They may see about trying that however I will mention that the current settings in their basic.cfg were recommended by the server provider (armahosts) from someone there who said they frequently run ~100 player operations.
Hi ! Today I propose to be able to have weekly challenges around 10 per week which would be interesting,
more difficult and longer than daily challenges which can be completed for a week and which could bring better rewards.
What do you think?
But, so far, it doesn't have any additional addAction as you wished - only the original action from the switch.
I have several objects "Land_PortableLight_02_single_folded_black_F" attached to a vehicle, as well as a switch box "Land_TransferSwitch_01_F".
There is also a game logic.
All of these objects ares synched (right-click => synch): lamps, switch box and logic.
And this is what's on LOGIC's attributes -> Init:
Man, I have done a very similar thing on those "folded camp lamps" I attached to a helicopter, but it was more than a year ago.
I will run a better search, but I am sure I got it from a topis here in forums, most likely from Larrow, and it also got the "synch" in editor involved (right-click -> synch).
Here is one of topics which have also helped me then, but they're using triggers, instead.