hehe thanks! u remember me? we discussed about this awsome tool before and i remember u helping me out when i had some small issue. Glad you are still working on this. nice one, It has made Arma 2 VERY easy to setup from the get go with 10000000000 mods installed. well done mate. Best arma 2 mod IMO.
I hope BIS have recruited you to make same thing for Arma 3.
Sure do Thanks for the wonderful words! And welcome back.
Originally Posted by jonneymendoza
Not recruited in the literal sense of the word, but we are definitely looking into things for ARMA3 :-)
Some reveals available at; http://forums.bistudio.com/showthrea...=1#post2123747
hey im back! just installed everything including ACE/ACRA and tried to launch and join a DayZ mod via your six updater and got this error:
arma2oa 2012-05-02 21-53-30-77 by jonneymendoza, on Flickr
and here is how six updater looks like. as you can see its up to date
Untitlfdfdfed-1 by jonneymendoza, on Flickr
@CBA and @JayArma2Lib should only run server-side for @DayZ at this time. However SU by default enables all mods it finds on the server.
In this case, up top in the Overrides section, disable "ServerMods" checkbox, add @DayZ to your Preset on the Mods tab, and then only @DayZ mod should remain active.
If you want to join other servers again with mods automatically selected, the ServerMods checkbox should be set enabled or indeterminate.
If you find yourself switching around a lot, best create a separate preset for DayZ, and in the Preset settings, disable the ServerMods checkbox there instead.
Last edited by Sickboy; May 2 2012 at 22:41.
cool thanks. however. where is this override section? as you can see from print scren i get a list fo tabs. Home preset game profile and server
See red area: http://i50.tinypic.com/35i2a15.jpg
Same ServerMods checkbox is available on the Preset RibbonTab.
Last edited by Sickboy; May 2 2012 at 22:55.
Hi noob here.
I'm trying to download some mods, have CO on Steam as base correctly recognized by Sixupdater 2.9.5pre.
I tryed applying the A2 OA - ACE profile and:
-all the CBA mods are skipped
-ACE stops downloading at 55MBs (cargo, goggles and mv still missing)
meaning that data transfer stops, but worker threads are still active (missing timeout?)
What can I do?
After closing it restarting, it has now finished the ACE, but stopped again on the ACEX_SM.
Closed and restarted, it's finishing ACEX_SM.
I suppose I'll have to do this over and over for all the mods...
Last edited by erupter; May 4 2012 at 16:54.
The CBA issue sounds like you might have too old version of the software, please confirm you have the latest, SU v2.9.5pre33 (Check About in the main menu - blue button).
The download stop seems odd, possibly firewall/security suite related, or connectivity issues with some mirrors - perhaps there's just a very long delay/timeout?
If still issues please create a ticket with log files; http://www.six-updater.net/p/support.html
Just curious if there's a public changelog available for Six? I've looked all over the six-updater.net website but can't seem to find one.
I would like to have all mods downloaded by SIX Updater, installed not in ArmA2,TKOH directory but inside ArmA2\SIX,TKOH\SIX
The way I do it now is by forcing the menu option>settings Mod to .\SIX, but this breaks BETA mod support and Take On Helicopters doesn't recognize the ArmA2 mods.
Is there a better way to do it?
The reason I do this, is because of servers using Yoma Addonsync (donwloads addons in root directory of game) and using different versions of addons, as not all servers get updated the same time.