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ArmA 2 & OA - ADDONS & MODS: COMPLETE This forum is for the release and subsequent discussion of addons/mods.

Only addons/mods which have content freely available for download should have threads in here.

Addons that are released in alpha/beta/final state are covered by this "Complete" forum.

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Old 07-15-2010, 08:20 AM   #121
LoneStar
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Good news, thanks Dslyecxi
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Old 07-18-2010, 05:35 AM   #122
Cross
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I've added the latest version to our Community YAS Repo as the addon seems to be mature enough if thats OK...drop me a PM if you don't want it there / want me remove it..

**Kelly's Heroes Community YAS AddonSync AutoConfig URL sponsored by Nat & Whisper
http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z

If you have the AddonSync installed, click on this and add from there -> Kelly's YAS Repos

Note that the URLs above are case-sensitive so pls make sure you entered exactly as provided above.
Do not forget to remove extra files through YAS after you update.


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Last edited by Cross; 07-18-2010 at 05:47 AM.
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Old 07-20-2010, 05:22 PM   #123
Dslyecxi
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Quote:
Originally Posted by Cross View Post
I've added the latest version to our Community YAS Repo as the addon seems to be mature enough if thats OK...drop me a PM if you don't want it there / want me remove it..
Sounds good to me, thanks for the support.
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Old 08-06-2010, 05:05 PM   #124
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Hey guys! any chance on updating this to work on my map Nicosia? its progressed so much now, more and more people are using it,
and now has a warfare and 2 domi maps! so as you see more people would love you mod to work on it! Including me!

Thanks!
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Old 08-06-2010, 07:31 PM   #125
Dslyecxi
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Quote:
Originally Posted by Darkxess View Post
Hey guys! any chance on updating this to work on my map Nicosia? its progressed so much now, more and more people are using it,
and now has a warfare and 2 domi maps! so as you see more people would love you mod to work on it! Including me!

Thanks!
If you (or someone else) could provide the details for it per the instructions in the root post, we could include it in the next update.
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Old 08-07-2010, 01:09 PM   #126
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These markers your on about are to be made how? like a mission marker or what? sorry im a little confused on this... its not exactly exaplained perfectly! then again, im not completely sure also! sorry...

Things I need to know, how to put these so called markers?
and where abouts do i need to add the last part in my configs? thx.

Quote:
First you need to ensure the markers are in the center of a grid square:
Code:
ST_FTHud_Centre = [150,150];
You will also need to adjust the zoom so the grid square fits inside the HUD without showing grid lines.
Code:
ST_FTHud_Zoom = 0.5;
If the markers are too big for the grid square, you'll need to change the scale value to shrink the markers:
Code:
ST_FTHud_Scale = 1.0;
Adding to the island's config:

Code:
class ST_FTHud_IslandSettings
{
    class NewIsland
    {
        Zoom = 0.5;
        Scale = 0.95;
        Centre[] = {150, 100};
    };
};
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Old 09-03-2010, 11:20 AM   #127
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Quote:
this is probably a horribly stupid question to ask but every time I load a save game or revert to an older save the hud disappears. Works fantastic on the first load of the mission but as soon as I die it disappears, any suggestions?

thanks
did anyone find an answer to this one?

*solved. Go to command view [KeyPad del] and back.Hud reappears.*

gh

Last edited by GHOG; 09-05-2010 at 10:38 PM. Reason: Solved problem
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