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| ArmA 2 & OA - MISSION EDITING & SCRIPTING For discussing the technical aspects of creating custom ArmA 2 & the standalone expansion Operation Arrowhead missions as well as scripting. |
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#1 |
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Private First Class
Join Date: Nov 2009
Posts: 16
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Cant see where other players hit (ect. a wall)
Hey
We were trying some combat simulations and we had a spotter and a sniper, but the spotter cant see the same things as the sniper. We tried shooting a wall and the sniper wich shot, could see the impact spot and the dust comming off the wall, but the spotter could only see the (tracers) bullets going through the wall, not leaving any marks or indications where the impact spot was. Can I somehow script this bug or is there anyway to fix this? /Jacob |
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#2 |
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Sergeant
Join Date: Aug 2009
Location: Kent, UK
Posts: 163
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I guess BI have it so the particle effects for the impacts are created locally, you could maybe script around it by tracking the bullet or something but I'm not too great at that
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#3 |
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Private First Class
Join Date: Nov 2009
Posts: 16
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Well I think its quiet a big bug, because the spotter/sniper purpose is suffering a lot. The spotter has no idea where the sniper is hitting and cant help correct the sniper..
If someone knows how to fix this, then you are more than welcome to tell us about it. |
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![]() | Cant see where other players hit (ect. a wall) |
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