Page 6 of 9 FirstFirst ... 23456789 LastLast
Results 51 to 60 of 86

Thread: Shaaark!

  1. #51
    Gunnery Sergeant ricnunes's Avatar
    Join Date
    May 18 2006
    Location
    Center of the World, planet Earth
    Posts
    519
    Hehe, great addon! I did the shark mission and I was lucky to survive (althrought I was wounded) and it was fun to see the other human AIs being eaten alive by the sharks. One one of those AIs survived.

    This is a request for the update:
    - Can you make the shark playable in the update? I would be cool to be able to play as a shark. LoL

  2. #52

  3. #53
    Warrant Officer Abs's Avatar
    Join Date
    Jan 28 2007
    Location
    Poland, 1939
    Posts
    2,154
    I survived along with three AI, and that was the first time I played.

    When they were shouting 'Stay together!' I was thinking 'Yea, right!'.

    Fun times, mate. Thanks for this!

    Abs
    My Projects:

    RHS Contributor | Former ONS Member

  4. #54
    Master Gunnery Sergeant
    Join Date
    Oct 25 2004
    Location
    Aussie (temporary)
    Posts
    1,070
    Author of the Thread
    CSJ_Shark_V100425 update.

    Water effects removed.
    I am not stuck in the 60's and 70's. I choose to live there." Bring back the MICRO and the MINI

  5. #55
    When i put a shark in a map he automatically starts bleeding and disapears :\

    What Am i doing wrong?

  6. #56
    Every Time I put the Sharks in to the Water ( in the Editor), suddenly out of nowhere two or three Civilians jump into the Water
    (I dont created them in the Editor)

    Where came the Civilians from ?

    Regards


    (ST6) Predator

  7. #57
    This happen to me too, I had Grouped them together, if you UnGroup them it goes away.

  8. #58
    Master Gunnery Sergeant
    Join Date
    Oct 25 2004
    Location
    Aussie (temporary)
    Posts
    1,070
    Author of the Thread
    Quote Originally Posted by bravo 6 View Post
    When i put a shark in a map he automatically starts bleeding and disapears :\

    What Am i doing wrong?
    Use civ\CSJ_animals\shark do not use empty.
    Last edited by CSJ; Apr 25 2010 at 22:22.

  9. #59
    Release frontpaged on the Armaholic homepage.


  10. #60
    Master Gunnery Sergeant
    Join Date
    Feb 26 2007
    Location
    England.
    Posts
    1,056
    nice update, thanks!!

Page 6 of 9 FirstFirst ... 23456789 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •