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oldbear

Going through door panel issue

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We, at Clan ADO are working on some items to be placed on the [ADO]Tropica Map.

Our leader, The_Killer, is working on a enhanced prison. At the moment, he is stopped by a door panel issue :

" I have creates a door, animation is working fine but ...

When the door is closed it's not possible to go through the panels but when the panels are opened, you can go through as shown on pic"

1274626906.jpg

If you have some hints about that issue it will help a lot. Thanks :cool:

Edited by Old Bear
Whoops this must be posted in "ArmA 2 : CONFIGS AND SCRIPTING (addons)" or in O²thread but not here ... sorry.

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Obviously the doors in the GEO lod are not animated properly. They should also stay convex when opened.

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The geo lod in this case should look very simular to the res lods.

The named selections will be the same and the door panels should be separate blocks to the doorframe.

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Sadly i think you'll find its not uncommon.

The other possible way is to use a plane in the roadway lod. This way the models dont seem to sink so far before the collison detection kicks in.

Edited by RKSL-Rock

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copy the GEO lod doors into the Resolution lod to DOUBLE CHECK they are moving correctly.

if the doors are part of a larger bit of wall etc, it may be TOO BIG and the GEOMETRY lod is breaking.

Maybe try a smaller stand-alone model that ONLY has the doors, or even 1 door per model.

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