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Thread: Addon can not display properly

  1. #1

    Addon can not display properly

    Addon will disapear as adding to game and will not display again.
    what is the reason??

  2. #2

  3. #3
    [QUOTE=ProfTournesol;1585529]Which addons ?[/QUO]

    i understand Addon as mod

  4. #4
    Which mods ?

    Edit : i'm not trolling, i only want you to explain which mods you cannot load, so that we can help you.
    Last edited by ProfTournesol; Mar 8 2010 at 15:21.

  5. #5
    Did you use Google translation? Try babelfish instead... http://babelfish.yahoo.com/

    I had once the problem that addons ingame vanished into nothing the minute they were hit by something. I found out the .rar file must have been corrupted or something, because the Geometry LOD was missing. Downloading it again solved it.

  6. #6

    Smile

    Quote Originally Posted by ProfTournesol View Post
    Which mods ?

    Edit : i'm not trolling, i only want you to explain which mods you cannot load, so that we can help you.
    the mod that I made by O2 cannot display properbly.
    the mod can load but can not display

    ---------- Post added at 01:47 AM ---------- Previous post was at 01:46 AM ----------

    Quote Originally Posted by Spender View Post
    Did you use Google translation? Try babelfish instead... http://babelfish.yahoo.com/

    I had once the problem that addons ingame vanished into nothing the minute they were hit by something. I found out the .rar file must have been corrupted or something, because the Geometry LOD was missing. Downloading it again solved it.
    but my addons hit nothing

  7. #7
    Post the config.cpp here.

  8. #8
    Please try to be more specific...I know you made an addon:

    - Is it invisible ingame?

    - Is it visible but not "solid", you can just pass right trought it?

    - Is it not able to shoot?

  9. #9
    Quote Originally Posted by Spender View Post
    Please try to be more specific...I know you made an addon:

    - Is it invisible ingame?

    - Is it visible but not "solid", you can just pass right trought it?

    - Is it not able to shoot?
    it is visible in the beginning,but will sink down and disapear

    i don't know if it is able to shoot ,i will have to try

    ---------- Post added at 01:28 AM ---------- Previous post was at 01:05 AM ----------

    Quote Originally Posted by ProfTournesol View Post
    Post the config.cpp here.
    "class slp" is the mod of mine

    the following is my config.cpp:

    class Civilian2:Civilian
    {
    displayName="$STR_DN_MAN2";
    model="MC civil2";
    };

    class Civilian3:Civilian
    {
    displayName="$STR_DN_MAN3";
    model="MC civil3";
    };

    class slp:Civilian
    {
    displayName="slp";
    model="slp_ODOL.p3d";
    };

    class Soldier:Man
    {
    vehicleClass="";
    displayName="$STR_DN_SOLDIER";
    nameSound="soldier";
    weaponSlots="1 + 16 + 2 * 4096 + 10 * 256";
    accuracy=0.6;
    type=0;
    threat[]={1,0.05,0.05};
    };

  10. #10
    Ok, so you've modified the main config.bin which isn't a good idea at all. You must create a small config.cpp file only for your model. Moreover, it means that you haven't made a config model for your model. And last, i think there is a main geometry lod problem with the model, which is very often the case if the model was a binarized model that you unbinarized with ODOL Explorer, because ODOLEX screws geometry.

    The easiest way would be to upload your work somewhere and let us look inside.

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