I've not done any texturing work for a while now, however I never had any issues in the past.
When I get my texture file, and save as a .paa, change the path in O2, I get an error saying "Cannot load texture file". I spent a whole day nearly working out what the problem was and I think, with the help of two other people, found the problem.
I gave my texture to a friend, he saved it as .paa with the default options and sent it back. That texture replaced the one I originally had (that didn't work) and worked fine straight away. The same with my other friend. So, his conversion works, but mine doesn't? I opened that working texture up in TexView, saved it without doing anything else, and its broken the file again.
The most common sense thing to do would be reinstalling Tex View 2. I've done that about 5 times now, and I'm using the one from the BI Tools back for ArmA - not ARMA2. However, I think this is where my problem might be. I did some work in ARMA2 so installed the ARMA2 tools pack. Before this I had no isssues in ArmA however now I do. I've completly wiped all the tools clean deleting everything about them, but still no joy. The textures are still corrupted when I save them in TexView. I also tried the various combination of compressions although that led me knowhere either.
I was also informed that the paa texture I sent my friend, which opens fine in my TexView, doesn't open in his. It wont let him as if its the wrong file format or is corrupt.
So, to avoid me sending each texture to a friend.. is there any idea why this is doing this for me? I'm stumped now :S