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Thread: New Beta Build 71141 up!

  1. #31
    Thank you BIS for working on the performance side of things Will be testing soon.

    Can anyone clarify what the various options do?

    exThreads=0 ?
    exThreads=1 ?
    exThreads=2 ?
    exThreads=3 ?
    exThreads=5 ?
    exThreads=7 ?

    Default for 2 Core cpu = 0 as Suma said, but what is the default for 4 Core CPU??

    Thanks,

    Yapa

  2. #32
    My experience with this beta generally improving but having weird flashes when i used -exthreads=7 in benchmark missions.

    Best gaming experience when I use default settings without specifying -exthreads while having 1 fps increase with -exthreads=7.

    Since I am using a Quad processor, i assume it should be running under -exthreads=3.

  3. #33
    According to patch changelog should be:

    Parameter exThreads=N to control extra threading. Following values of N are currently supported:

    0 = no extra threads
    1 = file operations
    3 = texture loading
    5 = thread geometry loading only
    7 = thread all

    So, in my opinion, the parameter it´s not dealing with how many number of cores your PC has but with what information those cores will manage as extra threads.

    Cheers

  4. #34
    exthreads=7 has been giving me crashes throughout scenario missions. Not specifying exthreads in the command line seems to be the best for me. no crashes and good performance.

    Specs are
    Phenom II 940 @ 3.4ghz
    4gb DDR2-800 OCZ gold
    790GX chipset
    4870 1gb Vapor-x
    Win7 x64 home premium

  5. #35
    Staff Sergeant langgis08's Avatar
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    Quote Originally Posted by Big Dawg KS View Post
    First, this is an English forum, meaning the only acceptable language to post in is Engish.
    thx for reminding us of that
    det99 (you're welcome to the forum !) was asking very polite for translation, and that's what MadDogX did, very friendly both of them.
    @Big Dawg KS: those comments should come from our moderators, and if it's necessary they'll do so.

    I can confirm that this is not an issue for me with 70951, and I haven't tried 71141 but I doubt it will change anything. So yea it must be something strange on his end.
    strange implication: there's a problem which you don't have and so you think it can't be a problem for anyone else ?

    No, its not only on his end. Check out Link to bug
    http://dev-heaven.net/issues/10884.
    thx for that, Nikoladis

    Quote Originally Posted by Suma View Post
    No. For dual-core default is set for -exthreads=0.
    I guess, for quads default is set for -exthreads=0, too

    did some testing: arma2 @71141 -exThreads=7 stable, but first benchmark (ArmA2 FPS analyser) lower than betas before (-exThreads=3), will test more of course with all possible -exThreads-parameters and in-game-testing is to be followed soon, too.
    We're adults. When did that happen? And how do we make it stop? - Meredith Grey


    open spoiler for my specs ...
    Spoiler:

  6. #36
    What does this do exactly, and why should I do it? If it's stated earlier, i clearly did not get it as I've read the entire thread. First I thought this had to do with hyper threading? :S:S
    /edit, the why should I do it part comes to mind becuase nobody seems to have had any conclusive performance increase what so ever, and my A2 runs just fine most days, granted Chernarus is a bit unpredictable depending on location.

  7. #37
    I was getting CTD, but like Xeno said, it was the option "no filepatching" that was activated in arma launcher, turn it off and good to go.

  8. #38
    Well, on the FPS side...I get 1 less FPS than with -exThreads=3...with overall Geometry loading and such, It loads stuff a bit faster than -exThreads=3 so...Id take overall loading than 1 FPS.

    -exThreads=5...has 2 less FPS, and slower loading times it seems like to me anyways. The last beta patch is the one where I had the best performance with -exThreads=3, had 34 FPS, now only 32 with -exThreads=3...but hey, if they even if it out between 30+fps and good loading times and such, I'm a happy man .
    Last edited by todayskiller; Jun 3 2010 at 16:17.

  9. #39
    Staff Sergeant langgis08's Avatar
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    Quote Originally Posted by Nikoladis View Post
    No, its not only on his end. Check out Link to bug.
    so, I've checked this out for me @71141, too and: prob's on my end, too : no training missions to select, selection menue totally blank

  10. #40
    Chief Warrant Officer Fox '09's Avatar
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    No crashes, but the results are similar to the default (no exthreads..?)

    Specs:
    i7 920 @ 4GHz
    GTX 470 overclocked
    8GB RAM (dual channel )


    CPU usage was around 40~ percent,
    Memory usage was around 900,000 K
    GPU usage was almost always 80+ percent (good thing or not?)


    Settings:
    2500 VD
    Everything else on Very high except..
    Terrain was on normal,
    Shadows were on normal
    and Anti Aliasing was on 8.

    Using the Inland benchmark from FPS analyzer:
    http://img706.imageshack.us/img706/2433/captureyti.png


    Average was around 37 FPS... I cannot remember the rest, and I don't know where it saves that stuff


    It felt a bit more smooth.

    edit:
    I am going to redo it with exthreads 0
    new results are again similar. Colors go blue being ex threads 0. Rest are default being the slowest, exthreads 7 being the second, and 7 + cpu count 8 being the highest
    http://img163.imageshack.us/img163/2922/capturekxs.png
    Last edited by Fox '09; Jun 3 2010 at 16:58.
    "Simulations aren't about the destination, they are about the way there." - Metalcraze

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