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Thread: Mraps

  1. #321
    Master Gunnery Sergeant Pauliesss's Avatar
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    Great news namman2, cant wait, Cescollino´s RG-33 and RG-33L looks awesome too.

  2. #322
    work goes slowly but go ahed
    on BIS forum every day is christmas

  3. #323
    Staff Sergeant
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    Author of the Thread
    New version of MaxxPro version 1.9995
    what's new
    new interior (more like the real one)
    fixed the gun sights for m134 and m2 variants
    no more dependency on any other addons (eg Caiman)
    MaxxPro V1.9995
    http://www.idfsquad.com/downloads/milesteg/Maxin.png

    ps sry for the low qualty picture (the fps was like 7)

  4. #324
    Updated release frontpaged on the Armaholic homepage.


  5. #325
    Master Gunnery Sergeant Pauliesss's Avatar
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    Great work, thanks for update namman2!

  6. #326
    It's getting better every time; Oh... it would be all so cool if the ai drivers could corner these trucks properly and not bounce into walls with them like braindead chickens...,
    but that's a different issue.
    Thank you for the mod and I am looking forward to future releases!

    Just out of curiosity, does anyone know what are those black boxes on the front?

    http://www.visualintel.net/SpecialTo...071_Cpo6G-A-LB

  7. #327
    Staff Sergeant
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    those are rhino devices wich helps preventing IEDs AFAIK (and it means i forgot to add them )

  8. #328
    When going into the turret of the MRAP minigun (I didn't try others yet) I can't see the gun and the vehicle itself has no textures, although moving out or into another position it works fine.

  9. #329
    Where is this vehicle, I try it in the editor and cant find it, not in the armor, not in car USMC or US. where is it? :s

  10. #330
    Quote Originally Posted by namman2 View Post
    those are rhino devices wich helps preventing IEDs AFAIK (and it means i forgot to add them )
    Thanks for the info

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