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Thread: BattlEye GUID banning

  1. #1

    BattlEye GUID banning

    You can now use BE to permanently or temporarily ban players from your server. The advantage over ArmA 2's PID banning is that the BE GUID cannot be hacked/changed client-side, therefore the only way for a player to get unbanned is to buy a new game/cd-key.


    The following commands are available to manage GUID bans:

    - loadBans - (Re)load the BE ban list from bans.txt.

    - bans - Show a list of all BE server bans.

    - ban [player #] [time in minutes] [reason] - Ban a player's BE GUID from the server. If time is not specified or 0, the ban will be permanent; if reason is not specified the player will be kicked with "Banned".

    - addBan [GUID] [time in minutes] [reason] - Same as "ban", but allows to ban a player that is not currently on the server.

    - removeBan [ban #] - Remove ban (get the ban # from the bans command).


    BattlEye GUID and IP bans will now both be loaded from and saved to bans.txt (no longer guidbans.txt and ipbans.txt) in your server's BE working directory.

    Newly BIKI page added http://community.bistudio.com/wiki/B...e#GUID_banning
    Last edited by Dwarden; Dec 21 2010 at 08:05. Reason: BIKi entry

  2. #2
    Warrant Officer
    Join Date
    Jul 31 2008
    Location
    North America
    Posts
    2,567
    Thanks $able, I wasn't aware of this, this should be stickied!
    "The greatest way to avenge your enemy is by learning to forgive." - Takashi Tanemori

  3. #3
    This is very good!

  4. #4
    Great!

    I understand this may be a touchy subject (and maybe not as easy as it sounds) but why not try to cordinate a community ban-list of known hackers GUID's that server admins can use if they want to?

    Now the hard part is to make sure only true cheaters/hackers will be added to it and how to fairly administrate such a list... With fairly I mean there must be some kind of "proof" someone was cheating/hacking so players won't get added willy-nilly...

    A possibility or maybe just a pipe-dream?

    /KC
    Last edited by KeyCat; Jul 21 2010 at 15:40.

  5. #5
    sorry if this is a dumb question; but is this used by the server admin in the chat line?

    Like right now we use the #exec ban (player ID) command, but with battleye I'd use -ban (note the -) [player ID] [] (blank is forever?) [hacker] sort of layout? Or are these command lines done from somewhere else like my server admin panel?

  6. #6
    BattlEye Developer
    Join Date
    Mar 22 2008
    Location
    Germany
    Posts
    564
    Author of the Thread
    The '-' is only used for listing here.

    You can either enter them via BE RCon or in-game using "#beserver [command]" (if logged in as admin), for example "#beserver ban 11".

    Also, keep in mind that the player # used here is the one listed by BE's "players" command.

  7. #7
    Thanks $able, I'll give it a look today when I'm on my server.

  8. #8
    Man I would love to see a community BAN list if it could be kept fair there are already some groups that the 10th works with that share Ban lists (Serf's being one of them) but a bigger list would at least help me keep an eye out for the dumb ones who don't change there name.Would love to catch some more of the ********* guys (the ones who use the hacks).Some times I feel like changing my name to ChefD The Hacker Hunter.

    Cheer's ChefD

  9. #9
    $able - I entered a guid to ban then saved the file, I then typed bans to see if it was there and it wasnt. The offending player had left the server but one of our admins got his GUID in a screenshot. I also confirmed it in the server log file. Does BE/server need to be restarted for the update to take effect?

  10. #10
    BattlEye Developer
    Join Date
    Mar 22 2008
    Location
    Germany
    Posts
    564
    Author of the Thread
    Yes, I will add a command to load bans from a file at some point though.

    Right now, you should rather do the following:
    Quote Originally Posted by $able View Post
    You can either enter them via BE RCon or in-game using "#beserver [command]" (if logged in as admin), for example "#beserver ban 11".

    Also, keep in mind that the player # used here is the one listed by BE's "players" command.

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