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Thread: Veni Vidi Vici Mod (Romans and Barbarians)

  1. #91
    Major ProfTournesol's Avatar
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    Quote Originally Posted by Haki2033 View Post
    ProfTournesol as we are working on the mod? When will the demo version?
    I'm still working on it, but at a slow pace i must admit. I'll provide some pics soon

  2. #92
    Private First Class Haki2033's Avatar
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    Great man!Good luck in the development of mod!

  3. #93
    Major ProfTournesol's Avatar
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    Roman siege tower (model by Stu) :



    and a balista (model by stu) :



    Picture taken in ArmA : cwa

  4. #94
    Private First Class Haki2033's Avatar
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    The landing of the siege tower will make the script?Great screenshots!

  5. #95
    Look's very nice I'd like to test it by maself when it will get relased

  6. #96
    jojo, that's pure awesomeness, how many cargo spaces have the "siege tower vehicle"?

    Looks great

  7. #97
    Gunnery Sergeant krzychuzokecia's Avatar
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    Wow, siege tower is just astonishing! I'm assuming that it is movable? Are the soldiers ('pushers') fully animated? And soldiers on higher levels - they are 'cargo', yes?

  8. #98
    Major ProfTournesol's Avatar
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    Quote Originally Posted by krzychuzokecia View Post
    Wow, siege tower is just astonishing! I'm assuming that it is movable? Are the soldiers ('pushers') fully animated? And soldiers on higher levels - they are 'cargo', yes?
    The tower is basically a vehicle with a driver, soldiers are in cargo positions, their exit point is at the door level, the pushers are part of the cargo and thus aren't animated ATM.

  9. #99

    wonderful

    wonderfull, it's just wonderfull.

    I can't wait this mod, and i think this mod must be attempt for all

  10. #100
    Thank you for reviving these models and the very idea behind the mod. Progress looks excellent

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