View Poll Results: How the patch 69645 works for you compared to previous versions?

Voters
132. This poll is closed
  • Stunning - performance a lot better, a lot more stable

    7 5.30%
  • Great - performance is a lot better, no new crashes or stability issues

    10 7.58%
  • Good - performance is a little bit better, no new crashes or stability issues

    30 22.73%
  • Mixed - performance better, but unstable (sometimes crashing)

    16 12.12%
  • Stable - performance same or not improved much, but a lot more stable

    1 0.76%
  • Same - it seems the same, I cannot see any significant difference

    29 21.97%
  • Slower - it runs a little bit slower, no new crashes or stability issues

    17 12.88%
  • Bad - it runs slower, it is somewhat unstable

    10 7.58%
  • Terrible - it runs a a lot slower, or it is very unstable (crashes a lot)

    12 9.09%
Page 15 of 24 FirstFirst ... 5111213141516171819 ... LastLast
Results 141 to 150 of 233

  Click here to go to the first Developer post in this thread.  

Thread: Patch 69645 - changes under the hood

  1. #141
    After installing ARMA2_Build_69645:
    White / invisible Ground-Texture in certain view angels.

    Nvidia System-Information:
    Spoiler:

    Arma2.cfg:
    Spoiler:

    Arma2Profile:
    Spoiler:

  2. #142
    Quote Originally Posted by saok View Post
    I´ve been playing only without that -winxp and slow scripts are there.
    Yeah, I was just looking at it. I guess yesterday it was a coincidence.
    I don't know what triggers it. Sometimes they are fast.

  3. #143
    Edit:

    Some white texture glitches sometimes. But nothing serious.

  4. #144
    Also managed to get the missing ground textures from some angles this morning.

  5. #145
    how do you run a benchmark in arma2?

  6. #146
    Single Player - Scenarios - Benchmark1 & Benchmark2.


  7. #147
    I am getting missing textures and random crashes. They do not happen in the 1.05 released arma2. I am using the nvidia display driver 197.45. My specs are in my signature.
    Phenom II 940
    4gb Ram
    Nvidia Geforce GTS 250 512mb
    Gigabyte GA-MA78GM-US2H Motherboard
    Intel 160gb G2 SSD Drive
    Windows 7 Ultimate x64

  8. #148
    In addition to the points mentioned about AI by twisted, SASrecon, CarlGustaffa, etc. it is nice to see the AI back on track to improved combat behaviour, features such as:
    [60220] Improved: AI covering units tend to stay close to each other

    are immediately obvious, AI is religiously using pairs with bounding overwatch - much better than the `line up, ready to be shot' that was 63826!
    I'd still generally prefer to see the AI use a more realistic approach and it would be great if the AI would move behind their buddy rather than crossing anothers arc, but one step at a time...

    AI also appears less likely to fire when moving/changing position, resulting in less friendly fire - another welcome improvement.

    Alex72 - are you using
    -maxmem=
    command line parameter and what do you have your in game video settings at - I don't see any stutter when moving.
    Also, setting GPU rendering frames ahead to 1 makes for horrible performance on my system (all a hangover from that nightmare mouse lag scenario last year), though of course everyone's mileage will vary.

    Protegimus

  9. #149
    @Protegimus. No i dont use maxmem. And setting GPU rendering to 1 has been amazing for me since i found out about it. But i will test changing that now and see what happens since there are moments when its very good. For example going 10000VD wich is very smooth compared to before.

    But the constant stuttering when moving (slow and fast) is a killer. Will test changing the GPU rendering values around a bit. Thanks mate.

    EDIT: Also tomorrow i'll gut my PC for new parts (signature) so well see what happens then. Maybe everything will be back to normal even with this new beta.

  10. #150
    Before this patch, the 980x did not suffer from the stuttering that was caused by hyperthreading on other 4 core i7 9xx model CPUs.

    After this patch, I have had to re enable -cpucount=6 otherwise it is a stutter festival. It may make it easier for BIS to figure out what is causing this on i7s in general as it definitely did not affect the 980x until I installed this patch.
    Last edited by BangTail; Apr 25 2010 at 15:45.
    Spoiler:

Page 15 of 24 FirstFirst ... 5111213141516171819 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •