View Poll Results: How the patch 69645 works for you compared to previous versions?

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132. This poll is closed
  • Stunning - performance a lot better, a lot more stable

    7 5.30%
  • Great - performance is a lot better, no new crashes or stability issues

    10 7.58%
  • Good - performance is a little bit better, no new crashes or stability issues

    30 22.73%
  • Mixed - performance better, but unstable (sometimes crashing)

    16 12.12%
  • Stable - performance same or not improved much, but a lot more stable

    1 0.76%
  • Same - it seems the same, I cannot see any significant difference

    29 21.97%
  • Slower - it runs a little bit slower, no new crashes or stability issues

    17 12.88%
  • Bad - it runs slower, it is somewhat unstable

    10 7.58%
  • Terrible - it runs a a lot slower, or it is very unstable (crashes a lot)

    12 9.09%
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Thread: Patch 69645 - changes under the hood

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  1.   Click here to go to the next Developer post in this thread.   #1
    BI Developer Suma's Avatar
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    Patch 69645 - changes under the hood

    New beta patch 69645 may appear not huge based on the change list, but it contains very significant changes under the hood.

    As the changes were made to the engine core, including the core memory allocator, extensive testing is badly needed.

    Download at http://www.arma2.com/beta-patch.php or directly from ARMA2_Build_69645.zip, feedback welcome.
    Last edited by Suma; Apr 23 2010 at 14:18. Reason: Added direct link
    Ondrej Spanel, BIS Lead Programmer

  2.   Click here to go to the next Developer post in this thread.   #2
    BI Developer Suma's Avatar
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    Author of the Thread
    Please, post only real feedback here, not general oohs and wows (off course with the exception of oohs and wows based on your testing). While it can be pleasing to read them for a while, it is hard to find the real information between them.

    I have delete a few initials oohs and wows, I hope those who have posted them will not be offended.

    Enjoy.

  3. #3
    [68694] Reduced parallax map artifacts on sloped terrain.
    Haven't had time to try it yet but THANK YOU for looking into this little annoyance!

    Now lets see if we can do some AI testing this weekend

    /KC

  4. #4
    Initial test: Me alone with a hummer driving fast and me just walking/turning around. Testing initial stutter level on loading textures and models.

    Result: More initial stutter than previous beta build. Feels like it "tries" to load textures/models but fails and thus tries and tries and tries until i go further and really load them up closer. Before it felt like it loads everything and when done - stutter is gone. Now i get the feeling it has a hard time loading far away textures and keep them.

    This is just my first experience. Will test more ofcourse but nice to see if anyone else noticed this or if im alone. Please test to sit in a car and drive it forward and stop - back up stop etc. To me the stutter never stops like previous versions. It should load textures etc to start smothen the gameplay, but it doesnt happen kind of. Keeps stuttering.

    Tested all on HIGH, and also all on NORMAL. Nvidia GTX275 (197.45).

    UPDATE: Initially i had a lot of stutter but after playing for almost an hour now it feels better. Cant say what this is other than the game has had time to load a lot of things into my memory. Going through a village feels pretty good now. More testing...
    Last edited by Alex72; Apr 23 2010 at 15:09.


  5. #5
    CWR² Developer SaOk's Avatar
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    Everything seemed to work great first, but after a cutscene in my sp mission the ground suddently disapeared when I turned on NVGoggles. I havent had that bug never before.

    http://img156.imageshack.us/i/arma22...317292652.jpg/
    http://img263.imageshack.us/i/arma22...317291918.jpg/
    http://img401.imageshack.us/i/arma22...317285384.jpg/
    http://img263.imageshack.us/i/arma22...317282794.jpg/
    http://img340.imageshack.us/i/arma22...317281595.jpg/

    My comp: Q6600, 4Gb memory, HD4890, Vista 64bit, Ati drivers 10.2.
    The game was played without any custom addons and mods. Only this beta was enabled.

    Btw. Also the nation flag markers seems to be gone.

    Update: The bug is there even in the editor. Its not related to NVGoggles, time or my mission. And I only get it on Chernarus - Utes works fine.

    http://img40.imageshack.us/img40/525...2317580928.jpg
    Last edited by SaOk; Apr 23 2010 at 15:12.

  6. #6
    Hmmm. Immediately, the patch does seem to be a lot smoother, with less stuttering. Especially when turning your head. But after a chopper flight from airport to Rog area, I started to get some nasty blueish/whiteish ground textures. I figured it was just my GT8800 gfx card not being able to cope or something. I had 3000m visibility, but about only 350m actual visibility due to fog. But when I arrived, the problem persisted. It will go on and off depending on where I look. Sideways affect. Up or down (by 1 pixel) affect. Zooming in and out affect. Standing/proning, it is good during the change, bad again when the transition has ended. It appears that I'm able to look right through the polygon underneath me.

    Note that this was while running ACE and an addon to exchange the clutter with lower grass. Will test further later.

    Edit: Yeah, saoks images describes it well. Including that weird vertical texture stretch in his second image.
    Last edited by CarlGustaffa; Apr 23 2010 at 15:01.
    Regards
    Carl Gustaffa - left this game due becoming Steam Exclusive

  7. #7
    Can I suggest just running vanilla and the benchmarks included in the last official patch. Running it with other mods / clutter removal / loads of tweaks is just not the best test as it could be anything.
    Specs: Gigabyte GA-MA790XT-UD4P | AMD Phenom II x4 965 BE 3.4GHz | Sapphire RADEON HD 7850 (Latest Cats) CCC |8GB DDR3 1333MHz Dual Channel |Samsung 2232BW 22" LCD & Hanns-G HH281 28" LCD | X-Fi Ultimate Gamer (5.1) | LiteOn DH20A4P DVD-RW | Saitek Cyborg Evo Joystick | Win7 Ultimate

  8. #8
    I also got the disappearing ground glitch. Happened during the official benchmark test mission. No other addOns used.

  9. #9
    Sergeant Major Mosh's Avatar
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    St. Louis, Missouri - USA
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    disappearing ground glitch
    no addon used
    overall much more stutter

    just playing default singleplayer mission (the first one)

    Windows 7 64-bit | AMD FX 8350 4.0 GHZ |
    GTX 570 (310.70) | 32 GB RAM
    OCZ Agility 3 120 GB SSD | OCZ Agility 2 120 GB SSD | OCZ Vertex Plus 60 GB SSD | Intel 80 GB SSD
    Logitech G500 G15 G930 | TrackIR 5 | Saitek X52 Pro + Pro Flight Rudder

  10. #10
    just run the beta and get 3-5 fps increase on ingame benchmarks..seems more stable but will give it thrashing tonite!!


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