I accidentally left the WGL ammo enabled. In CCE\DefineUnits.sqs, find the two arrays called CCE_WeaponArray and CCE_AmmoArray. Edit these to remove any WGL entries.
I accidentally left the WGL ammo enabled. In CCE\DefineUnits.sqs, find the two arrays called CCE_WeaponArray and CCE_AmmoArray. Edit these to remove any WGL entries.
Drongo's Toolkit - Command engine, air support, AI improvements, satellite support, reinforcements, new game modes, map population and more
CCE2 beta 6 Dynamic Coop for Operation Enduring Freedom mod / CCE2 beta 5 (WW4 Modpack version)
I 've got problem with SEF_HMMWV in gunnery because the gunner have a bug
@ azharbehind
Not really a mission problem, try posting your problem in the OEF mod thread.
I know I'm late to the scene. Sorry for bumping an old thread!
There's a mission in here that has the player grabbing intell from a downed blackhawk and then destroying the helicopter to complete the mission. When I destroy the helicopter my squad and every other friendly unit starts firing at me. I think its because when the player destroys the helicopter the AI sees it as an act of friendly fire and then proceeds to kill the player. Any solution for this?
That is a recurring problem with this type of mission. The only simple workaround is to use an empty enemy helo like an Mi8 or something instead of a Blackhawk.
Sorry to say but this mission not working with Linux server and @OEF addon...
Filelist in @OEF:
EDIT:Code:2006-04-24 20:05 25˙587˙006 afganeveron.pbo 2006-04-24 19:32 15˙496˙767 afganO.pbo 2009-05-08 17:03 1˙328 afg_objects.pbo 2005-04-12 00:02 67˙611˙875 CATintro.pbo 2006-06-08 20:59 32˙664˙626 facestex2.pbo 2005-09-24 23:26 3˙257˙256 GNT_B52.pbo 2006-03-11 20:18 18˙020˙025 indukush.pbo 2005-08-25 15:16 6˙827˙620 JAM_Magazines.pbo 2005-08-25 15:16 19˙549˙359 JAM_Sounds.pbo 2005-08-25 15:52 98˙199 JAM_Vehicles.pbo 2005-08-27 19:32 19˙254˙787 jjr_rebels.pbo 2006-10-08 21:46 61˙762˙371 Joh_sf.pbo 2006-10-09 13:14 18˙713 Joh_sf_WGL_cfg.pbo 2006-05-04 19:51 85˙718˙565 LSR_uswp.pbo 2006-02-24 05:24 11˙317˙568 MNF_ZSU.pbo 2010-03-29 23:50 4˙296 OEF_a10.pbo 2010-03-29 23:55 153˙734 OEF_alqaeda.pbo 2010-04-03 13:38 11˙507 OEF_B52.pbo 2010-02-12 23:37 2˙732 OEF_hmmwv.pbo 2010-04-07 21:13 154˙444 OEF_LSRWGL.pbo 2010-03-30 00:37 200˙009 OEF_militia.pbo 2010-03-30 00:41 123˙354 OEF_NorthAl.pbo 2009-05-08 17:02 1˙328 OEF_objects.pbo 2010-04-26 02:00 435˙961 OEF_taliban.pbo 2010-05-06 23:57 48˙756 OEF_US_SF.pbo 2006-11-08 17:09 10˙372˙816 RHS_Misc.pbo 2006-10-31 08:23 13˙636˙998 RHS_T55.pbo 2006-10-30 14:40 46˙616 RHS_T55Pack_Scripts.pbo 2005-09-03 19:15 72˙216˙297 SEF_HMMWV.pbo 2005-09-03 16:10 11˙085 SEF_HMMWVCfg.pbo 2005-09-03 19:28 4˙662˙864 SEF_Misc.pbo 2006-04-24 19:21 62˙753˙582 taleb.pbo
OK nvm all now working good, it was admin fault (not mine) not addon bug
sorry for misunderstanding...![]()
Tom,
I tried to run this on the server and I got kicked back to the mission selection screen. This usually happens with addon issues. Either the server/client is missing something or maybe the addons list in the mission.sqs file has a bad entry.
[Abit Fatal1ty + Intel 630 P4 3ghz + 3gb DDR2 ram (PC4200 Dual Channel) + eVga GT240 512mb DDR5 (Overclocked) + Sound Blaster Fatal1ty x-fi
Ok i think server have problem with file OEF_militia.pbo because in other OEF mission DesertAmbushOEF is using only few adoons:Class "wgl_militia" its in OEF_militia.pbo file.Code:addOns[]= { "wgl_veh", "wgl_men", "wgl_militia" }; addOnsAuto[]= { "wgl_militia", "wgl_veh", "wgl_men"
EDIT:
OK nvm all now working good, it was admin fault (not mine) not addon bug
sorry for misunderstanding...![]()
Last edited by tom34; Nov 4 2012 at 22:23.
When I get time I can try this on my Windows server to see what happens.
On Windows server is OK we played this mission already but on [FGC] we can run server only on Linux.
EDIT:
OK nvm all now working good, it was admin fault (not mine) not addon bug
sorry for misunderstanding...![]()
Last edited by tom34; Nov 4 2012 at 22:23.