exactly what caused it?

Plus how many people have reported it? Nobody on these forums seemed to know what it meant.

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Well my vote would server and client rpt+server console+global chat.

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Even if somebody does report it right now, how do you know exactly what caused it?

I know certain parts that could cause problems in rare cases.

Anyway, I will try to fix this problem for you, so you are no longer annoyed by it. :)

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I know certain parts that could cause problems in rare cases.

Anyway, I will try to fix this problem for you, so you are no longer annoyed by it. :)

You aren't just fixing it for me, it's for all people :)

but thank you anyways

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You aren't just fixing it for me, it's for all people :)

but thank you anyways

What I like with the BE guys is that they are much more faster in accepting and solving problems, a very good model for the BI guys which are so horrible slow.

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What I like with the BE guys is that they are much more faster in accepting and solving problems, a very good model for the BI guys which are so horrible slow.

again ranting? ...

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What I like with the BE guys is that they are much more faster in accepting and solving problems, a very good model for the BI guys which are so horrible slow.

I don't think BI guys are really that slow. You gotta remember that Suma is probably working on about 4 projects including OA/CO right now.

- TKoH

- CC

- A3

Since his title is Lead Programmer I assume he has his mitts involved in all (well maybe not CC, not sure on that one).

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