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Leopotam

Arma fence generator

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Another tool - fence (and any object type) sequence generator.

Help:

0. Open visitor. :)

1. Create waypoint (WP) objects to setup your walls / fences, etc:

wp1i.th.jpg

For each WP:

  • WP-object IS NOT FAKE OBJECT OF ANY TYPE, but real part of fence / wall sequence. For example, if you want to get wall, yo must to create wall object as WP. As a feature, you can setup different type for next WP-object and makes sequences like Wall-Wall-Door-Wall-Window-Wall.
  • Every WP-object cloning from current WP position to position of next WP. Copies rotates for Y-local axis as forward. If you see, that copies rotates invalid (90 degrees error), you must rotate WP-object on angle compensation (90 degrees usually). NOT ADDITIONAL, BUT ABSOLUTE! Direction of WP-object uses only for this.
  • Because stupid visitor cant correct export object size (exports size equals z coord - height), you must setup z-coord (height) as object size. For example, if wall section 5m long, you must setup height as 5.0.

2. Select WP-objects (ORDER IMPORTANT!) and export to txt-file.

3. Run tool with params (Run without to usage).

4. Import created file to visitor.

Example:

wp2e.th.jpg

Links:

v1.0.0.1

v1.0.0.0

Edited by Leopotam
v1.0.0.1

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v1.0.0.1 released.

Fixes:

  • Default angle = 90 degrees - there is not need to rotate walls, fences, etc.

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Development stopped due to not using this tool by community.

P.S. Topic may be closed.

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Development stopped due to not using this tool by community.

P.S. Topic may be closed.

!! :butbut: !

Sorry Leopotam, but there isn't 100's of island makers in this community, and those that are island makers are not using a tool like this every day.

So feedback is going to be limited I'm sorry.

Your tool looks easy to use, but even me, I haven't got around to using it yet.

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Leopotam, please continue work on these tools, Im really very interested in using them for my island project, but right now im just not at that stage where i require them, but i will use them eventually and im sure there are quite a few other island makers in the same boat,

please keep up the great work!

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For anyone who may want to try this discontinued tool with V3, Leopotam was kind enough to find out that the tool requires 6 parameters (1 more then the 5 the current V3 exports).

So simply export your objects from V3

"ca\structures\wall\wall_fen1_5";1533.33;1501.5;5;0;
"ca\structures\wall\wall_fen1_5";1506.98;1630.37;5;0;
"ca\structures\wall\wall_fen1_5";1509.85;1642.11;5;0;

Then add an extra param at the end of each line (this first experiment worked fine for me)

"ca\structures\wall\wall_fen1_5";1533.33;1501.5;5;0;[color="#FF0000"]0;[/color]
"ca\structures\wall\wall_fen1_5";1506.98;1630.37;5;0;[color="#FF0000"]0;[/color]
"ca\structures\wall\wall_fen1_5";1509.85;1642.11;5;0;[color="#FF0000"]0;[/color]

Many thanks to Leopotam

Edited by Rg

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