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| ArmA 2 & OA - MISSION EDITING & SCRIPTING For discussing the technical aspects of creating custom ArmA 2 & the standalone expansion Operation Arrowhead missions as well as scripting. |
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#1 |
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Staff Sergeant
Join Date: Jul 2009
Posts: 236
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Radio Trigger by Leader (help)
How can a specific unit in this case only the Group Leader activate a radio trigger ?
It wont work when i group the trigger with the unit because then i dont have the Radio activation anymore. ---------- Post added at 06:26 PM ---------- Previous post was at 04:32 PM ---------- please help : ( Last edited by tobmic; 03-12-2010 at 04:21 PM. |
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#2 |
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Sergeant
Join Date: Jul 2009
Posts: 134
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Tried the condition line telling the game that only unit x should get it? Or just syncronise it to to the unit.
Last edited by Joshii; 03-12-2010 at 04:39 PM. |
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#3 |
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Staff Sergeant
Join Date: Apr 2009
Location: Ghent/Belgium
Posts: 217
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hi, you need to Syncronise(F5) the unit with the trigger,
good luck |
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#4 |
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Staff Sergeant
Join Date: Jul 2009
Posts: 236
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that wont work because then i cant set it to Radio Alpha
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#5 |
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Lance Corporal
Join Date: Aug 2009
Posts: 58
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Yes I am having the same issue. I want members of the group to be able to activate a radio trigger, not just the leader. I tried to add a radio to a unit but it didn't work, and I tried the syncronisation method mentioned above, but then can't activate trigger via radio.
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#6 |
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Warrant Officer
Join Date: Jul 2002
Location: Suburb of Chicago, IL, USA, Earth, Sol, Milky Way
Posts: 2,864
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As far as I am aware no one has ever found a way to do that. I could be wrong though. You could always make it an action menu thing though to. That doesn't mean its not possible though and I could be wrong, maybe someone did find a way and I just don't know about it.
__________________
"Have you learned the lessons only of those who admired you, and were tender with you, and stood aside for you? Have you not learned great lessons from those who braced themselves against you, and disputed passage with you?" -Walt Whitman |
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#7 |
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Lance Corporal
Join Date: Aug 2009
Posts: 58
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That's a shame = (. On the arma wiki it mentions "The trigger will be activated by a radio command available to all players leader of a group or possess a radio", adding a radio to a unit doesn't seem to work despite what the wiki says. I'm guessing the wiki is either wrong, or I am missing something.
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#8 | |
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Warrant Officer
Join Date: Jul 2002
Location: Suburb of Chicago, IL, USA, Earth, Sol, Milky Way
Posts: 2,864
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Quote:
__________________
"Have you learned the lessons only of those who admired you, and were tender with you, and stood aside for you? Have you not learned great lessons from those who braced themselves against you, and disputed passage with you?" -Walt Whitman |
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#9 | |
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Lance Corporal
Join Date: Aug 2009
Posts: 58
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Quote:
Edit: I decided to try your action menu suggestion. I put this in the init line of the player "this addAction ["Call Air support", "airsupport.sqs"];", pretty much want the action to make a trigger activate, and then air support will come in. My question is how can I activate my trigger through my airsupport.sqs script? Last edited by bezzzy; 04-11-2010 at 04:28 AM. |
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#10 |
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Lance Corporal
Join Date: Aug 2009
Posts: 58
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I figured it out! Well in a way. I made my radio trigger, set it to radio alpha, detected by blufor blah blah. Then I added a radio to my player, which was one of four men in a group, using "this addWeapon "itemradio"; in his init. Previewed my mission, didn't see the option in the command menu (0-0-9). I then brought up my map, and saw the black radio there, double clicked on it to bring it closer, and to my delight there was the radio trigger activation (Click on the screen of radio to activate)!
I felt like a fool but was also very happy. So you can't activate it via command menu if your not leader, but through the radio on the map. Hope this helps someone. |
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