Page 2 of 44 FirstFirst 12345612 ... LastLast
Results 11 to 20 of 431

Thread: oktNoBlur - Signed Blur Remover Addon

  1. #11
    First Lieutenant Manzilla's Avatar
    Join Date
    May 30 2007
    Location
    In the lab cooking up some serious s#%t!
    Posts
    5,118
    Shame about the new patch but thanks for letting us know. I've been using it until now.

    Can the mod folder name be changed or is it needed as is? I always cut Mod folder names to 3 letters so I can pack them in the shortcut target line, no launchers for me.

    I just want to make sure I wont screw anything up if I change the name when the new version comes along.

    Thanks for the performance bump!
    (God damn bananas..... again)

    Join the most rootin', tootin'est crew on these here forums! That's right folks we're darn tootin'.

    Mike Tyson's ode to Manzilla's SP playing style:
    My style is impetuous. My defense is impregnable and I'm just ferocious.... I want your heart, I want to eat his children! Praise be to Allah!

  2. #12
    Sergeant Major Defunkt's Avatar
    Join Date
    Apr 13 2008
    Location
    Christchurch, NZ
    Posts
    1,731
    Am enjoying have PP on Low now thanks to this mod, appreciate your work.

  3. #13
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Quote Originally Posted by Manzilla View Post
    Shame about the new patch but thanks for letting us know. I've been using it until now.

    Can the mod folder name be changed or is it needed as is? I always cut Mod folder names to 3 letters so I can pack them in the shortcut target line, no launchers for me.

    I just want to make sure I wont screw anything up if I change the name when the new version comes along.

    Thanks for the performance bump!
    Concerning mod folder names, that should be no problem. I designed the batch files with that in mind, the base mod folder name can be anything and they will still function correctly.

    I'm working on the update now, for that beta. It will just replace the other, so no upgrade worries. Be ready in a few hours.

  4. #14
    First Lieutenant Manzilla's Avatar
    Join Date
    May 30 2007
    Location
    In the lab cooking up some serious s#%t!
    Posts
    5,118
    Thanks for the info. I look forward to the next version. It's just not the same with out it.

  5. #15
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread

  6. #16
    New version frontpaged on the Armaholic homepage.


  7. #17
    Gunnery Sergeant
    Join Date
    Feb 17 2010
    Location
    Enceladus, Saturn
    Posts
    557
    Oktane, you are so dang awesome. I am so glad I get to use PP again

  8. #18
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Quote Originally Posted by jpinard View Post
    Oktane, you are so dang awesome. I am so glad I get to use PP again
    No problem. Wish the new beta was a bit more stable though. Plus the ground keeps disappearing in it... (others have been having this issue too) Kinda gotta use 1.05 final if you want to play stable for a while without glitches. Too bad because the new beta has good streaming engine fixes apparently.

    None of this has anything to do with the noBlur though, had problems with the new beta even with it disabled.

  9. #19
    Thank you for this mod. I have one issue. My basic 1.05 works perfect, but with this new version for the beta I can not get it to work. The blur/bloom is still there.

    I am running the Steam version. PP set to very high. I have just the beta and the okt beta selected as my mods. Any tips?

  10. #20
    Gunnery Sergeant oktane's Avatar
    Join Date
    Mar 11 2002
    Location
    PBR Streetgang, this is Almighty.. do you read me, over?
    Posts
    518
    Author of the Thread
    Quote Originally Posted by Punisher5555 View Post
    Thank you for this mod. I have one issue. My basic 1.05 works perfect, but with this new version for the beta I can not get it to work. The blur/bloom is still there.

    I am running the Steam version. PP set to very high. I have just the beta and the okt beta selected as my mods. Any tips?
    Did you see the instructions in the first post? The things that need to be done are:

    Config: Run one of the batch files to configure the mod, for you it is the beta ones. Choose one, I prefer to leave the glow on, it looks nice.
    Shortcut: -mod=beta;@okt_noBlur (beta must always be first btw)
    Game: Turn PP to Low, High isn't required.

    If you go from 1.05<->beta, you still have to reconfigure the mod with the batch files inside the mod directory, every time you go back and forth between 1.05->beta or beta->1.05.

Page 2 of 44 FirstFirst 12345612 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •