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Thread: SIX Projects - Updater Suite, Portal, Config Browser, etc.

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  1. #1

    Cool SIX Projects - Updater Suite, Portal, Config Browser, etc.

    • SIX Homepage
      • Per project Documentation and Support
      • & More!
    • Six Updater 2.x
    • Legacy Six Updater Suite (Old & Superseded by Six Updater 2.x)
      • Keeping your mods up2date at high speed with minimal effort and bandwidth usage
      • Gamespy server browser with search and filterability: Join any server automatically with required mods selected, and even installed/updated when available on the network!
      • Including linux, server and remote management options!
      • Latest News!
    • Six Updater Portal
      • Mods overview and stats, incl which servers are running which mods, etc.
      • Realtime Online Gamespy server browser; with search and filterability!
      • History Graph!
    • Six Config Browser
      • Browse the complete ArmA 2 Config with CBA, ACE and ACEX included.
      • Search and filiterability included, aswell as Vehicles, Weapons, Magazines, Ammo and Addons overviews.
    WIP as per usual

    I thought it'd be nice to have a single place for generic discussion about my projects, so here it is
    Just a small note: I know my apps are generally rough in looks and usage; im spread quite thin and mainly focus on functionality.


    Live overview (click it) of current ArmA 2 server/player base and updater stats (GMT TIME):

    Last edited by Sickboy; Jun 10 2011 at 16:48.
    A.C.E. Advanced Combat Environment

    Dev-Heaven.net Free Project Hosting | A2 Community Issue Tracker Help BIS, Help yourself!

  2. #2
    Good idea with a thread for SiX Updater discussion
    Casual ArmA Players it's all about teamwork and fun, join now!

    ArmA2 videos: http://www.youtube.com/JWCustom1

    ArmA2 Missions: http://arma2missions.webege.com/

  3. #3
    Are you planning on allowing clans to use the sixupdater to host they're own clan mod packs?

  4. #4
    Colonel Sickboy's Avatar
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    Quote Originally Posted by CannonousCrash View Post
    Are you planning on allowing clans to use the sixupdater to host they're own clan mod packs?
    Yes, at this time it is even already possible, except that I have to add the mod name and on which network they are hosted, to the suite,
    or you must supply your users with a custom six-updater.yml, specially setup for your mod/server.
    Still planning on allowing people to manage their own mods and mirrors.

    ATM it works like this:
    You need to setup an rSync mirror, either on Windows with Cygwin, or with a virtual machine running linux.
    Once setup, you can upload your mods to it, then let me know your server ip address, and the mod names.
    I then add your mods to the list, add a new network and assign the mod to the network.

    For server/clan specific mods I think it's important we devise a good naming scheme though, like clantag-modname.

    If this sounds like music to your ears, let me know and i'll supply all the required details.


    I am also open to suggestions of Mods to be added to the official network.
    One of the objectives of the updater was to minimize the need for duplicating mods (and different versions), especially due to the ever growing popularity of modular addons.
    But i'd prefer a ticket for those as tracking this in a thread could get rather tedious :P
    http://dev-heaven.net/projects/six-arma-updater/issues
    Last edited by Sickboy; May 3 2010 at 14:04.

  5. #5
    Wow, Very informative, Thanks very much, As much as the six updater can be a pain in the arse, I literally cant live without it, I know theres yomas, Which i/we currently use for the clan mods, but why have 2!

    Thanks sickboy

  6. #6
    Nice to see a thread for this, I actually have come to really appreciate SIX updater over the past few months. I have a couple questions though: how important is it to keep the updater itself updated? Often I will check here (http://dev-heaven.net/projects/list_...x-arma-updater) and see that a new version is available, sometimes every few days. So I download the new version, uninstall the old one, and then install the new one. Is there a more efficient way to do this?

    Thanks for your work SB


  7. #7
    Colonel Sickboy's Avatar
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    Quote Originally Posted by AnimalMother92 View Post
    Nice to see a thread for this, I actually have come to really appreciate SIX updater over the past few months. I have a couple questions though: how important is it to keep the updater itself updated? Often I will check here (http://dev-heaven.net/projects/list_...x-arma-updater) and see that a new version is available, sometimes every few days. So I download the new version, uninstall the old one, and then install the new one. Is there a more efficient way to do this?

    Thanks for your work SB
    Hehehe. Well, there's 2 type of updates going on:
    My libraries / applications in the form of Ruby gems, which get auto updated once you start the Updater Web/GUI.
    However, for some people auto-update didn't work (until recent versions), therefore it was important for me to keep the setup.exe up2date with my latest libraries.

    The other type of updates is the runtime environment.
    Ruby programs need a Ruby interpreter to run, this is what you basically install when installing the setup.
    On windows, this is not very well supported I hope to have covered everything now, so that auto-update should suffice,
    Unless dramatic changes to the runtime environment are required in the future, for whatever reason.

    Past few weeks / days have been very busy, with a lot of fixes/improvements to both the runtime environment aswell as my libraries,
    this is why there have been that many setup updates :P
    Last edited by Sickboy; May 4 2010 at 09:33.

  8. #8
    Hi Sickboy, just a quick question on the updater (ive tried searching this forum & checking FAQ's in the six portal, but I must be looking in the wrong place). How do I install other Arma 2 mods in six updater? I have ACE with ACE_X, PLA, SM all running fine & they update with no problems when i run the updater, but I dont know how to download other mods from there, specifically I was trying to add "Aiaktalik" island, and I found it in the mods list in the portal but dont know where to go from there to get the updater to download & install it, or what im meant to click? Just a quick pointer in the right direction would be a great help. thanks

  9. #9
    Colonel Sickboy's Avatar
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    Quote Originally Posted by trickster1982 View Post
    Hi Sickboy, just a quick question on the updater (ive tried searching this forum & checking FAQ's in the six portal, but I must be looking in the wrong place). How do I install other Arma 2 mods in six updater? I have ACE with ACE_X, PLA, SM all running fine & they update with no problems when i run the updater, but I dont know how to download other mods from there, specifically I was trying to add "Aiaktalik" island, and I found it in the mods list in the portal but dont know where to go from there to get the updater to download & install it, or what im meant to click? Just a quick pointer in the right direction would be a great help. thanks
    Sure, clone one of the default presets: http://six.dev-heaven.net/wagn/Six_U...o%20a%20preset (Or create a new one)
    then add the mods you want to the new custom preset: http://six.dev-heaven.net/wagn/Six_U...o%20a%20preset
    The video example is from an older version but it fits mostly.
    Last edited by Sickboy; May 4 2010 at 11:00.

  10. #10
    Thanks for the quick reply! I did see the clone button but was unsure what it did so I left it alone, il have another go now!

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